Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlexandroO
Fenrir
Level 87
God Stats
6W - 8L
1,500 SR
Queue Stats
56W - 68L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KochanaPaulina
Hun Batz
Level 68
God Stats
4W - 2L
1,688 SR
Queue Stats
138W - 161L
1,482 Elo+
Solo
Sylvanus
Sylvanus
MadHamInPan
Sylvanus
Level 96
God Stats
135W - 147L
1,488 SR
Queue Stats
645W - 677L
1,430 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,482 Elo+

VS

Team Averages
Level 112
1,566 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Arman19000
Bastet
Level 125
God Stats
38W - 30L
1,299 SR
Queue Stats
341W - 364L
1,369 Elo+
Solo
Poseidon
Poseidon
PonneliusHubert
Poseidon
Level 160
God Stats
5W - 1L
1,792 SR
Queue Stats
96W - 88L
1,578 Elo+
Solo
Skadi
Skadi
hungryoldman
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
你就不要想骑我
Cerberus
Level 87
God Stats
26W - 28L
1,739 SR
Queue Stats
271W - 280L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 2 / 0
4,101
820
3,105
4,704
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
 
Anubis
3
0 / 2 / 0
2,857
571
346
1,268
431
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
AlexandroO
Fenrir
5
0 / 1 / 0
3,050
610
112
2,854
550
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
7
0 / 0 / 0
3,718
744
268
2,665
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MadHamInPan
Sylvanus
5
0 / 1 / 0
3,305
661
497
4,434
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 1
3,766
753
2,235
2,636
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Arman19000
Bastet
7
2 / 0 / 1
4,004
801
1,483
2,545
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
8
2 / 0 / 0
4,449
890
1,363
1,499
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
3,878
776
2,219
447
96
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 1
3,546
709
1,003
3,386
1,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
Anubis
 
Anubis
0
2
0
0
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Fenrir
AlexandroO
Fenrir
0
1
0
0
W
Bastet
Arman19000
Bastet
2
0
1
2.5
L
Hun Batz
0
0
0
0
L
Sylvanus
MadHamInPan
Sylvanus
0
1
0
0
W
Poseidon
2
0
0
2
W
1
0
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,328
Damage
8,303
15,925
Taken
10,513
5,060
Mitigated
3,873
6,906
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,105
513
0
1,673
4,704
1,940
0
820
3,701
0
19,078
L
Anubis
 
Anubis
346
49
0
0
1,268
431
0
926
342
6,013
0
W
Sylvanus
 
Sylvanus
2,235
941
81
1,339
2,636
1,038
0
435
2,201
13,340
6,285
L
Fenrir
AlexandroO
Fenrir
112
0
0
723
2,854
550
0
811
2,043
0
6,304
W
Bastet
Arman19000
Bastet
1,483
318
0
1,247
2,545
581
0
0
2,545
0
12,211
L
Hun Batz
268
63
0
1,985
2,665
655
0
437
2,228
0
15,447
L
Sylvanus
MadHamInPan
Sylvanus
497
254
451
2,074
4,434
1,484
0
1,015
3,419
8,605
0
W
Poseidon
1,363
212
0
373
1,499
337
0
346
1,153
24,966
0
W
2,219
841
0
164
447
96
0
62
385
0
12,907
W
1,003
180
0
1,470
3,386
1,821
0
0
3,386
10,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,031
Gold Earned
19,643
139
Minions Killed
185
0
Camps Cleared
0
489,026
Distance Traveled
575,097
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,101
820
48
10
0
98,911
3
L
Anubis
2,857
571
12
2
0
54,990
1
W
Sylvanus
3,766
753
30
6
0
98,146
1
L
Fenrir
3,050
610
17
3
0
119,818
1
W
Bastet
4,004
801
34
7
0
138,072
1
L
Hun Batz
3,718
744
43
9
0
111,698
3
L
Sylvanus
3,305
661
19
4
0
103,609
2
W
Poseidon
4,449
890
51
10
0
112,120
1
W
Skadi
3,878
776
39
8
0
112,015
2
W
Cerberus
3,546
709
31
6
0
114,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role