Player Matchup

Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FMxSloth
Nox
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,554 Elo+
Solo
Cernunnos
Cernunnos
GlNGY
Cernunnos
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 74L
1,808 Elo+
Party 2
Ne Zha
Ne Zha
KickingMoas
Ne Zha
Level 38
God Stats
7W - 6L
1,500 SR
Queue Stats
97W - 51L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
PriamaTeiwaz
Amaterasu
Level 118
God Stats
4W - 2L
1,677 SR
Queue Stats
47W - 37L
1,667 Elo+
Solo
Team Averages
Level 90
1,535 SR
1,606 Elo+

VS

Team Averages
Level 88
1,504 SR
1,676 Elo+
Odin
Odin
Captain_Daddy18
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeputyCoolhand
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Nocturnalik
Anubis
Level 123
God Stats
3W - 2L
1,297 SR
Queue Stats
88W - 73L
1,668 Elo+
Solo
Neith
Neith
redGodx
Neith
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 40L
1,806 Elo+
Party 1
Atlas
Atlas
sizgodx
Atlas
Level 26
God Stats
2W - 2L
1,723 SR
Queue Stats
121W - 66L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 2
4,670
934
4,223
6,645
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
4,964
993
3,308
3,004
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GlNGY
Cernunnos
10
1 / 2 / 1
4,683
937
3,596
3,653
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
7
0 / 0 / 0
3,936
787
0
0
0
Amaterasu
PriamaTeiwaz
Amaterasu
8
0 / 2 / 1
4,477
895
2,357
6,196
3,678
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
4,859
972
3,037
4,224
3,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
DeputyCoolhand
Tsukuyomi
9
0 / 1 / 2
4,488
898
2,484
4,274
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
2 / 1 / 1
5,171
1,034
2,480
3,978
1,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
redGodx
Neith
11
1 / 0 / 1
4,949
990
4,880
4,637
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
sizgodx
Atlas
11
3 / 0 / 3
5,164
1,033
3,777
4,071
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
2
0.5
W
2
1
4
4
W
Tsukuyomi
DeputyCoolhand
Tsukuyomi
0
1
2
1
L
2
2
0
1
L
Cernunnos
GlNGY
Cernunnos
1
2
1
0.75
L
Ne Zha
0
0
0
0
W
Anubis
2
1
1
2.5
L
Amaterasu
PriamaTeiwaz
Amaterasu
0
2
1
0.25
W
Neith
redGodx
Neith
1
0
1
1.5
W
Atlas
sizgodx
Atlas
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
16,658
19,498
Taken
21,184
9,570
Mitigated
11,318
5,076
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,223
1,169
0
1,992
6,645
3,685
0
1,340
5,014
9,089
0
W
3,037
314
0
207
4,224
3,056
0
1,854
2,370
0
4,159
W
Tsukuyomi
DeputyCoolhand
Tsukuyomi
2,484
860
0
1,459
4,274
1,670
0
1,503
2,771
0
10,342
L
3,308
34
0
500
3,004
947
0
1,115
1,809
8,669
0
L
Cernunnos
GlNGY
Cernunnos
3,596
1,366
0
443
3,653
1,260
0
1,369
2,139
0
15,910
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
2,480
242
0
1,548
3,978
1,711
0
1,820
2,158
15,969
0
L
Amaterasu
PriamaTeiwaz
Amaterasu
2,357
1,044
169
1,972
6,196
3,678
0
1,998
3,963
0
7,941
W
Neith
redGodx
Neith
4,880
2,329
0
1,624
4,637
1,526
0
1,782
2,855
0
19,642
W
Atlas
sizgodx
Atlas
3,777
931
0
1,518
4,071
3,355
0
572
3,499
11,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,730
Gold Earned
24,631
62
Minions Killed
96
0
Camps Cleared
0
460,697
Distance Traveled
603,683
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,670
934
7
1
0
121,898
1
W
Odin
4,859
972
6
1
0
126,541
2
W
Tsukuyomi
4,488
898
12
2
0
125,636
0
L
Nox
4,964
993
9
2
0
123,993
1
L
Cernunnos
4,683
937
33
7
0
101,790
0
L
Ne Zha
3,936
787
0
0
0
0
0
W
Anubis
5,171
1,034
27
5
0
101,237
0
L
Amaterasu
4,477
895
13
3
0
113,016
2
W
Neith
4,949
990
39
8
0
124,451
1
W
Atlas
5,164
1,033
12
2
0
125,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role