Player Matchup

Skadi
Skadi
IDanielSon YG x
Skadi
Level 124
God Stats
10W - 4L
1,498 SR
Queue Stats
346W - 353L
1,673 Elo+
Solo
Mercury
Mercury
Prepc
Mercury
Level 118
God Stats
2W - 2L
1,667 SR
Queue Stats
33W - 29L
1,408 Elo+
Party 2
Achilles
Achilles
RafaelB11
Achilles
Level 104
God Stats
2W - 1L
1,517 SR
Queue Stats
16W - 6L
1,408 Elo+
Party 2
Tiamat
Tiamat
Silent Snip3yy
Tiamat
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,324 Elo+
Party 2
Bacchus
Bacchus
Twinkiedee
Bacchus
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,408 Elo+
Party 2
Team Averages
Level 110
1,536 SR
1,444 Elo+

VS

Team Averages
Level 123
1,523 SR
1,688 Elo+
Ne Zha
Ne Zha
Phillinuup
Ne Zha
Level 86
God Stats
2W - 2L
1,711 SR
Queue Stats
31W - 29L
1,734 Elo+
Solo
Thanatos
Thanatos
Prophet2V
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 119L
1,683 Elo+
Party 1
Chronos
Chronos
Satevo12
Chronos
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 112L
1,838 Elo+
Party 1
Agni
Agni
l Insaniam l
Agni
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 302L
1,675 Elo+
Solo
Medusa
Medusa
livelyreaper
Medusa
Level 148
God Stats
1W - 3L
1,402 SR
Queue Stats
132W - 156L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 6
13,783
510
12,590
17,236
6,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Prepc
Mercury
20
11 / 4 / 8
15,249
565
25,741
23,651
11,760
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
RafaelB11
Achilles
20
10 / 5 / 13
15,336
568
22,180
29,204
14,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 2 / 12
15,501
574
20,970
19,750
34,379
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Twinkiedee
Bacchus
19
2 / 1 / 11
11,987
444
5,775
25,663
42,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Phillinuup
Ne Zha
17
1 / 5 / 6
11,917
441
6,092
22,960
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Prophet2V
Thanatos
17
2 / 10 / 8
12,534
464
13,181
26,776
18,440
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Satevo12
Chronos
20
8 / 5 / 4
15,160
561
19,516
29,551
12,284
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 9 / 4
13,230
490
12,740
18,879
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
3 / 3 / 6
14,180
525
18,545
20,851
9,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
32
Kills
16
16
Deaths
32
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Ne Zha
Phillinuup
Ne Zha
1
5
6
0.8
W
Mercury
Prepc
Mercury
11
4
8
3.75
L
Thanatos
Prophet2V
Thanatos
2
10
8
0.6
W
Achilles
RafaelB11
Achilles
10
5
13
3.3
L
Chronos
Satevo12
Chronos
8
5
4
2
W
6
2
12
6
W
Bacchus
Twinkiedee
Bacchus
2
1
11
7.5
L
2
9
4
0.44
L
Medusa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,256
Damage
70,074
115,504
Taken
119,017
109,176
Mitigated
65,193
31,527
Healing
31,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,590
5,538
0
5,105
17,236
6,296
2,899
2,798
14,422
0
118,823
L
Ne Zha
Phillinuup
Ne Zha
6,092
1,923
0
2,548
22,960
19,171
0
3,948
18,964
0
43,487
W
Mercury
Prepc
Mercury
25,741
13,697
0
1,440
23,651
11,760
670
9,109
13,508
0
155,661
L
Thanatos
Prophet2V
Thanatos
13,181
2,671
0
12,171
26,776
18,440
160
10,015
16,297
0
71,773
W
Achilles
RafaelB11
Achilles
22,180
6,844
1,497
10,784
29,204
14,534
1,981
13,689
15,168
0
95,906
L
Chronos
Satevo12
Chronos
19,516
6,336
0
7,438
29,551
12,284
0
3,145
26,230
127,368
3,535
W
20,970
2,896
0
6,044
19,750
34,379
627
2,557
17,060
98,792
0
W
Bacchus
Twinkiedee
Bacchus
5,775
747
1,993
4,664
25,663
42,207
353
6,460
18,989
37,223
0
L
12,740
538
21
1,514
18,879
6,081
140
2,833
16,014
89,624
0
L
Medusa
18,545
8,769
994
7,073
20,851
9,217
320
6,048
14,767
0
126,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,856
Gold Earned
67,021
732
Minions Killed
714
0
Camps Cleared
0
2,708,903
Distance Traveled
2,435,346
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,783
510
177
7
0
489,884
10
L
Ne Zha
11,917
441
42
2
0
509,431
6
W
Mercury
15,249
565
197
7
0
650,693
10
L
Thanatos
12,534
464
139
5
0
453,689
3
W
Achilles
15,336
568
138
5
0
530,082
3
L
Chronos
15,160
561
177
7
0
525,529
5
W
Tiamat
15,501
574
176
7
0
497,392
8
W
Bacchus
11,987
444
44
2
0
540,852
4
L
Agni
13,230
490
146
5
0
458,166
4
L
Medusa
14,180
525
210
8
0
488,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role