Player Matchup

Ra
Ra
Brandlopc946
Ra
Level 43
God Stats
1W - 2L
1,717 SR
Queue Stats
3W - 5L
1,693 Elo+
Party 3
Pele
Pele
IzikNanez2003
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
McSpanky7188
Medusa
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Kukulkan
Kukulkan
NervousKermit
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
ProtoR3x
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,693 Elo+
Party 3
Team Averages
Level 36
1,500 SR
1,534 Elo+

VS

Team Averages
Level 80
1,616 SR
1,261 Elo+
Kumbhakarna
Kumbhakarna
CrucialPuppy89
Kumbhakarna
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 63L
1,265 Elo+
Party 2
Xbalanque
Xbalanque
Drunkenhippo904
Xbalanque
Level 53
God Stats
2W - 0L
1,791 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 4
Hel
Hel
NSA2977
Hel
Level 63
God Stats
2W - 2L
1,607 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 4
Nemesis
Nemesis
briareos 1138
Nemesis
Level 61
God Stats
6W - 7L
1,497 SR
Queue Stats
13W - 22L
1,285 Elo+
Party 2
Vamana
Vamana
dracoslayer15
Vamana
Level 118
God Stats
1W - 1L
1,687 SR
Queue Stats
40W - 57L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
8,908
685
7,878
14,089
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 13 / 1
8,773
675
9,036
20,471
7,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
16
1 / 11 / 3
9,454
727
7,453
17,534
7,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NervousKermit
Kukulkan
14
0 / 11 / 0
8,461
651
7,510
15,841
6,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
ProtoR3x
Atlas
16
2 / 3 / 1
9,916
763
9,374
16,578
17,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrucialPuppy89
Kumbhakarna
17
3 / 1 / 17
10,923
840
4,905
19,882
26,153
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Drunkenhippo904
Xbalanque
19
11 / 1 / 21
12,206
939
19,448
10,674
5,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hel
20
19 / 2 / 19
13,029
1,002
24,180
17,730
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
18
7 / 2 / 18
11,436
880
13,169
14,141
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 0 / 16
12,691
976
13,379
14,630
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
138
5
Kills
47
47
Deaths
6
6
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Kumbhakarna
CrucialPuppy89
Kumbhakarna
3
1
17
11.5
W
Xbalanque
Drunkenhippo904
Xbalanque
11
1
21
21.5
L
1
13
1
0.12
L
Medusa
1
11
3
0.23
W
Hel
19
2
19
14.25
L
Kukulkan
NervousKermit
Kukulkan
0
11
0
0
L
Atlas
ProtoR3x
Atlas
2
3
1
0.83
W
Nemesis
7
2
18
8
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
75,081
84,513
Taken
77,057
44,764
Mitigated
64,086
9,500
Healing
40,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,878
367
777
1,146
14,089
5,719
361
4,749
9,235
29,329
0
W
Kumbhakarna
CrucialPuppy89
Kumbhakarna
4,905
381
780
3,516
19,882
26,153
1,260
4,966
14,715
16,759
0
W
Xbalanque
Drunkenhippo904
Xbalanque
19,448
9,474
161
1,080
10,674
5,259
3,172
3,103
7,571
0
41,927
L
9,036
2,425
0
2,975
20,471
7,217
0
7,486
12,816
0
21,640
L
Medusa
7,453
2,326
448
1,088
17,534
7,208
418
5,323
12,090
0
21,594
W
Hel
24,180
1,012
8,460
12,930
17,730
8,612
2,366
6,828
10,902
49,995
0
L
Kukulkan
NervousKermit
Kukulkan
7,510
2,301
0
732
15,841
6,752
37
6,880
8,805
28,756
0
L
Atlas
ProtoR3x
Atlas
9,374
2,454
0
2,334
16,578
17,868
148
4,220
11,959
26,383
0
W
Nemesis
13,169
6,020
431
6,394
14,141
6,313
1,207
4,581
9,560
0
50,104
W
13,379
6,276
711
6,457
14,630
17,749
5,159
5,284
9,346
0
56,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
60,285
184
Minions Killed
264
0
Camps Cleared
0
1,070,320
Distance Traveled
1,411,362
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,908
685
42
3
0
197,204
0
W
Kumbhakarna
10,923
840
19
1
0
265,179
0
W
Xbalanque
12,206
939
58
4
0
260,094
0
L
Pele
8,773
675
25
2
0
221,324
0
L
Medusa
9,454
727
44
3
0
206,052
2
W
Hel
13,029
1,002
52
4
0
278,457
0
L
Kukulkan
8,461
651
48
4
0
205,503
0
L
Atlas
9,916
763
25
2
0
240,237
4
W
Nemesis
11,436
880
41
3
0
293,094
0
W
Vamana
12,691
976
94
7
0
314,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role