Player Matchup

Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Badazzchimp
Sylvanus
Level 116
God Stats
28W - 17L
1,578 SR
Queue Stats
49W - 34L
1,622 Elo+
Party 2
Baba Yaga
Baba Yaga
Martnez
Baba Yaga
Level 91
God Stats
14W - 16L
1,691 SR
Queue Stats
341W - 371L
1,577 Elo+
Party 1
Medusa
Medusa
TheBeaverChuck
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,622 Elo+
Party 2
Mulan
Mulan
dropkick24
Mulan
Level 93
God Stats
5W - 1L
1,500 SR
Queue Stats
191W - 175L
1,604 Elo+
Party 2
Team Averages
Level 105
1,554 SR
1,585 Elo+

VS

Team Averages
Level 113
1,567 SR
1,503 Elo+
Neith
Neith
Roodriigoo550
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,535 Elo+
Party 4
Loki
Loki
SolidersTaquito
Loki
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,549 Elo+
Party 4
Mulan
Mulan
VillisSwine
Mulan
Level 115
God Stats
10W - 12L
1,500 SR
Queue Stats
172W - 162L
1,453 Elo+
Party 3
Olorun
Olorun
migkiller115
Olorun
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 3
Zeus
Zeus
wisho022
Zeus
Level 121
God Stats
3W - 3L
1,833 SR
Queue Stats
68W - 63L
1,478 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
1 / 0 / 0
4,531
647
1,383
3,204
784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Badazzchimp
Sylvanus
7
1 / 0 / 2
4,450
636
3,034
3,843
1,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Martnez
Baba Yaga
9
0 / 0 / 0
4,616
659
222
2,802
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 1
4,989
713
4,113
4,823
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
9
3 / 0 / 1
5,191
742
4,080
5,115
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,610
659
3,018
5,019
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

3
0 / 1 / 0
3,346
478
0
1,908
320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,942
563
2,140
5,441
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
7
0 / 2 / 0
4,071
582
2,897
3,179
928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
8
0 / 0 / 0
4,568
653
802
2,302
544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
0
1
W
Sylvanus
Badazzchimp
Sylvanus
1
0
2
2
W
Baba Yaga
Martnez
Baba Yaga
0
0
0
0
L
0
3
0
0
L
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
W
Mulan
3
0
1
3.5
L
Olorun
0
2
0
0
L
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,832
Damage
8,857
19,787
Taken
17,849
6,346
Mitigated
4,740
8,941
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,383
640
0
246
3,204
784
0
47
3,157
23,412
0
W
Sylvanus
Badazzchimp
Sylvanus
3,034
1,454
681
1,723
3,843
1,381
0
1,261
2,582
11,673
4,085
W
Baba Yaga
Martnez
Baba Yaga
222
222
0
1,658
2,802
750
74
591
2,211
24,719
0
L
3,018
1,638
0
1,652
5,019
1,240
0
452
4,277
0
20,026
L
0
0
0
202
1,908
320
0
0
1,879
0
7,338
W
4,113
2,297
0
2,730
4,823
1,098
288
1,276
3,547
0
26,554
L
2,140
378
21
1,849
5,441
1,708
0
1,965
3,476
0
10,271
W
Mulan
4,080
954
0
1,903
5,115
2,333
0
0
5,115
0
21,177
L
Olorun
2,897
1,314
76
549
3,179
928
0
483
2,696
20,013
2,577
L
Zeus
802
54
0
711
2,302
544
0
1,121
1,181
22,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
20,537
240
Minions Killed
184
0
Camps Cleared
0
714,535
Distance Traveled
627,457
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,531
647
55
8
0
148,619
3
W
Sylvanus
4,450
636
33
5
0
131,952
0
W
Baba Yaga
4,616
659
59
8
0
139,112
0
L
Neith
4,610
659
50
7
0
128,361
1
L
Loki
3,346
478
23
3
0
58,593
0
W
Medusa
4,989
713
46
7
0
146,487
1
L
Mulan
3,942
563
22
3
0
175,343
1
W
Mulan
5,191
742
47
7
0
148,365
1
L
Olorun
4,071
582
37
5
0
141,083
0
L
Zeus
4,568
653
52
7
0
124,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role