Player Matchup

Neith
Neith
AugieMcGoober
Neith
Level 44
God Stats
69W - 26L
1,660 SR
Queue Stats
122W - 55L
1,715 Elo+
Party 2
Geb
Geb
PlasmaMunchkin
Geb
Level 89
God Stats
1W - 1L
1,369 SR
Queue Stats
131W - 51L
1,715 Elo+
Party 2
Sol
Sol
SuperSwagDog
Sol
Level 124
God Stats
11W - 2L
1,729 SR
Queue Stats
109W - 84L
1,208 Elo+
Party 2
Team Averages
Level 86
1,586 SR
1,546 Elo+

VS

Team Averages
Level 50
1,500 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
Neptineso
Morgan Le Fay
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 31L
1,526 Elo+
Party 1
Achilles
Achilles
OmanNotAgain
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,426 Elo+
Party 1
Medusa
Medusa
hikuxi
Medusa
Level 95
God Stats
8W - 2L
1,500 SR
Queue Stats
56W - 40L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 11
6,881
860
5,015
4,474
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 14
6,921
865
1,926
9,161
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
16 / 2 / 4
8,813
1,102
16,010
9,102
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Neptineso
Morgan Le Fay
10
1 / 8 / 4
6,278
785
3,821
7,611
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
OmanNotAgain
Achilles
8
0 / 7 / 2
5,212
652
3,854
10,443
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
hikuxi
Medusa
12
6 / 5 / 1
8,035
1,004
8,166
9,835
3,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
7
7
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Morgan Le Fay
Neptineso
Morgan Le Fay
1
8
4
0.38
L
Achilles
OmanNotAgain
Achilles
0
7
2
0.14
W
1
2
14
4
W
16
2
4
9
L
Medusa
hikuxi
Medusa
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
15,841
22,737
Taken
27,889
12,122
Mitigated
12,327
5,759
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,015
2,011
0
367
4,474
1,198
925
1,062
3,220
0
17,202
L
Morgan Le Fay
Neptineso
Morgan Le Fay
3,821
745
0
67
7,611
2,515
0
4,775
2,836
10,581
0
L
Achilles
OmanNotAgain
Achilles
3,854
1,125
439
1,144
10,443
6,432
238
5,963
4,480
0
8,355
W
1,926
296
0
1,058
9,161
7,682
137
1,358
7,481
4,922
0
W
16,010
8,258
0
4,334
9,102
3,242
1,929
1,257
7,472
35,024
3,213
L
Medusa
hikuxi
Medusa
8,166
2,962
0
615
9,835
3,380
882
5,792
4,043
0
27,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
19,525
78
Minions Killed
66
5
Camps Cleared
1
416,007
Distance Traveled
381,844
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,881
860
32
4
1
132,028
0
L
Morgan Le Fay
6,278
785
22
3
0
114,527
1
L
Achilles
5,212
652
14
2
1
127,598
2
W
Geb
6,921
865
7
1
0
150,913
1
W
Sol
8,813
1,102
39
5
4
133,066
0
L
Medusa
8,035
1,004
30
4
0
139,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role