Player Matchup

Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BMagneticFluid
Susano
Level 108
God Stats
4W - 2L
1,769 SR
Queue Stats
35W - 26L
1,772 Elo+
Party 4
Kuzenbo
Kuzenbo
I Am RyDeR
Kuzenbo
Level 101
God Stats
4W - 0L
1,492 SR
Queue Stats
14W - 17L
1,697 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jellow
Ah Muzen Cab
Level 136
God Stats
4W - 5L
1,769 SR
Queue Stats
106W - 78L
1,772 Elo+
Party 4
Olorun
Olorun
WARGEL9999
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,377 Elo+
Party 2
Team Averages
Level 122
1,606 SR
1,623 Elo+

VS

Team Averages
Level 105
1,511 SR
1,645 Elo+
Mercury
Mercury
Prepc
Mercury
Level 118
God Stats
7W - 5L
1,674 SR
Queue Stats
256W - 195L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
SallyBoi3170
Sylvanus
Level 64
God Stats
5W - 8L
1,500 SR
Queue Stats
100W - 105L
1,692 Elo+
Party 3
Fenrir
Fenrir
Silent Snip3yy
Fenrir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 363L
1,567 Elo+
Party 1
Freya
Freya
Twinkiedee
Freya
Level 69
God Stats
1W - 3L
1,379 SR
Queue Stats
17W - 14L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
bloodfloods
Danzaburou
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 62L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 6 / 11
11,909
744
15,506
21,364
22,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 6 / 9
12,349
772
12,736
13,474
6,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
I Am RyDeR
Kuzenbo
19
2 / 5 / 10
12,435
777
10,126
19,398
28,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Jellow
Ah Muzen Cab
20
7 / 4 / 11
13,123
820
28,088
15,196
7,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
WARGEL9999
Olorun
20
7 / 7 / 11
13,321
833
18,830
15,454
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Prepc
Mercury
18
3 / 5 / 10
11,554
722
9,790
17,469
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SallyBoi3170
Sylvanus
19
6 / 3 / 14
12,552
785
13,281
22,501
30,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 13
10,670
667
10,268
26,043
29,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
20
11 / 5 / 7
12,615
788
15,330
20,383
8,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
bloodfloods
Danzaburou
19
6 / 6 / 8
11,861
741
18,674
20,342
8,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
80
24
Kills
28
28
Deaths
25
52
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
6
11
1.42
W
5
6
9
1.58
W
Kuzenbo
I Am RyDeR
Kuzenbo
2
5
10
1.4
W
Ah Muzen Cab
Jellow
Ah Muzen Cab
7
4
11
3.13
L
Mercury
Prepc
Mercury
3
5
10
1.6
L
Sylvanus
SallyBoi3170
Sylvanus
6
3
14
4.33
L
2
6
13
1.42
L
Freya
11
5
7
2.9
W
Olorun
WARGEL9999
Olorun
7
7
11
1.79
L
Danzaburou
bloodfloods
Danzaburou
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,286
Damage
67,343
84,886
Taken
106,738
74,260
Mitigated
85,680
22,795
Healing
33,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,506
7,252
0
4,285
21,364
22,940
1,635
5,981
15,383
0
35,281
W
12,736
1,692
0
882
13,474
6,312
998
5,528
7,946
0
29,224
W
Kuzenbo
I Am RyDeR
Kuzenbo
10,126
3,632
996
4,761
19,398
28,287
0
6,256
12,982
19,971
0
W
Ah Muzen Cab
Jellow
Ah Muzen Cab
28,088
12,427
0
5,384
15,196
7,846
3,847
5,868
9,328
0
78,010
L
Mercury
Prepc
Mercury
9,790
5,169
0
2,744
17,469
7,676
2,195
4,261
13,199
0
57,194
L
Sylvanus
SallyBoi3170
Sylvanus
13,281
334
6,228
9,926
22,501
30,859
522
5,512
16,821
23,842
0
L
10,268
1,812
0
1,495
26,043
29,973
136
6,265
19,493
0
26,194
L
Freya
15,330
5,647
0
5,835
20,383
8,898
592
4,894
15,247
40,067
0
W
Olorun
WARGEL9999
Olorun
18,830
8,565
1,550
4,937
15,454
8,875
4,992
4,818
10,636
63,414
5,118
L
Danzaburou
bloodfloods
Danzaburou
18,674
9,192
0
6,807
20,342
8,274
1,048
5,864
14,188
0
61,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,137
Gold Earned
59,252
286
Minions Killed
305
0
Camps Cleared
0
1,600,737
Distance Traveled
1,615,450
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,909
744
36
2
0
337,885
1
W
Susano
12,349
772
42
3
0
322,047
4
W
Kuzenbo
12,435
777
24
2
0
349,013
3
W
Ah Muzen Cab
13,123
820
93
6
0
313,918
2
L
Mercury
11,554
722
98
6
0
381,653
2
L
Sylvanus
12,552
785
23
1
0
323,071
0
L
Fenrir
10,670
667
32
2
0
336,764
3
L
Freya
12,615
788
58
4
0
298,777
0
W
Olorun
13,321
833
91
6
0
277,874
2
L
Danzaburou
11,861
741
94
6
0
275,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role