Player Matchup

Charybdis
Charybdis
Akacie
Charybdis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
268W - 268L
1,639 Elo+
Solo
Hercules
Hercules
FlawlessHector
Hercules
Level 148
God Stats
6W - 4L
1,825 SR
Queue Stats
98W - 108L
1,720 Elo+
Party 2
Ah Puch
Ah Puch
PickleBandito
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Ploxified
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 87L
1,500 Elo+
Solo
Ares
Ares
fcknSS
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,543 Elo+
Solo
Team Averages
Level 48
1,565 SR
1,581 Elo+

VS

Team Averages
Level 73
1,456 SR
1,624 Elo+
Sun Wukong
Sun Wukong
DemonBasileus
Sun Wukong
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 51L
1,617 Elo+
Party 1
Ymir
Ymir
GreyDino boss
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,617 Elo+
Party 1
Chiron
Chiron
NotTodayHe
Chiron
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 221L
1,624 Elo+
Solo
Raijin
Raijin
SnabsJr
Raijin
Level 85
God Stats
0W - 2L
1,281 SR
Queue Stats
43W - 38L
1,704 Elo+
Party 1
Sobek
Sobek
heybuddy412
Sobek
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 319L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akacie
Charybdis
19
12 / 2 / 16
11,867
989
19,075
13,030
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
19
12 / 2 / 22
11,491
958
21,899
22,213
31,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
18
6 / 4 / 28
11,007
917
28,772
12,324
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Ploxified
Thoth
13
3 / 5 / 18
9,100
758
10,290
10,254
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
fcknSS
Ares
17
5 / 4 / 25
10,629
886
9,491
17,856
26,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonBasileus
Sun Wukong
19
7 / 5 / 7
10,889
907
19,509
26,501
20,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 7 / 6
9,061
755
6,415
21,206
22,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
NotTodayHe
Chiron
14
4 / 8 / 4
8,916
743
14,490
13,578
5,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
SnabsJr
Raijin
15
2 / 10 / 5
8,601
717
9,418
14,078
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 8 / 9
9,979
832
10,124
23,535
31,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
48
38
Kills
17
17
Deaths
38
109
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Akacie
Charybdis
12
2
16
10
L
Sun Wukong
DemonBasileus
Sun Wukong
7
5
7
2.1
W
Hercules
12
2
22
11.5
L
1
7
6
0.57
L
Chiron
NotTodayHe
Chiron
4
8
4
0.75
W
Ah Puch
6
4
28
5
W
Thoth
Ploxified
Thoth
3
5
18
2.4
L
Raijin
SnabsJr
Raijin
2
10
5
0.45
W
Ares
fcknSS
Ares
5
4
25
4.38
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,527
Damage
59,956
75,677
Taken
98,898
77,348
Mitigated
86,208
33,275
Healing
25,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Akacie
Charybdis
19,075
10,947
1,865
4,974
13,030
7,487
2,496
4,006
8,634
0
35,959
L
Sun Wukong
DemonBasileus
Sun Wukong
19,509
3,111
911
10,486
26,501
20,777
0
14,151
12,053
0
32,973
W
Hercules
21,899
6,821
4,026
14,728
22,213
31,729
314
6,132
15,019
0
26,702
L
6,415
781
282
2,409
21,206
22,217
0
10,171
10,511
11,121
0
L
Chiron
NotTodayHe
Chiron
14,490
4,722
1,420
2,108
13,578
5,805
0
6,258
7,011
0
24,619
W
Ah Puch
28,772
970
439
3,055
12,324
6,370
765
4,236
7,533
50,349
0
W
Thoth
Ploxified
Thoth
10,290
1,005
1,849
1,964
10,254
5,000
943
4,341
5,571
24,227
0
L
Raijin
SnabsJr
Raijin
9,418
601
1,508
968
14,078
5,943
0
7,719
5,940
13,950
0
W
Ares
fcknSS
Ares
9,491
785
22
353
17,856
26,762
497
5,728
11,068
12,530
0
L
10,124
775
1,428
3,566
23,535
31,466
0
10,254
12,761
20,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
47,446
124
Minions Killed
103
0
Camps Cleared
0
1,147,934
Distance Traveled
1,021,523
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,867
989
36
3
0
214,874
2
L
Sun Wukong
10,889
907
43
4
0
241,648
0
W
Hercules
11,491
958
13
1
0
271,605
3
L
Ymir
9,061
755
11
1
0
208,907
0
L
Chiron
8,916
743
19
2
0
161,811
0
W
Ah Puch
11,007
917
51
4
0
216,098
0
W
Thoth
9,100
758
19
2
0
223,292
0
L
Raijin
8,601
717
13
1
0
189,848
0
W
Ares
10,629
886
5
0
0
222,065
0
L
Sobek
9,979
832
17
1
0
219,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role