Player Matchup

Tiamat
Tiamat
CeJayVe
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,395 Elo+
Party 2
Chaac
Chaac
LordOsif
Chaac
Level 35
God Stats
7W - 3L
1,500 SR
Queue Stats
114W - 49L
2,021 Elo+
Party 3
Geb
Geb
SloshyMINTSAUCE
Geb
Level 125
God Stats
3W - 6L
1,703 SR
Queue Stats
60W - 52L
1,542 Elo+
Party 2
Charybdis
Charybdis
TBail
Charybdis
Level 128
God Stats
18W - 9L
1,754 SR
Queue Stats
107W - 44L
1,997 Elo+
Party 3
Odin
Odin
YoSistaSnapsMe
Odin
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 63L
1,975 Elo+
Party 3
Team Averages
Level 111
1,592 SR
1,786 Elo+

VS

Team Averages
Level 90
1,551 SR
1,549 Elo+
Geb
Geb
BigFatHeavyNuts
Geb
Level 89
God Stats
6W - 2L
1,971 SR
Queue Stats
37W - 34L
1,571 Elo+
Party 1
Chiron
Chiron
Kthulut
Chiron
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,695 Elo+
Party 1
Zeus
Zeus
Revokh
Zeus
Level 48
God Stats
3W - 2L
1,303 SR
Queue Stats
17W - 15L
1,290 Elo+
Solo
Hun Batz
Hun Batz
Tentacion_17_
Hun Batz
Level 85
God Stats
21W - 13L
1,608 SR
Queue Stats
295W - 257L
1,593 Elo+
Solo
Vamana
Vamana
UR_MERKED23
Vamana
Level 124
God Stats
6W - 5L
1,371 SR
Queue Stats
66W - 78L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CeJayVe
Tiamat
20
5 / 6 / 2
12,573
503
18,820
21,528
14,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
LordOsif
Chaac
19
2 / 8 / 4
11,916
477
10,186
24,583
25,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 4
11,537
461
10,679
32,890
33,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TBail
Charybdis
18
2 / 6 / 5
12,051
482
21,571
26,407
10,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 9 / 4
11,498
460
11,568
23,166
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 11
11,380
455
8,119
27,792
23,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Kthulut
Chiron
17
2 / 4 / 4
11,500
460
15,343
14,821
5,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
Revokh
Zeus
20
6 / 3 / 10
13,542
542
29,908
15,778
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Tentacion_17_
Hun Batz
20
10 / 1 / 7
15,894
636
18,618
21,717
9,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
20
14 / 4 / 4
15,429
617
31,743
28,399
25,738
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
17
Kills
33
34
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
L
Tiamat
CeJayVe
Tiamat
5
6
2
1
W
Chiron
Kthulut
Chiron
2
4
4
1
L
Chaac
LordOsif
Chaac
2
8
4
0.5
W
Zeus
Revokh
Zeus
6
3
10
3.67
L
3
5
4
1
L
Charybdis
TBail
Charybdis
2
6
5
0.75
W
Hun Batz
Tentacion_17_
Hun Batz
10
1
7
13.5
W
Vamana
14
4
4
4
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,824
Damage
103,731
128,574
Taken
108,507
96,287
Mitigated
70,675
33,792
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,119
1,664
1,201
5,451
27,792
23,460
112
6,885
20,671
26,055
0
L
Tiamat
CeJayVe
Tiamat
18,820
1,580
0
4,293
21,528
14,878
291
8,861
12,358
78,621
4,615
W
Chiron
Kthulut
Chiron
15,343
5,760
1,514
5,753
14,821
5,112
1,342
4,365
9,876
0
69,925
L
Chaac
LordOsif
Chaac
10,186
1,217
0
4,317
24,583
25,885
0
6,126
18,273
9,498
56,390
W
Zeus
Revokh
Zeus
29,908
3,034
469
3,732
15,778
6,510
55
5,065
10,619
112,101
0
L
10,679
1,731
1,348
7,750
32,890
33,468
0
11,535
19,857
26,533
0
L
Charybdis
TBail
Charybdis
21,571
12,304
0
13,284
26,407
10,929
71
5,508
20,761
0
120,546
W
Hun Batz
Tentacion_17_
Hun Batz
18,618
7,111
0
1,846
21,717
9,855
3,313
5,506
16,127
0
145,609
W
Vamana
31,743
20,755
563
12,126
28,399
25,738
4,386
8,960
18,468
0
121,631
L
11,568
4,713
0
2,800
23,166
11,127
0
4,863
18,110
0
83,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,575
Gold Earned
67,745
571
Minions Killed
692
0
Camps Cleared
0
2,287,192
Distance Traveled
2,435,432
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,380
455
32
1
0
482,726
1
L
Tiamat
12,573
503
131
5
0
458,294
2
W
Chiron
11,500
460
109
4
0
454,038
1
L
Chaac
11,916
477
116
5
0
488,268
0
W
Zeus
13,542
542
164
7
0
479,190
6
L
Geb
11,537
461
30
1
0
492,611
2
L
Charybdis
12,051
482
186
7
0
396,026
3
W
Hun Batz
15,894
636
214
9
0
563,347
4
W
Vamana
15,429
617
173
7
0
456,131
2
L
Odin
11,498
460
108
4
0
451,993
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role