Player Matchup

Olorun
Olorun
Mexim0de
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,781 Elo+
Party 2
King Arthur
King Arthur
Triggerered
King Arthur
Level 82
God Stats
8W - 13L
1,460 SR
Queue Stats
198W - 199L
1,033 Elo+
Party 3
Odin
Odin
Y0URhomeless
Odin
Level 60
God Stats
6W - 13L
1,285 SR
Queue Stats
455W - 426L
1,506 Elo+
Party 3
Artemis
Artemis
Z7Terminator
Artemis
Level 33
God Stats
0W - 1L
1,342 SR
Queue Stats
7W - 7L
1,576 Elo+
Party 3
Thor
Thor
tastelikedog
Thor
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 39L
1,552 Elo+
Party 2
Team Averages
Level 65
1,417 SR
1,490 Elo+

VS

Team Averages
Level 90
1,528 SR
1,528 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BrawlthaBear
Thanatos
Level 146
God Stats
5W - 4L
1,391 SR
Queue Stats
206W - 225L
1,446 Elo+
Party 1
Ymir
Ymir
TDM06132020
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,453 Elo+
Party 1
Izanami
Izanami
keeller11
Izanami
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 77L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
poegizmo
Zhong Kui
Level 68
God Stats
7W - 2L
1,749 SR
Queue Stats
20W - 14L
1,742 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mexim0de
Olorun
14
5 / 5 / 2
9,669
645
9,949
12,683
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Triggerered
King Arthur
12
3 / 4 / 3
7,629
509
6,734
15,913
9,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 0
8,547
570
5,149
8,568
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Z7Terminator
Artemis
10
0 / 4 / 3
6,372
425
4,453
8,292
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 3 / 4
8,318
555
4,746
10,102
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 0
7,755
517
5,153
9,382
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
BrawlthaBear
Thanatos
15
4 / 4 / 3
8,642
576
4,249
12,617
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 1
7,239
483
2,979
7,847
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
keeller11
Izanami
14
5 / 0 / 0
8,494
566
8,735
8,235
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
poegizmo
Zhong Kui
16
5 / 5 / 5
9,695
646
17,502
15,245
11,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
15
Kills
17
17
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Thanatos
BrawlthaBear
Thanatos
4
4
3
1.38
L
Olorun
Mexim0de
Olorun
5
5
2
1.2
W
2
4
1
0.63
L
King Arthur
Triggerered
King Arthur
3
4
3
1.13
L
2
1
0
2
L
Artemis
Z7Terminator
Artemis
0
4
3
0.38
W
Izanami
keeller11
Izanami
5
0
0
5
W
Zhong Kui
poegizmo
Zhong Kui
5
5
5
1.5
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
38,618
55,558
Taken
53,326
26,924
Mitigated
33,994
14,495
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,153
2,046
0
3,574
9,382
8,395
806
0
8,738
0
41,467
W
Thanatos
BrawlthaBear
Thanatos
4,249
466
0
11,693
12,617
4,288
0
2,178
10,439
0
45,154
L
Olorun
Mexim0de
Olorun
9,949
7,094
332
3,228
12,683
4,719
0
7,321
5,362
62,840
0
W
2,979
621
155
1,708
7,847
6,957
108
0
7,765
19,964
0
L
King Arthur
Triggerered
King Arthur
6,734
1,103
199
4,625
15,913
9,650
0
6,053
9,778
0
25,081
L
5,149
1,718
0
1,950
8,568
6,953
0
256
7,665
0
47,043
L
Artemis
Z7Terminator
Artemis
4,453
2,546
0
1,094
8,292
2,313
0
1,123
7,169
0
29,651
W
Izanami
keeller11
Izanami
8,735
6,624
0
1,763
8,235
2,387
791
438
7,797
0
64,600
W
Zhong Kui
poegizmo
Zhong Kui
17,502
6,424
0
7,754
15,245
11,967
1,914
7,507
7,738
58,815
9,681
L
4,746
1,142
0
3,067
10,102
3,289
0
2,927
7,175
0
41,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,535
Gold Earned
41,825
387
Minions Killed
438
0
Camps Cleared
0
1,440,112
Distance Traveled
1,398,451
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,755
517
88
6
0
254,130
1
W
Thanatos
8,642
576
78
5
0
317,321
0
L
Olorun
9,669
645
113
8
0
266,351
0
W
Ymir
7,239
483
31
2
0
279,882
7
L
King Arthur
7,629
509
27
2
0
318,692
7
L
Odin
8,547
570
105
7
0
305,077
3
L
Artemis
6,372
425
56
4
0
237,076
0
W
Izanami
8,494
566
127
8
0
282,040
1
W
Zhong Kui
9,695
646
114
8
0
265,078
3
L
Thor
8,318
555
86
6
0
312,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role