Player Matchup

Jormungandr
Jormungandr
Silver II
FtKiMoNsTeR
Jormungandr
Silver II
Level 159
God Stats
29W - 18L
1,603 SR
Queue Stats
258W - 258L
1,547 MMR
Solo
Ares
Ares
Bronze III
Libbraa
Ares
Bronze III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
298W - 284L
1,546 MMR
Party 2
Tiamat
Tiamat
Silver I
Valyandragon
Tiamat
Silver I
Level 153
God Stats
39W - 44L
1,434 SR
Queue Stats
213W - 197L
1,546 MMR
Solo
Susano
Susano
Bronze III
lRisen_
Susano
Bronze III
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 128L
1,546 MMR
Party 2
Rama
Rama
Silver I
oGKirrby
Rama
Silver I
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 108L
1,547 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,507 SR
1,546 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,498 SR
1,528 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
JAVORTOTS
Hercules
Bronze III
Level 153
God Stats
2W - 3L
1,517 SR
Queue Stats
10W - 10L
1,546 MMR
Solo
Arachne
Arachne
Bronze III
Sr Zombox
Arachne
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,547 MMR
Party 1
Danzaburou
Danzaburou
Silver I
SwaggaSensei
Danzaburou
Silver I
Level 124
God Stats
39W - 36L
1,471 SR
Queue Stats
124W - 140L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FtKiMoNsTeR
Jormungandr
18
5 / 2 / 5
12,088
604
18,506
17,366
16,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Libbraa
Ares
16
2 / 2 / 7
10,620
531
7,184
12,879
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
19
4 / 0 / 5
12,187
609
13,561
9,876
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
lRisen_
Susano
20
6 / 0 / 4
12,550
628
5,953
13,655
5,819
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
20
3 / 2 / 2
12,992
650
5,879
12,186
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetLokiCthulhu

VS

Bans
ArtioGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 4 / 0
9,631
482
8,665
11,889
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
16
1 / 3 / 1
9,573
479
6,849
13,599
7,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
JAVORTOTS
Hercules
9
1 / 4 / 1
6,756
338
1,968
12,712
9,097
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Sr Zombox
Arachne
13
1 / 6 / 2
8,368
418
2,902
18,634
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SwaggaSensei
Danzaburou
16
1 / 3 / 3
9,914
496
5,018
11,210
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
0
0.5
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Jormungandr
FtKiMoNsTeR
Jormungandr
5
2
5
3.75
L
Hercules
JAVORTOTS
Hercules
1
4
1
0.38
W
Ares
Libbraa
Ares
2
2
7
2.75
L
Arachne
Sr Zombox
Arachne
1
6
2
0.33
L
Danzaburou
SwaggaSensei
Danzaburou
1
3
3
0.83
W
Tiamat
4
0
5
6.5
W
Susano
lRisen_
Susano
6
0
4
8
W
Rama
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,083
Damage
25,402
65,962
Taken
68,044
46,627
Mitigated
27,261
29,855
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,665
2,008
92
1,255
11,889
2,744
0
9,336
2,504
71,732
0
L
Sun Wukong
 
Sun Wukong
6,849
1,794
104
2,741
13,599
7,451
0
10,119
2,404
0
55,952
W
Jormungandr
FtKiMoNsTeR
Jormungandr
18,506
3,854
0
6,414
17,366
16,523
90
1,333
15,981
73,753
0
L
Hercules
JAVORTOTS
Hercules
1,968
1,162
0
4,279
12,712
9,097
0
6,961
5,662
0
14,835
W
Ares
Libbraa
Ares
7,184
174
0
2,624
12,879
13,010
0
1,714
10,682
24,955
3,257
L
Arachne
Sr Zombox
Arachne
2,902
2,182
0
1,815
18,634
5,122
0
8,503
9,982
0
53,929
L
Danzaburou
SwaggaSensei
Danzaburou
5,018
1,747
0
3,987
11,210
2,847
0
2,590
8,574
0
75,822
W
Tiamat
13,561
1,228
0
4,346
9,876
6,805
101
2,697
6,817
112,291
0
W
Susano
lRisen_
Susano
5,953
1,047
0
9,666
13,655
5,819
0
3,317
10,248
0
107,821
W
Rama
5,879
4,555
0
6,805
12,186
4,470
5,530
1,760
10,185
0
106,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
44,242
750
Minions Killed
539
0
Camps Cleared
0
2,029,973
Distance Traveled
1,875,837
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,631
482
131
7
0
382,341
4
L
Sun Wukong
9,573
479
124
6
0
396,623
3
W
Jormungandr
12,088
604
138
7
0
382,023
1
L
Hercules
6,756
338
30
2
0
274,556
5
W
Ares
10,620
531
37
2
0
392,917
6
L
Arachne
8,368
418
104
5
0
467,182
2
L
Danzaburou
9,914
496
150
8
0
355,135
2
W
Tiamat
12,187
609
207
10
0
421,563
9
W
Susano
12,550
628
177
9
0
461,655
4
W
Rama
12,992
650
191
10
0
371,815
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role