Player Matchup

Sylvanus
Sylvanus
Dashboard7
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
Level 84
God Stats
36W - 43L
1,500 SR
Queue Stats
359W - 426L
1,483 Elo+
Party 1
Vulcan
Vulcan
Elium8
Vulcan
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
239W - 326L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
HoundPlayzz
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
sevencrowd1275
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,136 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,427 Elo+

VS

Team Averages
Level 93
1,423 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
FlowsRaw
Hel
Level 38
God Stats
2W - 5L
1,480 SR
Queue Stats
30W - 30L
1,313 Elo+
Solo
Vamana
Vamana
Loki141
Vamana
Level 139
God Stats
4W - 6L
1,500 SR
Queue Stats
206W - 167L
1,656 Elo+
Party 2
Bakasura
Bakasura
ProcessGlint953
Bakasura
Level 20
God Stats
3W - 2L
1,351 SR
Queue Stats
124W - 91L
1,656 Elo+
Party 2
Xbalanque
Xbalanque
elqueesqchajudas
Xbalanque
Level 155
God Stats
19W - 22L
1,284 SR
Queue Stats
469W - 516L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dashboard7
Sylvanus
14
0 / 3 / 3
7,046
705
3,307
9,044
8,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
12
2 / 6 / 3
7,151
715
8,722
9,136
3,198
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Elium8
Vulcan
12
1 / 7 / 0
6,635
664
5,009
9,182
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
HoundPlayzz
Ao Kuang
14
3 / 4 / 1
7,578
758
5,166
10,654
7,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
sevencrowd1275
Cu Chulainn
12
1 / 7 / 2
7,119
712
4,115
11,896
6,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 13
8,122
812
8,944
6,448
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 7
8,306
831
6,017
7,487
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Loki141
Vamana
16
9 / 1 / 10
9,006
901
10,806
11,868
10,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
15
6 / 1 / 6
8,406
841
9,162
8,809
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
16
3 / 0 / 11
8,348
835
6,836
4,553
1,749
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
25
27
Deaths
7
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
13
4.75
L
Sylvanus
Dashboard7
Sylvanus
0
3
3
0.5
L
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
2
6
3
0.58
L
Vulcan
Elium8
Vulcan
1
7
0
0.14
W
4
3
7
2.5
L
Ao Kuang
HoundPlayzz
Ao Kuang
3
4
1
0.88
W
Vamana
Loki141
Vamana
9
1
10
14
W
Bakasura
6
1
6
9
W
Xbalanque
3
0
11
8.5
L
Cu Chulainn
sevencrowd1275
Cu Chulainn
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,319
Damage
41,765
49,912
Taken
39,165
28,747
Mitigated
21,242
6,825
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,944
3,064
0
226
6,448
2,126
1,204
4,785
1,663
21,434
0
L
Sylvanus
Dashboard7
Sylvanus
3,307
554
1,280
2,444
9,044
8,489
120
2,806
6,100
21,752
0
L
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
8,722
454
0
1,120
9,136
3,198
0
4,435
4,556
17,777
0
L
Vulcan
Elium8
Vulcan
5,009
532
100
797
9,182
3,336
0
1,387
7,469
19,799
0
W
6,017
317
515
1,864
7,487
2,431
373
4,797
2,690
24,950
0
L
Ao Kuang
HoundPlayzz
Ao Kuang
5,166
1,233
0
1,084
10,654
7,350
0
3,638
6,634
11,684
0
W
Vamana
Loki141
Vamana
10,806
4,709
704
5,078
11,868
10,396
544
5,553
6,315
0
25,440
W
Bakasura
9,162
6,372
0
2,188
8,809
4,540
336
4,191
4,618
0
20,158
W
Xbalanque
6,836
3,474
303
905
4,553
1,749
1,042
3,395
1,158
161
25,701
L
Cu Chulainn
sevencrowd1275
Cu Chulainn
4,115
881
0
0
11,896
6,374
116
2,109
8,546
4,117
15,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
42,188
134
Minions Killed
209
0
Camps Cleared
0
864,307
Distance Traveled
1,118,547
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,122
812
33
3
0
218,005
0
L
Sylvanus
7,046
705
37
4
0
168,661
4
L
Morgan Le Fay
7,151
715
23
2
0
162,397
0
L
Vulcan
6,635
664
34
3
0
158,128
1
W
Hel
8,306
831
42
4
0
208,866
0
L
Ao Kuang
7,578
758
17
2
0
200,755
0
W
Vamana
9,006
901
33
3
0
241,195
1
W
Bakasura
8,406
841
45
5
0
239,293
0
W
Xbalanque
8,348
835
56
6
0
211,188
1
L
Cu Chulainn
7,119
712
23
2
0
174,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role