Player Matchup

Bacchus
Bacchus
DoctorD3
Bacchus
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 95L
1,651 Elo+
Party 1
Chang'e
Chang'e
GrandpasDrawers
Chang'e
Level 160
God Stats
4W - 1L
1,678 SR
Queue Stats
501W - 385L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
igetcudi
Danzaburou
Level 119
God Stats
18W - 10L
1,657 SR
Queue Stats
78W - 47L
1,564 Elo+
Party 1
Team Averages
Level 141
1,612 SR
1,579 Elo+

VS

Team Averages
Level 74
1,365 SR
1,238 Elo+
Merlin
Merlin
Adobatorasu
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,275 Elo+
Party 2
Bellona
Bellona
Buddyo7
Bellona
Level 15
God Stats
3W - 7L
1,095 SR
Queue Stats
5W - 8L
1,220 Elo+
Party 2
Bastet
Bastet
xXMINKsTuHXx
Bastet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoctorD3
Bacchus
15
1 / 1 / 7
11,788
655
10,867
12,255
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 6
11,603
645
7,693
14,021
7,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
igetcudi
Danzaburou
18
7 / 0 / 4
12,837
713
15,534
6,344
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 5 / 0
10,003
556
9,719
12,423
4,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Buddyo7
Bellona
15
2 / 2 / 1
10,333
574
4,436
12,414
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
14
0 / 4 / 1
9,586
533
8,666
14,217
5,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
3
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
0
0.2
L
Bellona
Buddyo7
Bellona
2
2
1
1.25
W
Bacchus
DoctorD3
Bacchus
1
1
7
4.5
W
3
2
6
3
W
Danzaburou
igetcudi
Danzaburou
7
0
4
9
L
Bastet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,094
Damage
22,821
32,620
Taken
39,054
31,871
Mitigated
22,402
14,303
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,719
71
290
2,388
12,423
4,956
0
5,883
6,540
54,278
0
L
Bellona
Buddyo7
Bellona
4,436
896
0
466
12,414
12,151
0
5,636
6,778
0
20,396
W
Bacchus
DoctorD3
Bacchus
10,867
517
0
928
12,255
21,177
0
3,688
8,254
22,820
0
W
7,693
587
3,723
7,989
14,021
7,771
24
5,089
8,594
44,602
0
W
Danzaburou
igetcudi
Danzaburou
15,534
4,500
0
1,663
6,344
2,923
1,140
1,869
4,475
0
72,002
L
Bastet
8,666
1,599
0
1,319
14,217
5,295
254
7,669
6,548
0
29,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
29,922
206
Minions Killed
183
12
Camps Cleared
4
953,746
Distance Traveled
935,359
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,003
556
84
5
1
274,378
1
L
Bellona
10,333
574
50
3
2
325,047
3
W
Bacchus
11,788
655
28
2
2
316,843
0
W
Chang'e
11,603
645
72
4
2
294,230
1
W
Danzaburou
12,837
713
106
6
8
342,673
3
L
Bastet
9,586
533
49
3
1
335,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role