Player Matchup

Janus
Janus
ChipperClub
Janus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 131L
1,737 Elo+
Party 2
Bellona
Bellona
DHG Miner
Bellona
Level 26
God Stats
10W - 13L
1,630 SR
Queue Stats
14W - 16L
1,696 Elo+
Party 2
Aphrodite
Aphrodite
Echo9501
Aphrodite
Level 5
God Stats
8W - 8L
1,829 SR
Queue Stats
8W - 9L
1,923 Elo+
Party 2
Hercules
Hercules
SlayerOfNames1
Hercules
Level 128
God Stats
10W - 7L
1,285 SR
Queue Stats
119W - 83L
1,756 Elo+
Party 2
Neith
Neith
UwUplay
Neith
Level 25
God Stats
2W - 1L
1,905 SR
Queue Stats
52W - 33L
1,608 Elo+
Solo
Team Averages
Level 68
1,630 SR
1,744 Elo+

VS

Team Averages
Level 22
1,510 SR
1,488 Elo+
The Morrigan
The Morrigan
Mattyrocks
The Morrigan
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,539 Elo+
Party 1
Thanatos
Thanatos
MrJewinator
Thanatos
Level 41
God Stats
5W - 3L
1,548 SR
Queue Stats
13W - 14L
1,539 Elo+
Party 1
Bellona
Bellona
NinjaKiller403
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
PandaX26
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 3
Yemoja
Yemoja
cookiekiller94
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 28
12,646
903
26,353
10,414
3,863
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
DHG Miner
Bellona
18
7 / 6 / 24
11,193
800
11,309
15,051
14,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Echo9501
Aphrodite
16
3 / 4 / 24
10,192
728
3,312
8,099
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
19
16 / 3 / 20
12,405
886
16,938
20,845
18,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
UwUplay
Neith
19
6 / 3 / 22
11,730
838
16,577
12,547
6,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mattyrocks
The Morrigan
19
9 / 7 / 2
12,230
874
11,336
13,372
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MrJewinator
Thanatos
16
3 / 9 / 5
9,436
674
8,749
15,852
6,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 13 / 7
9,644
689
10,983
19,309
16,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
PandaX26
Hachiman
16
2 / 10 / 2
9,256
661
6,869
16,023
6,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 8 / 7
9,467
676
7,907
22,141
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
41
47
Kills
18
19
Deaths
47
118
Assists
23
Player
Kills
Deaths
Assists
KDA
W
15
3
28
9.67
W
Bellona
DHG Miner
Bellona
7
6
24
3.17
W
Aphrodite
Echo9501
Aphrodite
3
4
24
3.75
L
The Morrigan
Mattyrocks
The Morrigan
9
7
2
1.43
L
Thanatos
MrJewinator
Thanatos
3
9
5
0.61
L
2
13
7
0.42
L
Hachiman
PandaX26
Hachiman
2
10
2
0.3
W
Hercules
16
3
20
8.67
W
Neith
UwUplay
Neith
6
3
22
5.67
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,489
Damage
45,844
66,956
Taken
86,697
50,155
Mitigated
58,114
20,128
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,353
1,840
134
1,618
10,414
3,863
1,661
4,094
6,076
54,863
0
W
Bellona
DHG Miner
Bellona
11,309
4,415
440
630
15,051
14,528
75
3,978
10,947
0
42,396
W
Aphrodite
Echo9501
Aphrodite
3,312
700
4,955
3,160
8,099
6,844
210
2,794
5,237
5,582
0
L
The Morrigan
Mattyrocks
The Morrigan
11,336
1,964
0
1,160
13,372
5,748
0
3,677
9,319
34,686
0
L
Thanatos
MrJewinator
Thanatos
8,749
2,303
225
6,605
15,852
6,732
0
7,153
7,914
0
21,306
L
10,983
3,916
0
329
19,309
16,575
0
6,895
11,769
0
17,087
L
Hachiman
PandaX26
Hachiman
6,869
3,015
0
2,092
16,023
6,599
180
6,754
8,726
0
25,274
W
Hercules
16,938
3,766
0
5,711
20,845
18,301
734
4,443
16,142
8,674
23,852
W
Neith
UwUplay
Neith
16,577
5,605
0
3,480
12,547
6,619
3,778
3,646
8,773
0
57,314
L
7,907
1,896
1,440
4,773
22,141
22,460
0
6,934
14,592
20,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,166
Gold Earned
50,033
257
Minions Killed
143
0
Camps Cleared
0
1,515,273
Distance Traveled
1,155,739
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,646
903
92
7
0
335,170
1
W
Bellona
11,193
800
56
4
0
311,658
0
W
Aphrodite
10,192
728
3
0
0
302,745
0
L
The Morrigan
12,230
874
50
4
0
244,264
0
L
Thanatos
9,436
674
27
2
0
241,511
1
L
Bellona
9,644
689
9
1
0
233,489
0
L
Hachiman
9,256
661
38
3
0
209,172
1
W
Hercules
12,405
886
28
2
0
303,056
1
W
Neith
11,730
838
78
6
0
262,644
2
L
Yemoja
9,467
676
19
1
0
227,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role