Player Matchup

Danzaburou
Danzaburou
D4DEAD2
Danzaburou
Level 138
God Stats
13W - 6L
1,806 SR
Queue Stats
84W - 73L
1,686 Elo+
Party 2
Discordia
Discordia
GoldnFerret
Discordia
Level 65
God Stats
11W - 10L
1,846 SR
Queue Stats
47W - 41L
1,686 Elo+
Party 2
Atlas
Atlas
VertigoBomber
Atlas
Level 28
God Stats
14W - 7L
1,846 SR
Queue Stats
44W - 41L
1,827 Elo+
Party 2
Team Averages
Level 77
1,833 SR
1,733 Elo+

VS

Team Averages
Level 64
1,581 SR
1,493 Elo+
Chernobog
Chernobog
Dj6645
Chernobog
Level 24
God Stats
2W - 1L
1,742 SR
Queue Stats
7W - 10L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
KungFuBoozy
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 75L
1,381 Elo+
Party 1
Discordia
Discordia
WhyDaFkMyPPHard
Discordia
Level 108
God Stats
3W - 14L
1,500 SR
Queue Stats
322W - 331L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4DEAD2
Danzaburou
14
9 / 3 / 4
10,549
811
10,645
13,019
5,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
GoldnFerret
Discordia
14
3 / 3 / 8
9,283
714
9,097
10,411
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 10
10,135
780
7,860
13,503
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dj6645
Chernobog
10
1 / 8 / 4
8,013
616
3,983
12,249
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
KungFuBoozy
Jormungandr
12
4 / 4 / 3
8,857
681
11,581
11,486
7,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
WhyDaFkMyPPHard
Discordia
14
2 / 3 / 4
9,161
705
13,289
7,327
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
8
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D4DEAD2
Danzaburou
9
3
4
3.67
L
Chernobog
Dj6645
Chernobog
1
8
4
0.38
W
Discordia
GoldnFerret
Discordia
3
3
8
2.33
L
Jormungandr
KungFuBoozy
Jormungandr
4
4
3
1.38
W
3
2
10
4
L
Discordia
WhyDaFkMyPPHard
Discordia
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
28,853
36,933
Taken
31,062
23,748
Mitigated
14,416
15,641
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D4DEAD2
Danzaburou
10,645
5,221
0
4,542
13,019
5,754
2,127
9,073
3,881
0
43,841
L
Chernobog
Dj6645
Chernobog
3,983
2,868
192
1,509
12,249
4,605
0
6,718
5,531
0
15,446
W
Discordia
GoldnFerret
Discordia
9,097
62
0
4,600
10,411
4,124
384
7,143
3,174
34,468
0
L
Jormungandr
KungFuBoozy
Jormungandr
11,581
3,582
0
1,080
11,486
7,315
0
6,635
4,851
27,089
0
W
7,860
2,765
414
6,085
13,503
13,870
91
8,988
4,413
16,409
0
L
Discordia
WhyDaFkMyPPHard
Discordia
13,289
582
0
0
7,327
2,496
0
3,897
3,430
37,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
26,031
133
Minions Killed
125
6
Camps Cleared
5
761,258
Distance Traveled
713,540
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,549
811
75
6
5
247,413
4
L
Chernobog
8,013
616
27
2
2
209,710
2
W
Discordia
9,283
714
46
4
1
259,881
2
L
Jormungandr
8,857
681
41
3
0
240,523
0
W
Atlas
10,135
780
12
1
0
253,964
3
L
Discordia
9,161
705
57
4
3
263,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role