Player Matchup

Sun Wukong
Sun Wukong
Dvsquezi
Sun Wukong
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 63L
1,872 Elo+
Party 2
Izanami
Izanami
Gabbones10
Izanami
Level 29
God Stats
1W - 1L
1,626 SR
Queue Stats
25W - 27L
1,815 Elo+
Party 2
Kukulkan
Kukulkan
NickRec05
Kukulkan
Level 20
God Stats
12W - 11L
1,650 SR
Queue Stats
12W - 11L
1,787 Elo+
Party 2
Team Averages
Level 60
1,592 SR
1,824 Elo+

VS

Team Averages
Level 54
1,309 SR
1,155 Elo+
Vulcan
Vulcan
Cactus_Payne1738
Vulcan
Level 25
God Stats
64W - 60L
1,276 SR
Queue Stats
124W - 158L
1,017 Elo+
Party 1
King Arthur
King Arthur
Happygolucky_22
King Arthur
Level 68
God Stats
8W - 25L
1,368 SR
Queue Stats
127W - 185L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
getusum808
Ao Kuang
Level 69
God Stats
1W - 7L
1,285 SR
Queue Stats
157W - 206L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dvsquezi
Sun Wukong
19
4 / 1 / 11
12,916
718
14,858
18,042
21,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Gabbones10
Izanami
19
8 / 1 / 6
13,444
747
14,112
6,553
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NickRec05
Kukulkan
15
3 / 5 / 7
11,499
639
6,145
8,409
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,095
561
9,029
9,253
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Happygolucky_22
King Arthur
17
2 / 4 / 4
11,100
617
6,654
22,007
18,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
getusum808
Ao Kuang
15
5 / 6 / 2
11,033
613
10,671
14,580
4,610
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
7
7
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Sun Wukong
Dvsquezi
Sun Wukong
4
1
11
9.5
W
Izanami
Gabbones10
Izanami
8
1
6
11
L
King Arthur
Happygolucky_22
King Arthur
2
4
4
1
W
Kukulkan
NickRec05
Kukulkan
3
5
7
1.3
L
Ao Kuang
getusum808
Ao Kuang
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,115
Damage
26,354
33,004
Taken
45,840
27,879
Mitigated
25,732
11,111
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,029
3,451
0
123
9,253
2,952
0
2,026
6,842
45,941
0
W
Sun Wukong
Dvsquezi
Sun Wukong
14,858
2,208
779
8,144
18,042
21,873
0
9,083
8,583
62
48,965
W
Izanami
Gabbones10
Izanami
14,112
8,058
0
2,152
6,553
2,661
2,409
3,899
2,516
0
65,679
L
King Arthur
Happygolucky_22
King Arthur
6,654
780
431
7,650
22,007
18,170
0
4,598
16,487
0
38,517
W
Kukulkan
NickRec05
Kukulkan
6,145
286
0
36
8,409
3,345
257
6,602
1,681
33,243
0
L
Ao Kuang
getusum808
Ao Kuang
10,671
4,256
353
4,015
14,580
4,610
0
1,135
13,113
28,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
32,228
234
Minions Killed
186
9
Camps Cleared
6
926,809
Distance Traveled
925,424
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,095
561
83
5
0
274,278
0
W
Sun Wukong
12,916
718
52
3
3
352,211
4
W
Izanami
13,444
747
107
6
2
319,333
4
L
King Arthur
11,100
617
58
3
5
356,290
1
W
Kukulkan
11,499
639
75
4
4
255,265
0
L
Ao Kuang
11,033
613
45
3
1
294,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role