Player Matchup

Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ICE_C01D_K1LL3RS
Cthulhu
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,232 Elo+
Party 1
Fenrir
Fenrir
MrSxVt0WNx707
Fenrir
Level 46
God Stats
3W - 2L
1,715 SR
Queue Stats
85W - 107L
1,531 Elo+
Solo
Hel
Hel
PredaconWarlord
Hel
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 258L
1,240 Elo+
Solo
Ganesha
Ganesha
ShrmpGng
Ganesha
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 92L
1,232 Elo+
Party 1
Team Averages
Level 96
1,543 SR
1,347 Elo+

VS

Team Averages
Level 64
1,473 SR
1,360 Elo+
Set
Set
CorpusLignum
Set
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Juicysnax
Kukulkan
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
63W - 69L
1,419 Elo+
Solo
Bacchus
Bacchus
PianoSand666147
Bacchus
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
269W - 240L
1,050 Elo+
Solo
Nu Wa
Nu Wa
SUPERAROD11
Nu Wa
Level 42
God Stats
15W - 5L
1,365 SR
Queue Stats
348W - 380L
1,489 Elo+
Solo
Hel
Hel
dragoniea
Hel
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 5 / 1
9,141
762
5,416
11,089
9,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 8
7,840
653
11,279
15,130
5,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 9 / 5
8,036
670
9,342
22,796
16,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 6
8,446
704
4,720
8,626
3,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
ShrmpGng
Ganesha
16
1 / 6 / 8
8,862
739
10,000
18,378
21,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 14
8,799
733
5,761
8,954
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Juicysnax
Kukulkan
20
10 / 1 / 17
11,778
982
28,836
8,756
4,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
5 / 1 / 20
10,094
841
8,008
12,300
13,302
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 5 / 11
9,760
813
13,398
7,352
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 18
9,577
798
10,240
11,153
5,515
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
11
Kills
27
27
Deaths
11
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
5
1
1.1
W
2
3
14
3
L
0
5
8
0.8
W
Kukulkan
Juicysnax
Kukulkan
10
1
17
18.5
L
3
9
5
0.61
W
5
1
20
15
L
2
2
6
2.5
W
7
5
11
2.5
L
Ganesha
ShrmpGng
Ganesha
1
6
8
0.83
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
66,243
76,019
Taken
48,515
56,573
Mitigated
31,802
24,735
Healing
26,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,416
1,504
150
1,440
11,089
9,765
0
9,792
1,258
0
10,591
W
5,761
2,490
100
1,021
8,954
5,125
0
5,476
3,478
0
8,554
L
11,279
580
1,636
3,403
15,130
5,300
0
12,649
2,388
25,899
0
W
Kukulkan
Juicysnax
Kukulkan
28,836
3,077
2,460
2,288
8,756
4,402
937
4,094
4,662
64,135
0
L
9,342
1,881
1,435
3,848
22,796
16,227
0
17,490
5,045
562
14,345
W
8,008
1,045
1,275
1,768
12,300
13,302
556
4,888
7,412
14,467
0
L
4,720
1,685
4,953
3,604
8,626
3,510
0
6,589
1,955
18,523
0
W
13,398
3,711
2,236
372
7,352
3,458
2,035
4,544
2,808
24,026
0
L
Ganesha
ShrmpGng
Ganesha
10,000
503
1,821
2,445
18,378
21,771
0
13,962
4,337
30,495
0
W
10,240
746
8,835
6,468
11,153
5,515
757
7,394
3,759
17,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
50,008
110
Minions Killed
125
0
Camps Cleared
0
944,520
Distance Traveled
1,108,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,141
762
20
2
0
152,600
0
W
Set
8,799
733
0
0
0
205,937
0
L
Cthulhu
7,840
653
34
3
0
201,940
0
W
Kukulkan
11,778
982
86
7
0
230,609
0
L
Fenrir
8,036
670
14
1
0
204,510
0
W
Bacchus
10,094
841
11
1
0
238,763
0
L
Hel
8,446
704
41
3
0
186,633
0
W
Nu Wa
9,760
813
15
1
0
183,172
0
L
Ganesha
8,862
739
1
0
0
198,837
0
W
Hel
9,577
798
13
1
0
249,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role