Player Matchup

Gilgamesh
Gilgamesh
DarkWackHokage
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,748 Elo+
Party 1
Bakasura
Bakasura
InsomniacKev
Bakasura
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,748 Elo+
Party 1
Pele
Pele
Jinx-Nixx
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,748 Elo+
Party 1
Ra
Ra
MySplash2Great
Ra
Level 139
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 4L
1,748 Elo+
Party 1
Tiamat
Tiamat
oOCarterA259Oo
Tiamat
Level 152
God Stats
89W - 75L
1,826 SR
Queue Stats
110W - 112L
1,740 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,746 Elo+

VS

Team Averages
Level 83
1,612 SR
1,648 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
KarenDaWitch
Aphrodite
Level 48
God Stats
7W - 1L
1,658 SR
Queue Stats
18W - 20L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rasta Makku
Kumbhakarna
Level 144
God Stats
2W - 0L
1,803 SR
Queue Stats
4W - 1L
1,837 Elo+
Party 2
Sol
Sol
Rav3
Sol
Level 88
God Stats
11W - 0L
1,955 SR
Queue Stats
27W - 13L
1,914 Elo+
Party 3
Thor
Thor
tooZurg
Thor
Level 8
God Stats
1W - 1L
1,143 SR
Queue Stats
3W - 1L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkWackHokage
Gilgamesh
17
0 / 9 / 6
10,600
707
9,153
21,028
16,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Bakasura
InsomniacKev
Bakasura
17
2 / 7 / 6
10,387
692
6,774
23,614
10,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
1 / 8 / 6
9,968
665
6,241
16,987
6,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
3 / 7 / 6
10,799
720
16,853
16,876
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 2
12,765
851
21,007
15,832
11,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
5 / 2 / 11
11,527
768
17,985
16,895
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
KarenDaWitch
Aphrodite
18
4 / 2 / 9
10,803
720
10,883
12,703
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Rasta Makku
Kumbhakarna
17
2 / 3 / 14
10,737
716
5,753
16,326
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sol
Rav3
Sol
20
13 / 4 / 11
13,422
895
32,249
16,748
5,871
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Thor
tooZurg
Thor
19
10 / 5 / 9
11,925
795
12,682
13,911
5,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
16
Kills
34
35
Deaths
16
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
11
5.25
L
Gilgamesh
DarkWackHokage
Gilgamesh
0
9
6
0.33
L
Bakasura
InsomniacKev
Bakasura
2
7
6
0.71
L
Pele
1
8
6
0.5
W
Aphrodite
KarenDaWitch
Aphrodite
4
2
9
4.25
L
3
7
6
0.86
W
Kumbhakarna
Rasta Makku
Kumbhakarna
2
3
14
3
W
Sol
Rav3
Sol
13
4
11
4.63
L
10
4
2
2.75
W
Thor
tooZurg
Thor
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,028
Damage
79,552
94,337
Taken
76,583
51,567
Mitigated
36,597
19,559
Healing
25,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,985
8,427
0
5,449
16,895
6,180
1,170
7,512
8,661
0
54,680
L
Gilgamesh
DarkWackHokage
Gilgamesh
9,153
1,831
172
1,055
21,028
16,861
658
11,599
9,429
0
25,887
L
Bakasura
InsomniacKev
Bakasura
6,774
4,397
0
5,604
23,614
10,530
44
10,676
12,891
0
20,805
L
Pele
6,241
995
0
815
16,987
6,623
918
8,549
8,374
0
23,628
W
Aphrodite
KarenDaWitch
Aphrodite
10,883
523
5,162
6,691
12,703
5,003
0
8,288
4,086
32,273
0
L
16,853
933
1,176
4,537
16,876
6,511
359
8,018
8,858
48,509
0
W
Kumbhakarna
Rasta Makku
Kumbhakarna
5,753
473
0
1,172
16,326
14,517
189
8,922
6,434
14,713
0
W
Sol
Rav3
Sol
32,249
19,186
0
6,792
16,748
5,871
5,254
6,254
9,747
74,261
0
L
21,007
1,425
417
5,783
15,832
11,042
0
9,908
5,900
40,626
0
W
Thor
tooZurg
Thor
12,682
1,742
0
0
13,911
5,026
0
5,671
7,770
0
40,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
58,414
248
Minions Killed
319
0
Camps Cleared
0
1,440,612
Distance Traveled
1,451,760
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,527
768
90
6
0
283,487
1
L
Gilgamesh
10,600
707
41
3
0
263,534
1
L
Bakasura
10,387
692
41
3
0
312,069
1
L
Pele
9,968
665
28
2
0
278,194
0
W
Aphrodite
10,803
720
51
3
0
308,386
0
L
Ra
10,799
720
82
5
0
269,107
0
W
Kumbhakarna
10,737
716
11
1
0
302,593
1
W
Sol
13,422
895
121
8
0
297,840
0
L
Tiamat
12,765
851
56
4
0
317,708
2
W
Thor
11,925
795
46
3
0
259,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role