Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DafitoDido
Bacchus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,724 Elo+
Solo
Guan Yu
Guan Yu
KawaHugo
Guan Yu
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,231 Elo+
Party 3
Artemis
Artemis
greedy-semi-stal
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 85
1,500 SR
1,491 Elo+

VS

Team Averages
Level 35
1,336 SR
1,361 Elo+
Chernobog
Chernobog
FirekingPH
Chernobog
Level 80
God Stats
0W - 3L
1,372 SR
Queue Stats
103W - 118L
1,355 Elo+
Party 2
Cupid
Cupid
JohnnyMajik
Cupid
Level 27
God Stats
5W - 7L
1,154 SR
Queue Stats
19W - 22L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
MKamp94
Cthulhu
Level 37
God Stats
5W - 13L
1,155 SR
Queue Stats
107W - 131L
1,301 Elo+
Party 2
Set
Set
Rizhouva
Set
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 143L
1,327 Elo+
Party 2
Olorun
Olorun
anjpo
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 2 / 11
8,532
853
11,851
6,443
2,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
13
1 / 0 / 2
7,406
741
2,094
6,134
2,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DafitoDido
Bacchus
14
6 / 2 / 7
8,508
851
6,669
8,987
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
KawaHugo
Guan Yu
14
5 / 0 / 7
8,006
801
5,156
8,081
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 4 / 9
8,121
812
9,692
6,816
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FirekingPH
Chernobog
13
1 / 1 / 5
7,033
703
5,768
6,979
2,603
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 5
6,891
689
3,778
5,538
1,998
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MKamp94
Cthulhu
14
6 / 7 / 2
8,073
807
10,138
13,190
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 5
7,159
716
7,377
11,568
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
anjpo
Olorun
10
0 / 8 / 1
6,218
622
502
8,281
2,748

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
22
Kills
8
8
Deaths
24
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
11
5.25
W
Apollo
 
Apollo
1
0
2
2
W
Bacchus
DafitoDido
Bacchus
6
2
7
4.75
L
Chernobog
FirekingPH
Chernobog
1
1
5
3.5
L
1
3
5
1.17
W
Guan Yu
KawaHugo
Guan Yu
5
0
7
8.5
L
Cthulhu
MKamp94
Cthulhu
6
7
2
1
L
0
5
5
0.5
L
Olorun
anjpo
Olorun
0
8
1
0.06
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
27,563
36,461
Taken
45,556
22,965
Mitigated
19,768
5,502
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,851
1,342
416
2,198
6,443
2,571
462
2,080
4,324
33,706
0
W
Apollo
 
Apollo
2,094
642
0
0
6,134
2,121
2,641
884
5,153
0
21,367
W
Bacchus
DafitoDido
Bacchus
6,669
724
0
342
8,987
10,794
99
2,073
6,579
15,205
0
L
Chernobog
FirekingPH
Chernobog
5,768
3,809
229
472
6,979
2,603
0
2,905
4,074
0
15,287
L
3,778
1,853
214
339
5,538
1,998
367
2,879
2,659
0
13,615
W
Guan Yu
KawaHugo
Guan Yu
5,156
468
477
1,771
8,081
4,797
0
2,703
5,112
0
12,339
L
Cthulhu
MKamp94
Cthulhu
10,138
497
878
753
13,190
6,056
0
3,990
9,200
19,864
0
L
7,377
3,032
0
1,860
11,568
6,363
0
6,391
5,177
0
23,442
L
Olorun
anjpo
Olorun
502
324
0
188
8,281
2,748
0
2,355
5,926
4,746
0
W
9,692
4,500
0
298
6,816
2,682
0
2,900
3,814
0
15,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
35,374
153
Minions Killed
115
0
Camps Cleared
0
1,007,804
Distance Traveled
963,560
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,532
853
55
6
0
193,540
5
W
Apollo
7,406
741
49
5
0
197,044
0
W
Bacchus
8,508
851
16
2
0
210,261
1
L
Chernobog
7,033
703
23
2
0
217,322
1
L
Cupid
6,891
689
20
2
0
199,987
1
W
Guan Yu
8,006
801
20
2
0
235,614
0
L
Cthulhu
8,073
807
26
3
0
205,516
0
L
Set
7,159
716
41
4
0
194,574
0
L
Olorun
6,218
622
5
1
0
146,161
0
W
Artemis
8,121
812
13
1
0
171,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role