Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bean525
Cupid
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
BigCityTaco
Bacchus
Level 43
God Stats
1W - 5L
1,248 SR
Queue Stats
59W - 69L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
Dante9985
Sun Wukong
Level 12
God Stats
1W - 2L
1,537 SR
Queue Stats
37W - 52L
1,349 Elo+
Party 1
Sobek
Sobek
casino pitbull
Sobek
Level 48
God Stats
1W - 4L
1,336 SR
Queue Stats
7W - 10L
1,490 Elo+
Solo
Team Averages
Level 43
1,424 SR
1,432 Elo+

VS

Team Averages
Level 101
1,559 SR
1,559 Elo+
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ACiDxPlague
Chiron
Level 82
God Stats
5W - 5L
1,794 SR
Queue Stats
170W - 173L
1,362 Elo+
Solo
Fenrir
Fenrir
StrolledHeart72
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,659 Elo+
Solo
Scylla
Scylla
alpatchino26
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 7 / 1
8,319
756
6,848
13,399
5,810
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Bean525
Cupid
13
0 / 10 / 1
7,147
650
4,103
12,008
4,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
BigCityTaco
Bacchus
12
0 / 5 / 0
6,797
618
5,000
11,952
11,695
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
Dante9985
Sun Wukong
13
0 / 6 / 2
7,313
665
3,976
15,636
9,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 8 / 1
7,488
681
5,027
21,310
23,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 0 / 8
11,039
1,004
13,314
8,556
3,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
 
Geb
16
6 / 2 / 19
10,273
934
9,845
12,365
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
17
8 / 0 / 13
10,314
938
16,448
7,261
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 9
9,654
878
7,516
10,309
11,346
Scylla
16
6 / 1 / 17
9,658
878
13,285
5,183
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
102
4
Kills
36
36
Deaths
4
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
1
0.5
W
Sol
 
Sol
8
0
8
12
W
Geb
 
Geb
6
2
19
7.75
W
Chiron
8
0
13
14.5
L
Cupid
Bean525
Cupid
0
10
1
0.05
L
Bacchus
BigCityTaco
Bacchus
0
5
0
0
L
Sun Wukong
Dante9985
Sun Wukong
0
6
2
0.17
W
8
1
9
12.5
W
Scylla
6
1
17
14.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
60,408
74,305
Taken
43,674
54,935
Mitigated
34,699
8,126
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,848
842
0
0
13,399
5,810
0
5,849
7,550
0
21,285
W
Sol
 
Sol
13,314
6,114
0
6,340
8,556
3,932
2,061
1,970
6,586
51,406
5,942
W
Geb
 
Geb
9,845
2,183
234
2,574
12,365
14,327
441
2,964
9,401
20,171
0
W
Chiron
16,448
8,024
1,502
3,852
7,261
3,004
6,438
2,492
4,769
0
40,668
L
Cupid
Bean525
Cupid
4,103
2,340
117
1,000
12,008
4,517
11
7,735
4,273
0
18,901
L
Bacchus
BigCityTaco
Bacchus
5,000
636
0
1,473
11,952
11,695
0
4,052
7,900
16,600
0
L
Sun Wukong
Dante9985
Sun Wukong
3,976
614
0
2,975
15,636
9,471
0
6,575
9,061
195
14,600
W
7,516
1,828
0
523
10,309
11,346
1,095
1,859
8,450
0
18,853
W
Scylla
13,285
1,904
288
1,243
5,183
2,090
1,735
853
4,330
31,139
0
L
5,027
736
282
2,279
21,310
23,442
0
10,741
10,569
14,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
50,938
107
Minions Killed
227
0
Camps Cleared
0
905,071
Distance Traveled
1,158,587
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,319
756
25
2
0
188,263
0
W
Sol
11,039
1,004
94
9
0
211,457
1
W
Geb
10,273
934
20
2
0
228,597
0
W
Chiron
10,314
938
51
5
0
226,873
2
L
Cupid
7,147
650
30
3
0
169,442
2
L
Bacchus
6,797
618
21
2
0
175,958
0
L
Sun Wukong
7,313
665
17
2
0
189,099
3
W
Fenrir
9,654
878
28
3
0
269,399
2
W
Scylla
9,658
878
34
3
0
222,261
0
L
Sobek
7,488
681
14
1
0
182,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role