Player Matchup

Skadi
Skadi
Benjamin
Skadi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
Greglee420
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,541 Elo+
Party 2
Nox
Nox
JohnniBoi
Nox
Level 139
God Stats
6W - 3L
1,644 SR
Queue Stats
91W - 84L
1,482 Elo+
Party 2
Mercury
Mercury
RMTinyHippo
Mercury
Level 58
God Stats
8W - 4L
1,562 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 2
Zeus
Zeus
SynOrushima
Zeus
Level 152
God Stats
4W - 0L
1,829 SR
Queue Stats
46W - 38L
1,500 Elo+
Solo
Team Averages
Level 119
1,607 SR
1,536 Elo+

VS

Team Averages
Level 116
1,575 SR
1,538 Elo+
Anubis
Anubis
ImTheAlphaMF
Anubis
Level 62
God Stats
182W - 160L
1,811 SR
Queue Stats
203W - 189L
1,802 Elo+
Solo
Sol
Sol
ItzShiverz
Sol
Level 115
God Stats
10W - 7L
1,488 SR
Queue Stats
154W - 146L
1,485 Elo+
Party 1
Ravana
Ravana
RYCON1134
Ravana
Level 129
God Stats
4W - 3L
1,302 SR
Queue Stats
303W - 286L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
Sup3rjesus
Sylvanus
Level 125
God Stats
51W - 42L
1,775 SR
Queue Stats
328W - 295L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
cuffie 07
Ne Zha
Level 149
God Stats
6W - 10L
1,500 SR
Queue Stats
203W - 215L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Benjamin
Skadi
20
16 / 3 / 6
16,903
676
25,706
24,160
7,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Greglee420
Sun Wukong
20
1 / 2 / 9
14,096
564
21,234
32,641
30,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
2 / 2 / 15
13,696
548
7,989
21,707
26,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
RMTinyHippo
Mercury
20
4 / 3 / 8
13,685
547
10,320
16,746
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 3
15,920
637
23,346
11,268
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 11 / 0
13,043
522
11,808
17,937
7,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 6 / 4
11,763
471
10,624
15,706
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
RYCON1134
Ravana
19
2 / 5 / 2
12,039
482
15,540
23,843
30,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Sup3rjesus
Sylvanus
19
3 / 3 / 6
11,957
478
12,991
19,926
16,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
cuffie 07
Ne Zha
16
4 / 10 / 3
10,671
427
9,544
30,285
23,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
35
Kills
12
12
Deaths
35
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Benjamin
Skadi
16
3
6
6.33
W
Sun Wukong
Greglee420
Sun Wukong
1
2
9
2.75
L
Anubis
3
11
0
0.27
L
0
6
4
0.33
W
2
2
15
4.75
W
Mercury
RMTinyHippo
Mercury
4
3
8
2.67
L
Ravana
RYCON1134
Ravana
2
5
2
0.6
L
Sylvanus
Sup3rjesus
Sylvanus
3
3
6
2
W
12
2
3
6.75
L
Ne Zha
cuffie 07
Ne Zha
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,595
Damage
60,507
106,522
Taken
107,697
76,620
Mitigated
84,304
39,906
Healing
27,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Benjamin
Skadi
25,706
12,763
0
10,817
24,160
7,394
7,540
11,111
11,777
0
160,633
W
Sun Wukong
Greglee420
Sun Wukong
21,234
5,628
0
14,473
32,641
30,150
350
9,404
21,857
0
89,895
L
Anubis
11,808
506
0
3,652
17,937
7,599
272
5,421
12,516
83,020
0
L
10,624
3,398
0
2,821
15,706
5,846
0
4,335
11,371
89,077
0
W
7,989
1,025
1,821
4,344
21,707
26,419
89
6,984
14,573
46,190
8,778
W
Mercury
RMTinyHippo
Mercury
10,320
3,735
0
5,736
16,746
7,170
207
4,461
11,984
0
101,715
L
Ravana
RYCON1134
Ravana
15,540
2,331
0
7,877
23,843
30,721
0
3,945
19,898
0
91,184
L
Sylvanus
Sup3rjesus
Sylvanus
12,991
2,764
1,114
7,619
19,926
16,896
1,098
7,110
12,108
83,506
23,586
W
23,346
1,621
0
2,715
11,268
5,487
3,835
3,353
7,756
121,777
6,304
L
Ne Zha
cuffie 07
Ne Zha
9,544
1,710
135
4,740
30,285
23,242
0
9,521
20,764
0
45,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,300
Gold Earned
59,473
785
Minions Killed
711
0
Camps Cleared
0
2,532,515
Distance Traveled
2,148,975
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,903
676
216
9
0
471,938
3
W
Sun Wukong
14,096
564
169
7
0
471,878
3
L
Anubis
13,043
522
152
6
0
410,912
2
L
Sol
11,763
471
160
6
0
435,908
2
W
Nox
13,696
548
64
3
0
466,155
5
W
Mercury
13,685
547
153
6
0
611,397
1
L
Ravana
12,039
482
192
8
0
423,978
3
L
Sylvanus
11,957
478
150
6
0
442,085
1
W
Zeus
15,920
637
183
7
0
511,147
11
L
Ne Zha
10,671
427
57
2
0
436,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role