Player Matchup

Chaac
Chaac
Devul--
Chaac
Level 109
God Stats
6W - 1L
1,715 SR
Queue Stats
75W - 78L
1,643 Elo+
Solo
Chronos
Chronos
MaximumOverdong
Chronos
Level 130
God Stats
3W - 1L
1,487 SR
Queue Stats
131W - 71L
1,688 Elo+
Party 2
Kuzenbo
Kuzenbo
MrOpAsheck
Kuzenbo
Level 97
God Stats
43W - 14L
1,874 SR
Queue Stats
146W - 89L
1,688 Elo+
Party 2
Baron Samedi
Baron Samedi
Puggersun
Baron Samedi
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 46L
1,653 Elo+
Solo
Kumbhakarna
Kumbhakarna
old hercules526
Kumbhakarna
Level 58
God Stats
10W - 13L
1,434 SR
Queue Stats
126W - 128L
1,409 Elo+
Solo
Team Averages
Level 96
1,602 SR
1,616 Elo+

VS

Team Averages
Level 109
1,490 SR
1,595 Elo+
Mercury
Mercury
Prepc
Mercury
Level 118
God Stats
7W - 5L
1,734 SR
Queue Stats
256W - 195L
1,676 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
Level 137
God Stats
12W - 11L
1,533 SR
Queue Stats
432W - 363L
1,582 Elo+
Party 1
Freya
Freya
Twinkiedee
Freya
Level 69
God Stats
1W - 3L
1,488 SR
Queue Stats
17W - 14L
1,640 Elo+
Party 1
Anhur
Anhur
WensleyDale3593
Anhur
Level 158
God Stats
9W - 15L
1,569 SR
Queue Stats
158W - 153L
1,569 Elo+
Solo
Amaterasu
Amaterasu
xXachillesXx19
Amaterasu
Level 62
God Stats
0W - 3L
1,126 SR
Queue Stats
6W - 7L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Devul--
Chaac
15
3 / 2 / 12
8,275
828
9,049
14,107
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 0 / 12
8,724
872
11,535
6,199
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MrOpAsheck
Kuzenbo
14
2 / 3 / 16
7,852
785
5,636
10,285
13,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Puggersun
Baron Samedi
14
2 / 0 / 15
7,823
782
10,922
7,049
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
old hercules526
Kumbhakarna
17
8 / 0 / 11
9,994
999
5,861
9,448
5,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Prepc
Mercury
14
1 / 3 / 1
7,222
722
3,181
8,719
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
14
1 / 3 / 3
7,606
761
12,738
8,203
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
12
2 / 7 / 0
6,963
696
6,079
10,809
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 4
7,501
750
4,249
10,350
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
xXachillesXx19
Amaterasu
12
0 / 5 / 2
6,567
657
2,727
11,243
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
15
22
Kills
5
5
Deaths
22
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Devul--
Chaac
3
2
12
4.5
W
7
0
12
13
W
Kuzenbo
MrOpAsheck
Kuzenbo
2
3
16
3.33
L
Mercury
Prepc
Mercury
1
3
1
0.5
W
Baron Samedi
Puggersun
Baron Samedi
2
0
15
9.5
L
Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
1
3
3
0.83
L
Freya
2
7
0
0.29
L
1
4
4
0.75
W
Kumbhakarna
old hercules526
Kumbhakarna
8
0
11
13.5
L
Amaterasu
xXachillesXx19
Amaterasu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,003
Damage
28,974
47,088
Taken
49,324
35,922
Mitigated
17,121
18,651
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Devul--
Chaac
9,049
782
802
4,534
14,107
11,627
476
7,300
6,520
0
27,688
W
11,535
3,330
0
1,811
6,199
2,082
2,508
2,196
3,760
31,645
0
W
Kuzenbo
MrOpAsheck
Kuzenbo
5,636
1,092
597
1,773
10,285
13,306
380
4,088
5,897
13,103
0
L
Mercury
Prepc
Mercury
3,181
556
0
820
8,719
2,985
0
5,624
2,949
0
23,270
W
Baron Samedi
Puggersun
Baron Samedi
10,922
450
2,319
2,307
7,049
3,339
1,280
1,136
5,754
21,388
0
L
Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
12,738
437
0
1,194
8,203
2,710
0
5,390
2,593
31,540
0
L
Freya
6,079
2,641
0
1,475
10,809
3,187
0
6,437
3,815
11,851
0
L
4,249
1,815
0
1,260
10,350
3,275
120
7,963
2,113
0
22,182
W
Kumbhakarna
old hercules526
Kumbhakarna
5,861
819
2,514
1,994
9,448
5,568
385
3,106
5,993
22,417
0
L
Amaterasu
xXachillesXx19
Amaterasu
2,727
573
0
1,403
11,243
4,964
101
7,833
3,151
0
8,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
35,859
171
Minions Killed
163
0
Camps Cleared
0
1,100,441
Distance Traveled
1,043,997
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,275
828
47
5
0
212,439
2
W
Chronos
8,724
872
53
5
0
235,797
1
W
Kuzenbo
7,852
785
13
1
0
213,051
0
L
Mercury
7,222
722
40
4
0
262,049
2
W
Baron Samedi
7,823
782
18
2
0
207,794
1
L
Morgan Le Fay
7,606
761
49
5
0
218,753
1
L
Freya
6,963
696
16
2
0
183,497
3
L
Anhur
7,501
750
50
5
0
202,272
3
W
Kumbhakarna
9,994
999
40
4
0
231,360
0
L
Amaterasu
6,567
657
8
1
0
177,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role