Player Matchup

Atlas
Atlas
GundamUnicorn18
Atlas
Level 128
God Stats
5W - 2L
1,832 SR
Queue Stats
79W - 69L
1,751 Elo+
Party 2
Athena
Athena
Sinon3036
Athena
Level 146
God Stats
46W - 31L
1,655 SR
Queue Stats
327W - 272L
1,713 Elo+
Party 2
Neith
Neith
TheMetalDNA
Neith
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
VERmyWorld
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,753 Elo+
Party 2
He Bo
He Bo
ipretend2suck
He Bo
Level 158
God Stats
1W - 1L
1,193 SR
Queue Stats
117W - 106L
1,553 Elo+
Party 2
Team Averages
Level 97
1,536 SR
1,654 Elo+

VS

Team Averages
Level 76
1,531 SR
1,634 Elo+
Ares
Ares
BrandoBrakin
Ares
Level 144
God Stats
1W - 2L
1,649 SR
Queue Stats
46W - 49L
1,694 Elo+
Party 1
Hel
Hel
DeathR0se
Hel
Level 64
God Stats
8W - 10L
1,258 SR
Queue Stats
247W - 186L
1,728 Elo+
Party 1
Tyr
Tyr
Epickiller813
Tyr
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 166L
1,472 Elo+
Party 1
Loki
Loki
RwbyCrimson
Loki
Level 66
God Stats
5W - 2L
1,715 SR
Queue Stats
171W - 125L
1,630 Elo+
Party 1
Ullr
Ullr
TurtleWard
Ullr
Level 49
God Stats
13W - 15L
1,531 SR
Queue Stats
146W - 122L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
6,327
633
5,111
7,349
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Sinon3036
Athena
12
5 / 0 / 5
6,961
696
4,037
6,113
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 2 / 3
6,626
663
5,884
5,233
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
VERmyWorld
Guan Yu
13
6 / 0 / 2
7,545
755
8,629
8,486
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 7
6,688
669
5,633
5,238
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,784
478
2,276
5,885
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 7 / 0
5,130
513
2,365
9,736
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 0
5,300
530
4,354
11,542
3,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 1
5,947
595
4,911
6,399
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 0
6,134
613
4,135
6,783
1,986
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
4
4
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
7
0
0
L
0
5
0
0
W
3
1
7
6.5
L
1
2
1
0.75
W
Athena
Sinon3036
Athena
5
0
5
7.5
W
3
2
3
2.25
L
3
2
0
1.5
W
Guan Yu
VERmyWorld
Guan Yu
6
0
2
7
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
18,041
32,419
Taken
40,345
15,277
Mitigated
12,965
11,838
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,276
98
223
1,128
5,885
2,656
0
1,942
3,881
6,330
0
L
2,365
237
399
2,938
9,736
2,835
0
6,763
2,709
23,959
0
L
4,354
526
0
4,277
11,542
3,595
0
997
9,944
0
27,477
W
5,111
1,804
338
1,802
7,349
3,872
320
1,824
5,525
14,640
4,500
L
4,911
1,503
0
2,802
6,399
1,893
0
2,735
3,569
0
35,053
W
Athena
Sinon3036
Athena
4,037
1,206
0
2,684
6,113
2,182
0
1,048
5,029
32,078
0
W
5,884
1,887
0
1,914
5,233
1,781
72
572
4,661
0
40,571
L
4,135
1,659
0
1,462
6,783
1,986
0
1,322
5,461
0
34,423
W
Guan Yu
VERmyWorld
Guan Yu
8,629
1,943
51
4,101
8,486
6,083
0
109
8,020
0
40,762
W
5,633
180
0
948
5,238
1,359
0
1,088
4,150
35,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
27,295
330
Minions Killed
279
0
Camps Cleared
0
1,109,255
Distance Traveled
966,159
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,784
478
6
1
0
144,477
0
L
Hel
5,130
513
53
5
0
193,909
3
L
Tyr
5,300
530
67
7
0
215,841
1
W
Atlas
6,327
633
19
2
0
227,353
9
L
Loki
5,947
595
70
7
0
238,013
3
W
Athena
6,961
696
71
7
0
236,187
1
W
Neith
6,626
663
77
8
0
194,945
3
L
Ullr
6,134
613
83
8
0
173,919
3
W
Guan Yu
7,545
755
91
9
0
236,841
4
W
He Bo
6,688
669
72
7
0
213,929
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role