Player Matchup

Geb
Geb
Bananamafana
Geb
Level 109
God Stats
15W - 5L
1,500 SR
Queue Stats
315W - 128L
1,526 Elo+
Party 2
Neith
Neith
Geera Morales
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jarvoos
Tsukuyomi
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 115L
1,673 Elo+
Party 2
Eset
Eset
MexiMixx
Eset
Level 138
God Stats
13W - 8L
1,647 SR
Queue Stats
500W - 433L
1,630 Elo+
Party 1
Horus
Horus
numbrr8
Horus
Level 101
God Stats
60W - 38L
1,613 SR
Queue Stats
547W - 486L
1,630 Elo+
Party 1
Team Averages
Level 100
1,552 SR
1,567 Elo+

VS

Team Averages
Level 112
1,485 SR
1,404 Elo+
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crazychris90
Baron Samedi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,076 Elo+
Solo
Atlas
Atlas
JamesGhetti
Atlas
Level 24
God Stats
4W - 4L
1,651 SR
Queue Stats
37W - 28L
1,698 Elo+
Solo
Freya
Freya
Undead_Ares_68
Freya
Level 119
God Stats
1W - 4L
1,273 SR
Queue Stats
294W - 313L
1,558 Elo+
Solo
Neith
Neith
corvuxz
Neith
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 31L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 10
10,459
805
9,265
14,090
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 12
10,551
812
7,557
10,895
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Jarvoos
Tsukuyomi
18
5 / 3 / 11
10,497
807
16,989
11,467
4,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
19
13 / 2 / 12
11,591
892
18,991
10,340
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
numbrr8
Horus
16
3 / 2 / 12
9,889
761
5,049
13,443
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 5 / 2
10,201
785
12,041
10,290
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Crazychris90
Baron Samedi
15
2 / 6 / 1
8,888
684
3,224
11,165
4,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 7 / 4
10,050
773
6,981
16,998
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 8 / 4
8,554
658
4,760
13,590
4,691
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
corvuxz
Neith
16
1 / 7 / 1
8,991
692
7,089
12,035
4,360
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
33
Kills
12
12
Deaths
33
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
5
2
1.4
W
8
3
10
4.33
L
Baron Samedi
Crazychris90
Baron Samedi
2
6
1
0.42
W
4
2
12
5
L
3
7
4
0.71
W
Tsukuyomi
Jarvoos
Tsukuyomi
5
3
11
3.5
W
Eset
13
2
12
9.5
L
0
8
4
0.25
L
Neith
corvuxz
Neith
1
7
1
0.21
W
Horus
numbrr8
Horus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,851
Damage
34,095
60,235
Taken
64,078
33,061
Mitigated
34,703
20,337
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,041
218
0
1,337
10,290
3,094
0
4,823
5,020
33,647
0
W
9,265
810
1,569
4,531
14,090
11,578
787
2,852
11,238
19,264
0
L
Baron Samedi
Crazychris90
Baron Samedi
3,224
82
256
3,212
11,165
4,696
0
4,165
6,612
17,339
0
W
7,557
2,560
160
2,938
10,895
4,297
449
7,514
3,381
0
37,946
L
6,981
1,818
128
1,619
16,998
17,862
0
4,809
11,510
21,840
0
W
Tsukuyomi
Jarvoos
Tsukuyomi
16,989
4,783
0
3,955
11,467
4,518
1,570
5,807
5,660
0
49,868
W
Eset
18,991
1,320
694
2,178
10,340
3,957
590
5,548
4,792
44,818
0
L
4,760
1,988
0
2,818
13,590
4,691
0
7,461
5,475
21,011
0
L
Neith
corvuxz
Neith
7,089
2,601
257
814
12,035
4,360
1,217
5,034
6,703
0
33,552
W
Horus
numbrr8
Horus
5,049
2,028
507
3,805
13,443
8,711
568
5,285
8,158
0
12,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
46,684
246
Minions Killed
214
0
Camps Cleared
0
1,372,193
Distance Traveled
1,141,986
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,201
785
50
4
0
251,186
1
W
Geb
10,459
805
18
1
0
257,874
4
L
Baron Samedi
8,888
684
32
2
0
196,526
1
W
Neith
10,551
812
78
6
0
236,829
0
L
Atlas
10,050
773
30
2
0
239,296
1
W
Tsukuyomi
10,497
807
74
6
0
327,217
0
W
Eset
11,591
892
63
5
0
279,165
0
L
Freya
8,554
658
31
2
0
230,288
2
L
Neith
8,991
692
71
5
0
224,690
1
W
Horus
9,889
761
13
1
0
271,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role