Player Matchup

Sylvanus
Sylvanus
CRAZZY M0NKEY64
Sylvanus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,497 Elo+
Party 3
Geb
Geb
MankeyDUsopp
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 3
Vamana
Vamana
fr0otcake
Vamana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,350 Elo+
Party 2
Ganesha
Ganesha
ieatchocolate5
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,497 Elo+
Party 3
Chaac
Chaac
xlxbLuNtMaNxlx
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,433 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,455 Elo+

VS

Team Averages
Level 78
1,462 SR
1,522 Elo+
Hades
Hades
Elite Merican76
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fatal Wonder
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Jknad20
Ratatoskr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SurestLyric120
Kukulkan
Level 49
God Stats
3W - 3L
1,308 SR
Queue Stats
85W - 82L
1,612 Elo+
Solo
Sylvanus
Sylvanus
Tactix007
Sylvanus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
7 / 2 / 11
10,209
729
15,510
23,205
12,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 15
9,952
711
14,651
24,035
27,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
fr0otcake
Vamana
17
6 / 5 / 11
11,125
795
14,320
24,713
21,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 1 / 16
9,130
652
7,259
19,361
17,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 4 / 10
11,184
799
15,721
21,535
15,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 12
9,999
714
16,751
22,573
14,108
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Fatal Wonder
Cthulhu
20
5 / 2 / 10
11,453
818
28,231
20,203
27,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
Jknad20
Ratatoskr
14
1 / 3 / 9
9,312
665
3,993
9,100
6,110
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
19
8 / 3 / 8
11,624
830
32,304
10,382
4,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tactix007
Sylvanus
17
1 / 3 / 13
10,159
726
20,310
21,698
26,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
19
Kills
16
16
Deaths
19
63
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
7
2
11
6.25
W
1
8
12
0.88
W
Cthulhu
Fatal Wonder
Cthulhu
5
2
10
5
W
Ratatoskr
Jknad20
Ratatoskr
1
3
9
1.83
L
2
4
15
2.38
W
Kukulkan
8
3
8
4
W
Sylvanus
Tactix007
Sylvanus
1
3
13
2.5
L
Vamana
fr0otcake
Vamana
6
5
11
2.3
L
0
1
16
8
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,461
Damage
101,589
112,849
Taken
83,956
95,033
Mitigated
78,663
66,120
Healing
43,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
15,510
4,261
23,815
11,299
23,205
12,549
531
19,216
3,415
20,491
0
W
16,751
2,881
2,252
7,050
22,573
14,108
1,416
12,111
10,462
27,229
0
W
Cthulhu
Fatal Wonder
Cthulhu
28,231
1,364
3,301
4,250
20,203
27,714
670
9,025
11,178
43,625
0
W
Ratatoskr
Jknad20
Ratatoskr
3,993
292
38
1,302
9,100
6,110
353
5,470
3,630
0
5,785
L
14,651
2,193
1,713
2,680
24,035
27,930
28
20,187
3,140
20,499
0
W
Kukulkan
32,304
1,627
2,076
1,224
10,382
4,573
1,450
4,111
6,271
57,091
0
W
Sylvanus
Tactix007
Sylvanus
20,310
6,251
10,726
11,059
21,698
26,158
965
11,937
9,761
30,993
0
L
Vamana
fr0otcake
Vamana
14,320
5,970
4,707
7,701
24,713
21,257
663
19,889
4,213
916
24,156
L
7,259
576
1,535
454
19,361
17,395
159
18,313
630
19,239
0
L
15,721
1,959
5,098
7,118
21,535
15,902
1,600
18,014
3,036
9,529
30,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
52,547
136
Minions Killed
156
0
Camps Cleared
0
1,275,597
Distance Traveled
1,252,822
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,209
729
26
2
0
246,875
0
W
Hades
9,999
714
31
2
0
224,681
0
W
Cthulhu
11,453
818
47
3
0
259,563
2
W
Ratatoskr
9,312
665
8
1
0
299,676
0
L
Geb
9,952
711
30
2
0
247,926
0
W
Kukulkan
11,624
830
51
4
0
251,878
0
W
Sylvanus
10,159
726
19
1
0
217,024
0
L
Vamana
11,125
795
32
2
0
270,207
0
L
Ganesha
9,130
652
3
0
0
276,309
0
L
Chaac
11,184
799
45
3
0
234,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role