Player Matchup

Atlas
Atlas
FLABOY_407
Atlas
Level 29
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Ra
Ra
Lil Hxmpty
Ra
Level 68
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Loki
Loki
PapaShrimp
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Zeus
Zeus
Rain631
Zeus
Level 20
God Stats
1W - 1L
1,570 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Artemis
Artemis
lilDwheelz
Artemis
Level 62
God Stats
1W - 1L
1,631 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Team Averages
Level 49
1,534 SR
1,474 Elo+

VS

Team Averages
Level 46
1,426 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ahroused
Ah Muzen Cab
Level 69
God Stats
3W - 8L
1,312 SR
Queue Stats
106W - 123L
1,495 Elo+
Party 1
Ra
Ra
ICEBEAST12
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,212 Elo+
Solo
Serqet
Serqet
Jacob dabs
Serqet
Level 38
God Stats
7W - 5L
1,317 SR
Queue Stats
28W - 25L
1,337 Elo+
Party 1
Bacchus
Bacchus
UdidWHATson
Bacchus
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
80W - 93L
1,699 Elo+
Party 1
Erlang Shen
Erlang Shen
cumpiras
Erlang Shen
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
3 / 2 / 2
7,878
563
5,045
11,333
6,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
6,898
493
2,640
6,281
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 1
7,095
507
5,976
9,283
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Rain631
Zeus
7
0 / 0 / 0
5,462
390
223
1,056
180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lilDwheelz
Artemis
12
2 / 3 / 5
7,460
533
9,543
8,385
2,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahroused
Ah Muzen Cab
13
5 / 2 / 1
8,047
575
8,578
8,714
2,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 2
8,113
580
1,720
3,166
1,221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Jacob dabs
Serqet
14
3 / 2 / 0
8,053
575
4,042
9,282
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
UdidWHATson
Bacchus
12
1 / 4 / 5
7,562
540
4,288
9,779
7,984
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
cumpiras
Erlang Shen
15
3 / 0 / 2
8,870
634
3,592
7,386
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
12
12
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ahroused
Ah Muzen Cab
5
2
1
2.75
L
Atlas
3
2
2
2
W
0
0
2
1
W
Serqet
Jacob dabs
Serqet
3
2
0
1.5
L
1
3
0
0.33
L
2
4
1
0.63
L
Zeus
Rain631
Zeus
0
0
0
0
W
Bacchus
UdidWHATson
Bacchus
1
4
5
0.88
W
Erlang Shen
cumpiras
Erlang Shen
3
0
2
4
L
Artemis
lilDwheelz
Artemis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
22,220
36,338
Taken
38,327
12,749
Mitigated
18,937
11,684
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ahroused
Ah Muzen Cab
8,578
4,412
0
2,790
8,714
2,353
0
2,719
5,995
0
53,383
L
Atlas
5,045
1,415
2,010
3,167
11,333
6,617
518
2,328
9,005
20,967
0
W
1,720
526
202
1,361
3,166
1,221
27
621
2,545
47,511
0
W
Serqet
Jacob dabs
Serqet
4,042
1,091
0
4,611
9,282
3,537
976
643
8,639
0
46,912
L
2,640
134
134
1,982
6,281
1,611
0
126
5,831
38,702
0
L
5,976
1,424
0
2,173
9,283
2,264
0
753
8,163
0
36,049
L
Zeus
Rain631
Zeus
223
0
0
425
1,056
180
0
0
1,056
13,514
0
W
Bacchus
UdidWHATson
Bacchus
4,288
412
0
1,478
9,779
7,984
0
2,163
7,616
12,890
0
W
Erlang Shen
cumpiras
Erlang Shen
3,592
1,595
0
4,595
7,386
3,842
1,963
1,762
5,624
0
55,611
L
Artemis
lilDwheelz
Artemis
9,543
5,372
0
1,793
8,385
2,077
3,176
2,801
5,364
0
40,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
40,645
298
Minions Killed
424
0
Camps Cleared
0
1,127,693
Distance Traveled
1,367,613
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,047
575
95
7
0
259,900
1
L
Atlas
7,878
563
40
3
0
261,762
0
W
Ra
8,113
580
97
7
0
260,905
0
W
Serqet
8,053
575
91
7
0
305,039
5
L
Ra
6,898
493
79
6
0
245,079
2
L
Loki
7,095
507
70
5
0
261,597
0
L
Zeus
5,462
390
31
2
0
117,956
2
W
Bacchus
7,562
540
23
2
0
266,101
4
W
Erlang Shen
8,870
634
118
8
0
275,668
0
L
Artemis
7,460
533
78
6
0
241,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role