Player Matchup

Fafnir
Fafnir
MasM180
Fafnir
Level 77
God Stats
21W - 24L
1,500 SR
Queue Stats
188W - 172L
1,693 Elo+
Party 3
Medusa
Medusa
Meetmattstryker
Medusa
Level 102
God Stats
2W - 1L
1,231 SR
Queue Stats
7W - 9L
1,826 Elo+
Solo
Gilgamesh
Gilgamesh
Nazroc_
Gilgamesh
Level 138
God Stats
3W - 0L
1,971 SR
Queue Stats
13W - 6L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
Sogg_Waffles
Baron Samedi
Level 102
God Stats
6W - 3L
1,576 SR
Queue Stats
15W - 11L
1,437 Elo+
Party 2
Mercury
Mercury
xOGx SadistSam
Mercury
Level 97
God Stats
18W - 21L
1,500 SR
Queue Stats
235W - 235L
1,262 Elo+
Party 3
Team Averages
Level 103
1,556 SR
1,535 Elo+

VS

Team Averages
Level 103
1,366 SR
1,454 Elo+
Zeus
Zeus
 
Zeus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HeartearthScar
King Arthur
Level 108
God Stats
0W - 4L
1,190 SR
Queue Stats
24W - 40L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Lyuda_Shinryu_9
Sylvanus
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 105L
1,447 Elo+
Party 1
Charybdis
Charybdis
gamebeast291
Charybdis
Level 107
God Stats
3W - 4L
1,405 SR
Queue Stats
77W - 99L
1,447 Elo+
Party 1
Pele
Pele
herbicidejones
Pele
Level 80
God Stats
6W - 19L
1,237 SR
Queue Stats
362W - 398L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MasM180
Fafnir
15
1 / 1 / 12
10,305
542
7,318
16,954
18,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
6 / 3 / 5
10,422
549
13,978
11,321
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Nazroc_
Gilgamesh
17
10 / 1 / 8
11,672
614
19,569
17,612
20,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Sogg_Waffles
Baron Samedi
18
6 / 5 / 5
11,696
616
10,552
17,399
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 5
10,811
569
7,816
13,556
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 7 / 4
10,253
540
15,689
11,041
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
HeartearthScar
King Arthur
13
0 / 6 / 2
8,367
440
5,686
14,097
5,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
13
1 / 5 / 6
8,729
459
9,557
20,665
13,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
gamebeast291
Charybdis
15
3 / 3 / 3
9,085
478
7,984
12,799
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 9 / 5
10,858
571
13,511
18,324
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
30
Kills
15
15
Deaths
30
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
7
4
1
L
King Arthur
HeartearthScar
King Arthur
0
6
2
0.17
L
Sylvanus
1
5
6
0.8
W
Fafnir
MasM180
Fafnir
1
1
12
7
W
6
3
5
2.83
W
Gilgamesh
Nazroc_
Gilgamesh
10
1
8
14
W
Baron Samedi
Sogg_Waffles
Baron Samedi
6
5
5
1.7
L
Charybdis
gamebeast291
Charybdis
3
3
3
1.5
L
6
9
5
0.94
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,233
Damage
52,427
76,842
Taken
76,926
57,493
Mitigated
34,699
26,597
Healing
20,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,689
380
0
417
11,041
3,962
264
4,629
6,319
55,730
0
L
King Arthur
HeartearthScar
King Arthur
5,686
640
0
2,637
14,097
5,930
0
1,332
12,278
0
43,151
L
Sylvanus
9,557
3,090
3,493
8,246
20,665
13,174
338
4,975
15,398
32,277
0
W
Fafnir
MasM180
Fafnir
7,318
2,217
938
6,751
16,954
18,867
352
5,283
11,487
27,873
7,964
W
13,978
5,434
0
5,156
11,321
4,104
1,288
3,941
7,328
0
63,527
W
Gilgamesh
Nazroc_
Gilgamesh
19,569
6,493
0
4,841
17,612
20,936
0
3,421
14,025
0
77,739
W
Baron Samedi
Sogg_Waffles
Baron Samedi
10,552
1,018
1,628
5,557
17,399
7,292
2,298
7,581
9,272
82,672
0
L
Charybdis
gamebeast291
Charybdis
7,984
4,328
0
4,564
12,799
4,924
792
1,689
10,969
0
54,473
L
13,511
2,255
0
1,481
18,324
6,709
0
3,900
14,166
0
54,244
W
7,816
4,474
0
1,726
13,556
6,294
0
3,912
9,484
0
71,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
47,292
530
Minions Killed
431
0
Camps Cleared
0
1,868,435
Distance Traveled
1,588,387
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,253
540
105
6
0
312,673
6
L
King Arthur
8,367
440
93
5
0
321,810
4
L
Sylvanus
8,729
459
45
2
0
288,321
6
W
Fafnir
10,305
542
68
4
0
385,512
0
W
Medusa
10,422
549
101
5
0
364,083
1
W
Gilgamesh
11,672
614
119
6
0
375,750
1
W
Baron Samedi
11,696
616
142
7
0
341,928
1
L
Charybdis
9,085
478
110
6
0
311,459
4
L
Pele
10,858
571
78
4
0
354,124
8
W
Mercury
10,811
569
100
5
0
401,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role