Player Matchup

Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
NotNemi
Izanami
Level 21
God Stats
2W - 1L
1,820 SR
Queue Stats
7W - 5L
1,757 Elo+
Party 3
Khepri
Khepri
RitsyRLZ
Khepri
Level 116
God Stats
6W - 0L
1,588 SR
Queue Stats
14W - 11L
1,868 Elo+
Party 3
Thanatos
Thanatos
SlendertepGamer
Thanatos
Level 146
God Stats
11W - 11L
1,472 SR
Queue Stats
145W - 120L
1,560 Elo+
Party 2
Janus
Janus
jorguiloor
Janus
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 11L
1,691 Elo+
Party 2
Team Averages
Level 93
1,576 SR
1,675 Elo+

VS

Team Averages
Level 66
1,500 SR
1,567 Elo+
Gilgamesh
Gilgamesh
DARKHAZE777
Gilgamesh
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 28L
1,591 Elo+
Solo
Mercury
Mercury
DaDirtyTwo
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 1
Sol
Sol
Im very Loose
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 27L
1,675 Elo+
Party 1
Atlas
Atlas
KeefMcDoogal
Atlas
Level 62
God Stats
9W - 10L
1,500 SR
Queue Stats
161W - 69L
1,511 Elo+
Party 1
Freya
Freya
sauccy
Freya
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 95L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
4,810
687
2,725
2,282
1,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
NotNemi
Izanami
7
0 / 0 / 0
4,316
617
411
1,399
356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
RitsyRLZ
Khepri
7
0 / 0 / 0
4,657
665
90
2,239
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
1 / 0 / 0
5,051
722
898
3,557
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
8
0 / 0 / 0
4,282
612
1,277
2,499
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARKHAZE777
Gilgamesh
2
0 / 0 / 0
2,952
422
271
463
171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
DaDirtyTwo
Mercury
8
0 / 0 / 0
4,277
611
1,927
3,768
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 0
4,276
611
1,217
1,551
500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 0
3,757
537
985
5,319
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
sauccy
Freya
8
0 / 0 / 0
4,000
571
1,090
3,143
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Gilgamesh
DARKHAZE777
Gilgamesh
0
0
0
0
L
Mercury
DaDirtyTwo
Mercury
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Izanami
NotNemi
Izanami
0
0
0
0
W
Khepri
RitsyRLZ
Khepri
0
0
0
0
W
Thanatos
1
0
0
1
W
Janus
0
0
0
0
L
Freya
sauccy
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,401
Damage
5,490
11,976
Taken
14,244
3,943
Mitigated
4,691
7,979
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,725
341
0
1,210
2,282
1,174
0
985
1,297
0
23,288
L
Gilgamesh
DARKHAZE777
Gilgamesh
271
104
0
141
463
171
0
0
463
0
1,107
L
Mercury
DaDirtyTwo
Mercury
1,927
828
0
815
3,768
1,060
0
1,000
2,768
0
22,598
L
1,217
466
0
919
1,551
500
0
277
1,274
23,267
2,800
L
985
405
0
1,778
5,319
2,210
0
0
4,997
13,908
0
W
Izanami
NotNemi
Izanami
411
208
0
424
1,399
356
0
967
432
0
25,752
W
Khepri
RitsyRLZ
Khepri
90
0
49
1,353
2,239
794
0
123
1,807
10,654
240
W
Thanatos
898
0
0
3,651
3,557
1,035
0
407
3,150
0
22,557
W
Janus
1,277
42
0
1,292
2,499
584
0
667
1,832
26,237
0
L
Freya
sauccy
Freya
1,090
264
0
2,045
3,143
750
0
90
3,053
17,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,116
Gold Earned
19,262
240
Minions Killed
168
0
Camps Cleared
0
758,287
Distance Traveled
587,978
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,810
687
46
7
0
155,609
2
L
Gilgamesh
2,952
422
3
0
0
22,554
0
L
Mercury
4,277
611
51
7
0
168,945
1
L
Sol
4,276
611
57
8
0
137,524
3
L
Atlas
3,757
537
21
3
0
143,223
1
W
Izanami
4,316
617
65
9
0
134,563
2
W
Khepri
4,657
665
27
4
0
140,767
1
W
Thanatos
5,051
722
60
9
0
164,914
0
W
Janus
4,282
612
42
6
0
162,434
4
L
Freya
4,000
571
36
5
0
115,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role