Player Matchup

Ra
Ra
Demoxido
Ra
Level 24
God Stats
2W - 10L
1,190 SR
Queue Stats
2W - 13L
1,220 Elo+
Solo
Achilles
Achilles
DrJDM
Achilles
Level 57
God Stats
3W - 2L
1,704 SR
Queue Stats
43W - 43L
1,728 Elo+
Party 2
Cernunnos
Cernunnos
Speedrunner95
Cernunnos
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,358 Elo+
Party 2
Merlin
Merlin
Trallver
Merlin
Level 18
God Stats
8W - 18L
1,389 SR
Queue Stats
10W - 22L
1,430 Elo+
Solo
Chiron
Chiron
docsmackyou
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,500 Elo+
Party 2
Team Averages
Level 40
1,457 SR
1,447 Elo+

VS

Team Averages
Level 78
1,470 SR
1,600 Elo+
Cerberus
Cerberus
AstroKat32
Cerberus
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 10L
1,682 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EpicNuke99
Ah Muzen Cab
Level 140
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 82L
1,659 Elo+
Party 1
Sol
Sol
IawG
Sol
Level 103
God Stats
5W - 8L
1,324 SR
Queue Stats
38W - 34L
1,682 Elo+
Party 1
Hercules
Hercules
XxBossMan
Hercules
Level 85
God Stats
9W - 12L
1,524 SR
Queue Stats
41W - 34L
1,626 Elo+
Party 1
Nemesis
Nemesis
朽木冬子
Nemesis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 144L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 5
12,292
723
9,304
13,514
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
DrJDM
Achilles
20
8 / 9 / 6
13,075
769
17,251
29,100
37,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Speedrunner95
Cernunnos
19
2 / 13 / 10
12,046
709
14,440
25,078
7,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Trallver
Merlin
17
2 / 11 / 5
11,216
660
14,574
18,419
5,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
3 / 9 / 4
12,269
722
16,048
23,422
7,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AstroKat32
Cerberus
19
4 / 4 / 22
13,623
801
6,972
23,113
33,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
EpicNuke99
Ah Muzen Cab
20
17 / 0 / 11
16,046
944
27,271
13,995
6,651
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
IawG
Sol
20
11 / 4 / 15
14,806
871
27,387
18,756
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
XxBossMan
Hercules
20
11 / 1 / 19
14,571
857
26,154
28,369
35,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
朽木冬子
Nemesis
20
3 / 7 / 11
13,340
785
11,908
18,198
10,558
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
16
Kills
46
46
Deaths
16
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AstroKat32
Cerberus
4
4
22
3.75
L
1
4
5
0.88
L
Achilles
DrJDM
Achilles
8
9
6
1.22
W
Ah Muzen Cab
EpicNuke99
Ah Muzen Cab
17
0
11
22.5
W
Sol
IawG
Sol
11
4
15
4.63
L
Cernunnos
Speedrunner95
Cernunnos
2
13
10
0.54
L
Merlin
Trallver
Merlin
2
11
5
0.41
W
Hercules
XxBossMan
Hercules
11
1
19
20.5
L
Chiron
3
9
4
0.56
W
Nemesis
朽木冬子
Nemesis
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,617
Damage
99,692
109,533
Taken
102,431
62,465
Mitigated
93,033
18,932
Healing
36,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AstroKat32
Cerberus
6,972
471
0
3,817
23,113
33,355
28
5,610
16,835
12,114
0
L
9,304
261
2,380
3,204
13,514
4,928
0
3,760
9,241
60,640
0
L
Achilles
DrJDM
Achilles
17,251
2,519
0
3,438
29,100
37,100
0
9,394
18,509
8,073
19,592
W
Ah Muzen Cab
EpicNuke99
Ah Muzen Cab
27,271
14,275
0
8,733
13,995
6,651
6,881
3,108
10,650
0
89,492
W
Sol
IawG
Sol
27,387
9,873
0
9,094
18,756
7,428
5,915
4,391
14,096
72,258
0
L
Cernunnos
Speedrunner95
Cernunnos
14,440
7,288
0
4,016
25,078
7,852
0
10,194
14,534
0
43,788
L
Merlin
Trallver
Merlin
14,574
935
162
1,376
18,419
5,583
0
6,663
11,377
40,526
0
W
Hercules
XxBossMan
Hercules
26,154
5,361
723
11,822
28,369
35,041
695
10,418
17,267
11,143
33,841
L
Chiron
16,048
7,108
948
3,408
23,422
7,002
0
8,626
14,221
0
52,363
W
Nemesis
朽木冬子
Nemesis
11,908
5,176
0
2,227
18,198
10,558
807
4,747
13,148
357
60,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
72,386
336
Minions Killed
351
0
Camps Cleared
0
1,517,441
Distance Traveled
1,893,580
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,623
801
16
1
0
364,057
0
L
Ra
12,292
723
111
7
0
327,483
4
L
Achilles
13,075
769
37
2
0
324,074
2
W
Ah Muzen Cab
16,046
944
99
6
0
395,315
1
W
Sol
14,806
871
108
6
0
320,064
0
L
Cernunnos
12,046
709
74
4
0
270,331
0
L
Merlin
11,216
660
40
2
0
281,472
0
W
Hercules
14,571
857
40
2
0
429,211
2
L
Chiron
12,269
722
74
4
0
314,081
1
W
Nemesis
13,340
785
88
5
0
384,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role