Player Matchup

Chaac
Chaac
El terror de al
Chaac
Level 93
God Stats
1W - 2L
1,147 SR
Queue Stats
6W - 12L
1,145 Elo+
Party 2
Neith
Neith
RedRiot427
Neith
Level 41
God Stats
7W - 6L
1,641 SR
Queue Stats
34W - 59L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
RichyElYosho
Gilgamesh
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,107 Elo+
Party 2
Kukulkan
Kukulkan
Saulyto
Kukulkan
Level 65
God Stats
3W - 4L
1,312 SR
Queue Stats
6W - 13L
1,140 Elo+
Party 2
Khepri
Khepri
yeftertt
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,145 Elo+
Party 2
Team Averages
Level 87
1,420 SR
1,160 Elo+

VS

Team Averages
Level 41
1,549 SR
1,421 Elo+
Sol
Sol
Jilt sV
Sol
Level 16
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 4L
1,303 Elo+
Solo
Neith
Neith
Kcarigo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,352 Elo+
Solo
Mercury
Mercury
jayKRAZZY
Mercury
Level 49
God Stats
2W - 4L
1,566 SR
Queue Stats
6W - 5L
1,314 Elo+
Party 1
Nemesis
Nemesis
llukesters
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
mongoos 33
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
13,342
785
21,421
17,235
16,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
19
1 / 6 / 6
12,475
734
10,161
16,584
8,035
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RichyElYosho
Gilgamesh
19
3 / 2 / 13
12,226
719
11,548
14,038
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Saulyto
Kukulkan
20
12 / 1 / 10
14,872
875
21,695
9,324
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
yeftertt
Khepri
18
2 / 4 / 12
11,869
698
11,240
20,757
19,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
7 / 3 / 1
12,603
741
20,913
20,243
8,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Kcarigo
Neith
16
0 / 6 / 2
9,796
576
5,100
14,649
5,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
jayKRAZZY
Mercury
18
5 / 5 / 4
11,279
663
11,323
17,042
7,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
llukesters
Nemesis
16
0 / 7 / 3
10,095
594
9,182
20,076
8,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
mongoos 33
Arachne
18
2 / 3 / 5
10,815
636
8,803
16,721
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
24
Kills
14
14
Deaths
24
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Sol
7
3
1
2.5
L
Neith
Kcarigo
Neith
0
6
2
0.17
W
Neith
1
6
6
0.67
W
Gilgamesh
RichyElYosho
Gilgamesh
3
2
13
4.75
W
Kukulkan
Saulyto
Kukulkan
12
1
10
17
L
Mercury
jayKRAZZY
Mercury
5
5
4
1.4
L
Nemesis
llukesters
Nemesis
0
7
3
0.21
L
Arachne
mongoos 33
Arachne
2
3
5
1.5
W
Khepri
yeftertt
Khepri
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,065
Damage
55,321
77,938
Taken
88,731
61,284
Mitigated
37,589
29,767
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,421
3,750
448
12,531
17,235
16,449
709
1,152
16,083
0
66,370
L
Sol
20,913
5,888
0
8,647
20,243
8,545
1,360
8,585
10,763
68,319
0
L
Neith
Kcarigo
Neith
5,100
943
0
1,174
14,649
5,221
42
8,096
5,682
0
16,078
W
Neith
10,161
5,136
1,026
6,664
16,584
8,035
4,161
2,134
14,418
0
63,512
W
Gilgamesh
RichyElYosho
Gilgamesh
11,548
1,014
752
3,627
14,038
11,555
2,391
6,446
7,592
5,716
31,265
W
Kukulkan
Saulyto
Kukulkan
21,695
1,196
0
1,479
9,324
5,286
579
3,220
6,104
70,012
0
L
Mercury
jayKRAZZY
Mercury
11,323
4,196
0
669
17,042
7,356
0
3,964
12,299
0
34,215
L
Nemesis
llukesters
Nemesis
9,182
2,125
0
3,881
20,076
8,192
0
8,975
10,327
0
20,897
L
Arachne
mongoos 33
Arachne
8,803
4,985
0
4,860
16,721
8,275
224
3,374
12,527
0
25,788
W
Khepri
yeftertt
Khepri
11,240
326
708
2,532
20,757
19,959
426
7,961
12,796
28,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,784
Gold Earned
54,588
368
Minions Killed
226
0
Camps Cleared
0
1,768,844
Distance Traveled
1,535,936
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,342
785
78
5
0
375,773
4
L
Sol
12,603
741
102
6
0
276,518
2
L
Neith
9,796
576
14
1
0
264,386
4
W
Neith
12,475
734
110
6
0
281,773
0
W
Gilgamesh
12,226
719
33
2
0
393,405
1
W
Kukulkan
14,872
875
117
7
0
368,339
2
L
Mercury
11,279
663
49
3
0
351,915
1
L
Nemesis
10,095
594
33
2
0
321,455
2
L
Arachne
10,815
636
28
2
0
321,662
0
W
Khepri
11,869
698
30
2
0
349,554
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role