Player Matchup

Sol
Sol
CallMeMast
Sol
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeroySane
Cu Chulainn
Level 156
God Stats
31W - 29L
1,565 SR
Queue Stats
267W - 260L
1,786 Elo+
Solo
Mercury
Mercury
Prepc
Mercury
Level 118
God Stats
7W - 5L
1,704 SR
Queue Stats
256W - 195L
1,662 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
Level 137
God Stats
12W - 11L
1,401 SR
Queue Stats
432W - 363L
1,566 Elo+
Party 1
Hachiman
Hachiman
Twinkiedee
Hachiman
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,621 Elo+
Party 1
Team Averages
Level 128
1,534 SR
1,627 Elo+

VS

Team Averages
Level 122
1,484 SR
1,583 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BabyFroFace9562
Nike
Level 140
God Stats
7W - 6L
1,534 SR
Queue Stats
50W - 45L
1,787 Elo+
Solo
Heimdallr
Heimdallr
Devul--
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,671 Elo+
Solo
Loki
Loki
Hiteza
Loki
Level 127
God Stats
40W - 22L
1,660 SR
Queue Stats
89W - 86L
1,546 Elo+
Solo
Vulcan
Vulcan
UselessMid
Vulcan
Level 80
God Stats
0W - 2L
1,224 SR
Queue Stats
32W - 34L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
5,810
1,162
6,435
2,908
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
LeroySane
Cu Chulainn
10
2 / 1 / 6
4,895
979
2,136
4,316
3,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Prepc
Mercury
10
1 / 1 / 6
4,717
943
1,604
3,065
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
9
0 / 1 / 3
4,113
823
1,835
3,619
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Twinkiedee
Hachiman
9
1 / 1 / 3
4,272
854
2,903
2,874
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 1 / 0
4,430
886
3,433
3,543
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 1
4,302
860
2,220
5,832
2,956
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Devul--
Heimdallr
8
0 / 3 / 0
3,928
786
2,551
4,508
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
Hiteza
Loki
9
0 / 3 / 2
4,177
835
2,356
4,428
2,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vulcan
UselessMid
Vulcan
6
0 / 0 / 0
3,628
726
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
4
4
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
2
4
1
0.63
W
7
0
4
9
L
Heimdallr
Devul--
Heimdallr
0
3
0
0
L
Loki
Hiteza
Loki
0
3
2
0.33
W
Cu Chulainn
LeroySane
Cu Chulainn
2
1
6
5
W
Mercury
Prepc
Mercury
1
1
6
4
W
Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
0
1
3
1.5
W
Hachiman
Twinkiedee
Hachiman
1
1
3
2.5
L
Vulcan
UselessMid
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
10,560
16,782
Taken
18,311
7,198
Mitigated
7,918
3,613
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,433
333
125
509
3,543
1,219
0
1,361
2,102
12,732
0
L
2,220
247
0
514
5,832
2,956
0
1,575
4,157
0
7,214
W
6,435
2,986
0
382
2,908
758
0
964
1,944
15,974
0
L
Heimdallr
Devul--
Heimdallr
2,551
1,266
0
632
4,508
1,612
0
2,714
1,674
0
8,254
L
Loki
Hiteza
Loki
2,356
810
61
130
4,428
2,131
0
2,320
2,108
0
7,541
W
Cu Chulainn
LeroySane
Cu Chulainn
2,136
474
0
1,335
4,316
3,239
36
904
3,412
0
13,811
W
Mercury
Prepc
Mercury
1,604
605
0
808
3,065
1,165
0
301
2,764
0
9,702
W
Morgan Le Fay
Silent Snip3yy
Morgan Le Fay
1,835
116
0
675
3,619
1,064
60
755
2,864
9,341
0
W
Hachiman
Twinkiedee
Hachiman
2,903
1,080
0
413
2,874
972
659
509
2,365
0
5,143
L
Vulcan
UselessMid
Vulcan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
20,465
103
Minions Killed
62
0
Camps Cleared
0
575,480
Distance Traveled
407,996
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,430
886
29
6
0
107,544
0
L
Nike
4,302
860
6
1
0
105,498
1
W
Sol
5,810
1,162
25
5
0
112,069
1
L
Heimdallr
3,928
786
13
3
0
91,316
2
L
Loki
4,177
835
14
3
0
103,638
1
W
Cu Chulainn
4,895
979
24
5
0
108,510
1
W
Mercury
4,717
943
25
5
0
143,687
1
W
Morgan Le Fay
4,113
823
19
4
0
110,584
0
W
Hachiman
4,272
854
10
2
0
100,630
0
L
Vulcan
3,628
726
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role