Player Matchup

Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
Das Spookyboi
Sol
Bronze III
Level 149
God Stats
9W - 11L
1,733 SR
Queue Stats
272W - 273L
1,454 MMR
Party 2
Chaac
Chaac
Bronze III
Stoeglets Pizza
Chaac
Bronze III
Level 148
God Stats
8W - 4L
1,331 SR
Queue Stats
115W - 117L
1,408 MMR
Party 2
Freya
Freya
Bronze III
XGhost-DeltaX
Freya
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,435 MMR
Solo
Athena
Athena
Gold V
hites2015
Athena
Gold V
Level 147
God Stats
6W - 10L
1,445 SR
Queue Stats
14W - 19L
1,461 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,502 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,525 SR
1,443 MMR
Ravana
Ravana
Silver III
Flaccid_Lad
Ravana
Silver III
Level 160
God Stats
5W - 3L
1,593 SR
Queue Stats
176W - 167L
1,423 MMR
Solo
Zeus
Zeus
Silver III
H4LO ASSASSIN1
Zeus
Silver III
Level 125
God Stats
4W - 4L
1,211 SR
Queue Stats
70W - 66L
1,430 MMR
Party 1
Medusa
Medusa
Silver III
JackTheWez
Medusa
Silver III
Level 156
God Stats
3W - 2L
1,725 SR
Queue Stats
70W - 66L
1,430 MMR
Party 1
Bacchus
Bacchus
Gold V
bihasko23
Bacchus
Gold V
Level 126
God Stats
97W - 83L
1,482 SR
Queue Stats
227W - 213L
1,476 MMR
Party 3
Cerberus
Cerberus
Silver I
miguelescamilla3
Cerberus
Silver I
Level 127
God Stats
13W - 8L
1,615 SR
Queue Stats
123W - 120L
1,454 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 7 / 4
11,009
550
10,334
21,986
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 3
9,446
472
9,551
13,192
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 2
10,311
516
11,191
24,444
21,103
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 0
8,781
439
3,619
11,713
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
hites2015
Athena
12
0 / 6 / 5
8,264
413
8,551
20,472
19,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasMulanMorgan Le FayLoki

VS

Bans
KaliGebBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 5 / 8
11,572
579
10,313
14,471
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 4 / 7
12,414
621
22,133
9,345
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
JackTheWez
Medusa
19
4 / 1 / 2
12,328
616
10,911
10,783
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
bihasko23
Bacchus
16
5 / 2 / 12
11,014
551
10,111
15,464
23,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 1 / 12
11,004
550
14,957
18,308
15,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
13
Kills
26
27
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
7
4
1.29
L
2
5
3
0.7
W
Ravana
6
5
8
2
W
9
4
7
3.13
W
Medusa
JackTheWez
Medusa
4
1
2
5
L
4
5
2
1
L
0
4
0
0
W
Bacchus
bihasko23
Bacchus
5
2
12
5.5
L
Athena
hites2015
Athena
0
6
5
0.42
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,246
Damage
68,425
91,807
Taken
68,371
57,206
Mitigated
52,320
27,038
Healing
26,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,334
6,766
0
10,009
21,986
9,093
0
7,514
14,152
0
71,466
L
9,551
2,869
0
4,489
13,192
4,413
0
7,739
5,229
72,045
0
W
Ravana
10,313
2,195
0
7,298
14,471
5,951
0
4,132
10,339
0
86,785
W
22,133
2,756
0
993
9,345
3,507
300
4,075
5,270
100,683
0
W
Medusa
JackTheWez
Medusa
10,911
4,958
0
4,166
10,783
4,545
1,110
3,979
6,804
0
107,252
L
11,191
2,564
741
7,349
24,444
21,103
0
14,110
9,095
0
62,236
L
3,619
1,467
0
2,662
11,713
2,643
0
3,395
8,259
44,609
0
W
Bacchus
bihasko23
Bacchus
10,111
961
869
5,002
15,464
23,007
0
5,781
9,485
29,602
0
L
Athena
hites2015
Athena
8,551
1,564
0
1,788
20,472
19,954
11
11,639
8,331
21,188
0
W
14,957
774
208
8,123
18,308
15,310
119
5,363
12,503
65,843
2,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,811
Gold Earned
58,332
497
Minions Killed
663
0
Camps Cleared
0
1,768,260
Distance Traveled
1,956,491
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,009
550
110
6
0
367,926
2
L
Sol
9,446
472
134
7
0
352,402
6
W
Ravana
11,572
579
135
7
0
392,698
1
W
Zeus
12,414
621
163
8
0
370,784
4
W
Medusa
12,328
616
181
9
0
378,077
5
L
Chaac
10,311
516
125
6
0
360,495
8
L
Freya
8,781
439
99
5
0
302,168
7
W
Bacchus
11,014
551
44
2
0
424,387
6
L
Athena
8,264
413
29
1
0
385,269
4
W
Cerberus
11,004
550
140
7
0
390,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role