Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Luis Reactor F2
Chaac
Level 124
God Stats
8W - 3L
1,843 SR
Queue Stats
48W - 39L
1,860 Elo+
Party 2
Cabrakan
Cabrakan
UoruBlack
Cabrakan
Level 115
God Stats
25W - 14L
1,929 SR
Queue Stats
46W - 35L
1,828 Elo+
Party 2
Team Averages
Level 120
1,757 SR
1,729 Elo+

VS

Team Averages
Level 104
1,411 SR
1,630 Elo+
Agni
Agni
KnickAtNight642
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 60L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Savos97
Danzaburou
Level 68
God Stats
9W - 16L
1,233 SR
Queue Stats
53W - 70L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Twoxpenny
Cthulhu
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 4 / 8
8,202
746
9,514
6,952
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 3 / 5
8,325
757
8,329
11,966
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
UoruBlack
Cabrakan
12
4 / 1 / 5
8,780
798
6,754
9,395
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
7,180
653
4,471
8,972
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Savos97
Danzaburou
11
1 / 4 / 5
7,302
664
6,315
9,939
2,845
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Twoxpenny
Cthulhu
12
6 / 2 / 1
8,116
738
11,206
12,362
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
8
8
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
8
2
L
1
7
4
0.43
W
5
3
5
2.5
L
Danzaburou
Savos97
Danzaburou
1
4
5
0.88
L
Cthulhu
Twoxpenny
Cthulhu
6
2
1
3.25
W
Cabrakan
UoruBlack
Cabrakan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
21,992
28,313
Taken
31,273
19,016
Mitigated
16,735
6,137
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,514
2,503
0
185
6,952
2,607
87
4,863
1,645
30,381
0
L
4,471
680
226
745
8,972
3,310
252
5,417
3,327
16,180
0
W
8,329
1,455
0
5,080
11,966
7,259
232
4,711
6,953
0
27,203
L
Danzaburou
Savos97
Danzaburou
6,315
3,052
0
2,848
9,939
2,845
309
5,638
3,879
0
24,014
L
Cthulhu
Twoxpenny
Cthulhu
11,206
508
531
2,458
12,362
10,580
14
5,504
6,383
22,973
0
W
Cabrakan
UoruBlack
Cabrakan
6,754
1,242
0
872
9,395
9,150
0
5,547
3,595
12,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
22,598
112
Minions Killed
110
4
Camps Cleared
3
578,569
Distance Traveled
529,890
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,202
746
62
6
2
171,423
0
L
Agni
7,180
653
34
3
3
160,645
1
W
Chaac
8,325
757
35
3
1
205,571
2
L
Danzaburou
7,302
664
41
4
0
169,392
2
L
Cthulhu
8,116
738
35
3
0
199,853
1
W
Cabrakan
8,780
798
15
1
1
201,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role