Player Matchup

Achilles
Achilles
DouglasDamage
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 38L
1,648 Elo+
Party 1
Discordia
Discordia
MahoKun
Discordia
Level 68
God Stats
9W - 3L
1,684 SR
Queue Stats
54W - 34L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
PSGTommy
Kuzenbo
Level 106
God Stats
3W - 2L
1,715 SR
Queue Stats
65W - 33L
1,641 Elo+
Party 1
Chang'e
Chang'e
Shimmzy
Chang'e
Level 83
God Stats
1W - 2L
1,705 SR
Queue Stats
82W - 59L
1,665 Elo+
Party 1
Heimdallr
Heimdallr
SizzleHound
Heimdallr
Level 17
God Stats
3W - 0L
1,684 SR
Queue Stats
7W - 5L
1,928 Elo+
Party 1
Team Averages
Level 75
1,658 SR
1,681 Elo+

VS

Team Averages
Level 81
1,567 SR
1,552 Elo+
Jormungandr
Jormungandr
Bluntz1z
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
ClutchMW
Hou Yi
Level 86
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 10L
1,511 Elo+
Party 2
Hera
Hera
NoFattChickss
Hera
Level 99
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 10L
1,551 Elo+
Party 2
Vamana
Vamana
ShootaLeyenda
Vamana
Level 29
God Stats
2W - 2L
1,802 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 2
Thanatos
Thanatos
joebigbird
Thanatos
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DouglasDamage
Achilles
20
19 / 6 / 4
14,549
909
23,751
23,569
16,319
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
MahoKun
Discordia
19
2 / 1 / 11
12,311
769
15,394
7,900
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
PSGTommy
Kuzenbo
19
2 / 1 / 14
13,005
813
13,089
28,335
45,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Shimmzy
Chang'e
19
3 / 5 / 11
12,138
759
11,628
15,242
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SizzleHound
Heimdallr
18
3 / 8 / 7
11,548
722
12,582
16,698
6,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluntz1z
Jormungandr
19
5 / 2 / 8
11,861
741
20,548
21,038
24,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
ClutchMW
Hou Yi
18
6 / 4 / 10
11,299
706
18,698
18,745
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 8 / 5
11,061
691
9,653
13,891
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 7 / 9
11,518
720
12,998
19,267
16,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
joebigbird
Thanatos
17
5 / 8 / 8
11,222
701
12,027
18,904
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
61
29
Kills
21
21
Deaths
29
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bluntz1z
Jormungandr
5
2
8
4.5
L
Hou Yi
ClutchMW
Hou Yi
6
4
10
2.75
W
Achilles
DouglasDamage
Achilles
19
6
4
3.5
W
Discordia
MahoKun
Discordia
2
1
11
7.5
L
0
8
5
0.31
W
Kuzenbo
PSGTommy
Kuzenbo
2
1
14
9
W
Chang'e
Shimmzy
Chang'e
3
5
11
1.7
L
5
7
9
1.36
W
Heimdallr
SizzleHound
Heimdallr
3
8
7
0.81
L
Thanatos
joebigbird
Thanatos
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,444
Damage
73,924
91,744
Taken
91,845
74,563
Mitigated
60,658
32,008
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bluntz1z
Jormungandr
20,548
2,967
0
2,238
21,038
24,388
79
8,829
11,758
59,701
0
L
Hou Yi
ClutchMW
Hou Yi
18,698
8,132
0
3,943
18,745
7,625
0
9,321
8,869
0
37,203
W
Achilles
DouglasDamage
Achilles
23,751
7,976
0
7,529
23,569
16,319
1,675
7,803
14,395
0
42,647
W
Discordia
MahoKun
Discordia
15,394
215
116
2,483
7,900
2,518
1,656
3,248
4,280
50,956
0
L
9,653
2,156
0
1,935
13,891
4,398
1,464
5,402
7,989
48,970
0
W
Kuzenbo
PSGTommy
Kuzenbo
13,089
3,712
887
7,777
28,335
45,061
780
7,056
19,604
31,431
0
W
Chang'e
Shimmzy
Chang'e
11,628
1,209
6,503
5,720
15,242
4,545
1,089
5,429
9,193
45,206
0
L
12,998
5,327
609
5,031
19,267
16,104
686
9,741
8,633
0
28,974
W
Heimdallr
SizzleHound
Heimdallr
12,582
4,356
0
993
16,698
6,120
2,614
4,130
11,848
0
30,005
L
Thanatos
joebigbird
Thanatos
12,027
1,660
0
9,610
18,904
8,143
0
5,504
12,829
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,551
Gold Earned
56,961
281
Minions Killed
291
0
Camps Cleared
0
1,772,907
Distance Traveled
1,616,696
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,861
741
79
5
0
335,533
0
L
Hou Yi
11,299
706
33
2
0
341,378
0
W
Achilles
14,549
909
44
3
0
391,543
7
W
Discordia
12,311
769
89
6
0
370,418
1
L
Hera
11,061
691
91
6
0
327,854
1
W
Kuzenbo
13,005
813
37
2
0
380,326
1
W
Chang'e
12,138
759
60
4
0
313,103
1
L
Vamana
11,518
720
47
3
0
312,460
1
W
Heimdallr
11,548
722
51
3
0
317,517
1
L
Thanatos
11,222
701
41
3
0
299,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role