Player Matchup

Neith
Neith
Commodus 419
Neith
Level 69
God Stats
4W - 11L
1,339 SR
Queue Stats
9W - 15L
1,614 Elo+
Party 2
Discordia
Discordia
FirePheonix
Discordia
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 47L
1,728 Elo+
Solo
Athena
Athena
Makyeyota
Athena
Level 56
God Stats
6W - 10L
1,339 SR
Queue Stats
9W - 15L
1,614 Elo+
Party 2
Achilles
Achilles
Necrosatus
Achilles
Level 98
God Stats
1W - 3L
1,299 SR
Queue Stats
126W - 159L
1,609 Elo+
Solo
Guan Yu
Guan Yu
Slayajay
Guan Yu
Level 122
God Stats
17W - 20L
1,500 SR
Queue Stats
988W - 1,046L
1,627 Elo+
Solo
Team Averages
Level 92
1,396 SR
1,639 Elo+

VS

Team Averages
Level 102
1,596 SR
1,496 Elo+
Artemis
Artemis
AciesActual
Artemis
Level 106
God Stats
10W - 6L
1,563 SR
Queue Stats
16W - 12L
1,622 Elo+
Solo
Susano
Susano
SiempreHigh
Susano
Level 129
God Stats
3W - 1L
1,784 SR
Queue Stats
89W - 115L
1,449 Elo+
Party 1
Chaac
Chaac
bullterrier_tito
Chaac
Level 106
God Stats
75W - 91L
1,474 SR
Queue Stats
285W - 364L
1,252 Elo+
Party 1
Sol
Sol
goosell
Sol
Level 50
God Stats
118W - 117L
1,660 SR
Queue Stats
166W - 197L
1,623 Elo+
Solo
Bacchus
Bacchus
xlilwolfx
Bacchus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 61L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,698
558
6,636
8,961
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
FirePheonix
Discordia
11
2 / 4 / 0
6,055
505
4,569
5,924
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Makyeyota
Athena
9
0 / 1 / 4
5,859
488
2,984
9,156
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Necrosatus
Achilles
11
0 / 2 / 1
5,455
455
3,724
8,770
5,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Slayajay
Guan Yu
11
3 / 1 / 0
6,446
537
4,259
7,567
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AciesActual
Artemis
12
3 / 4 / 1
7,109
592
7,311
9,154
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
12
4 / 2 / 2
7,176
598
3,290
8,693
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 3
7,113
593
4,423
8,247
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
12
3 / 2 / 3
7,301
608
4,917
5,259
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
xlilwolfx
Bacchus
11
3 / 0 / 4
6,988
582
7,078
10,155
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
13
13
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
AciesActual
Artemis
3
4
1
0.88
L
3
5
1
0.7
L
Discordia
FirePheonix
Discordia
2
4
0
0.5
L
Athena
Makyeyota
Athena
0
1
4
2
L
Achilles
Necrosatus
Achilles
0
2
1
0.25
W
Susano
4
2
2
2.5
L
Guan Yu
Slayajay
Guan Yu
3
1
0
3
W
0
0
3
1.5
W
Sol
3
2
3
2.25
W
Bacchus
xlilwolfx
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
27,019
40,378
Taken
41,508
18,658
Mitigated
20,068
15,453
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AciesActual
Artemis
7,311
3,845
0
2,319
9,154
2,158
1,250
1,248
7,906
0
41,565
L
6,636
2,545
0
2,966
8,961
1,859
0
1,591
7,370
0
39,477
L
Discordia
FirePheonix
Discordia
4,569
505
0
1,538
5,924
1,722
0
2,229
3,695
33,065
0
L
Athena
Makyeyota
Athena
2,984
729
156
2,731
9,156
5,255
0
2,890
6,224
12,331
0
L
Achilles
Necrosatus
Achilles
3,724
282
0
3,092
8,770
5,669
0
1,340
6,772
0
19,289
W
Susano
3,290
635
0
3,032
8,693
2,919
0
1,737
6,725
0
31,071
L
Guan Yu
Slayajay
Guan Yu
4,259
556
701
4,269
7,567
4,153
0
2,504
5,021
0
30,678
W
4,423
478
0
4,959
8,247
5,852
381
498
7,093
0
34,049
W
Sol
4,917
1,758
0
1,917
5,259
1,804
2,668
1,547
3,480
34,367
4,882
W
Bacchus
xlilwolfx
Bacchus
7,078
895
642
4,508
10,155
7,335
62
2,060
8,018
19,305
3,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
35,687
260
Minions Killed
314
0
Camps Cleared
0
1,143,040
Distance Traveled
1,194,482
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,109
592
81
7
0
185,189
2
L
Neith
6,698
558
80
7
0
187,686
0
L
Discordia
6,055
505
62
5
0
228,947
3
L
Athena
5,859
488
19
2
0
244,495
6
L
Achilles
5,455
455
39
3
0
238,208
4
W
Susano
7,176
598
58
5
0
268,419
5
L
Guan Yu
6,446
537
60
5
0
243,704
1
W
Chaac
7,113
593
67
6
0
257,521
1
W
Sol
7,301
608
81
7
0
233,265
3
W
Bacchus
6,988
582
27
2
0
250,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role