Player Matchup

Amaterasu
Amaterasu
BronzGear
Amaterasu
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
110W - 108L
1,196 Elo+
Solo
Awilix
Awilix
CrazyKiddJayy
Awilix
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 57L
1,655 Elo+
Solo
Artemis
Artemis
ISMAEL280
Artemis
Level 103
God Stats
4W - 2L
1,792 SR
Queue Stats
206W - 209L
1,283 Elo+
Solo
Cerberus
Cerberus
TeitoWolf
Cerberus
Level 105
God Stats
2W - 1L
1,308 SR
Queue Stats
28W - 21L
1,500 Elo+
Solo
Chang'e
Chang'e
shadowdragon134
Chang'e
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
192W - 180L
1,510 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,429 Elo+

VS

Team Averages
Level 89
1,512 SR
1,522 Elo+
Atlas
Atlas
Banto7829
Atlas
Level 96
God Stats
4W - 10L
1,581 SR
Queue Stats
195W - 229L
1,634 Elo+
Party 1
Medusa
Medusa
Carrick098
Medusa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,363 Elo+
Solo
Arachne
Arachne
DMS72
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 136L
1,527 Elo+
Party 1
Agni
Agni
OPpeakfiction
Agni
Level 103
God Stats
1W - 4L
1,263 SR
Queue Stats
241W - 280L
1,556 Elo+
Party 1
Artio
Artio
UncleRuggles
Artio
Level 93
God Stats
25W - 20L
1,715 SR
Queue Stats
188W - 210L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BronzGear
Amaterasu
7
2 / 0 / 0
4,217
843
2,324
3,485
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 1 / 3
4,219
844
1,146
2,991
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ISMAEL280
Artemis
6
0 / 2 / 0
3,285
657
2,641
2,980
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
TeitoWolf
Cerberus
6
1 / 1 / 0
3,665
733
1,730
4,200
1,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 1
4,232
846
1,874
2,638
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Banto7829
Atlas
6
2 / 1 / 1
4,231
846
1,145
3,412
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Carrick098
Medusa
6
1 / 0 / 2
3,918
784
4,007
3,043
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
DMS72
Arachne
4
0 / 2 / 1
3,153
631
199
2,338
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 3 / 0
3,723
745
1,615
2,653
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 1 / 0
3,474
695
1,648
3,788
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
Banto7829
Atlas
2
1
1
2.5
W
Amaterasu
BronzGear
Amaterasu
2
0
0
2
L
Medusa
Carrick098
Medusa
1
0
2
2
W
2
1
3
3.5
L
Arachne
DMS72
Arachne
0
2
1
0.25
W
Artemis
ISMAEL280
Artemis
0
2
0
0
L
1
3
0
0.33
W
Cerberus
TeitoWolf
Cerberus
1
1
0
1
L
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,715
Damage
8,614
16,294
Taken
15,234
4,557
Mitigated
6,137
6,808
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Banto7829
Atlas
1,145
434
152
1,652
3,412
1,996
0
538
2,874
6,493
0
W
Amaterasu
BronzGear
Amaterasu
2,324
1,277
0
2,183
3,485
1,214
0
1,385
1,837
0
17,207
L
Medusa
Carrick098
Medusa
4,007
2,208
0
1,610
3,043
554
0
1,192
1,851
0
19,904
W
1,146
500
0
1,204
2,991
789
0
236
2,755
0
15,554
L
Arachne
DMS72
Arachne
199
199
0
162
2,338
525
0
640
1,636
0
4,775
W
Artemis
ISMAEL280
Artemis
2,641
1,151
0
810
2,980
545
0
312
2,668
0
13,854
L
1,615
219
0
370
2,653
750
0
1,092
1,481
14,997
0
W
Cerberus
TeitoWolf
Cerberus
1,730
58
90
897
4,200
1,393
0
833
3,367
8,091
0
L
1,648
280
0
2,293
3,788
2,312
0
0
3,788
11,698
0
W
1,874
604
181
1,443
2,638
616
516
1,379
1,259
18,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
18,499
158
Minions Killed
132
0
Camps Cleared
0
584,334
Distance Traveled
521,705
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,231
846
15
3
0
104,108
1
W
Amaterasu
4,217
843
38
8
0
110,753
2
L
Medusa
3,918
784
43
9
0
106,607
2
W
Awilix
4,219
844
36
7
0
125,192
1
L
Arachne
3,153
631
16
3
0
89,548
1
W
Artemis
3,285
657
26
5
0
103,366
1
L
Agni
3,723
745
33
7
0
108,404
2
W
Cerberus
3,665
733
15
3
0
121,724
1
L
Artio
3,474
695
25
5
0
113,038
1
W
Chang'e
4,232
846
43
9
0
123,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role