Player Matchup

Tiamat
Tiamat
BendroHD
Tiamat
Level 142
God Stats
24W - 21L
1,168 SR
Queue Stats
340W - 268L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
NSK Vexnum
Gilgamesh
Level 146
God Stats
9W - 3L
1,819 SR
Queue Stats
260W - 235L
1,629 Elo+
Party 1
Geb
Geb
NitsuaHD
Geb
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
Rocky7540
Aphrodite
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
494W - 465L
1,560 Elo+
Solo
Medusa
Medusa
lma1991
Medusa
Level 157
God Stats
18W - 8L
1,500 SR
Queue Stats
1,096W - 1,160L
1,753 Elo+
Solo
Team Averages
Level 141
1,497 SR
1,575 Elo+

VS

Team Averages
Level 100
1,500 SR
1,426 Elo+
Discordia
Discordia
AcheloisD
Discordia
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 6L
1,261 Elo+
Party 2
Chang'e
Chang'e
MrPPiza
Chang'e
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Solo
Ravana
Ravana
TheCanadianFool
Ravana
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,261 Elo+
Party 2
Horus
Horus
ToxicMonkey1
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,500 Elo+
Solo
Loki
Loki
nova9855
Loki
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 207L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BendroHD
Tiamat
20
13 / 3 / 14
18,307
1,220
39,330
14,787
9,548
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
NSK Vexnum
Gilgamesh
20
5 / 4 / 20
17,387
1,159
20,865
24,632
32,058
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 4 / 27
15,771
1,051
15,808
19,826
28,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Rocky7540
Aphrodite
20
6 / 4 / 17
15,802
1,053
26,475
25,458
20,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
lma1991
Medusa
20
8 / 0 / 12
16,432
1,095
26,280
9,060
4,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcheloisD
Discordia
20
4 / 5 / 11
16,377
1,092
28,976
18,861
6,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
MrPPiza
Chang'e
20
2 / 9 / 8
15,133
1,009
16,350
34,829
16,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 9 / 8
15,441
1,029
13,816
36,721
27,090
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 0 / 7
14,653
977
9,394
13,141
16,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
20
1 / 10 / 8
15,126
1,008
18,837
28,593
9,768
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
57
33
Kills
15
15
Deaths
33
90
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
AcheloisD
Discordia
4
5
11
1.9
W
Tiamat
BendroHD
Tiamat
13
3
14
6.67
L
Chang'e
MrPPiza
Chang'e
2
9
8
0.67
W
Gilgamesh
NSK Vexnum
Gilgamesh
5
4
20
3.75
W
1
4
27
3.63
W
Aphrodite
Rocky7540
Aphrodite
6
4
17
3.63
L
4
9
8
0.89
L
4
0
7
7.5
W
Medusa
lma1991
Medusa
8
0
12
14
L
Loki
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,758
Damage
87,373
93,763
Taken
132,145
95,227
Mitigated
76,914
24,724
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AcheloisD
Discordia
28,976
3,306
422
2,311
18,861
6,911
0
10,337
8,325
61,728
0
W
Tiamat
BendroHD
Tiamat
39,330
2,716
0
3,044
14,787
9,548
0
7,327
7,460
84,249
0
L
Chang'e
MrPPiza
Chang'e
16,350
1,242
6,694
8,581
34,829
16,950
0
24,694
9,769
50,617
0
W
Gilgamesh
NSK Vexnum
Gilgamesh
20,865
3,396
0
1,294
24,632
32,058
0
10,533
14,099
10,606
30,162
W
15,808
395
0
79
19,826
28,343
0
8,638
11,132
27,144
0
W
Aphrodite
Rocky7540
Aphrodite
26,475
3,626
6,970
13,303
25,458
20,762
0
14,630
10,640
46,040
0
L
13,816
2,756
0
1,288
36,721
27,090
0
23,590
12,742
206
29,548
L
9,394
3,341
1,551
4,522
13,141
16,195
0
7,773
5,044
0
19,673
W
Medusa
lma1991
Medusa
26,280
8,172
0
34
9,060
4,516
0
4,404
4,656
0
53,433
L
Loki
18,837
4,285
0
1,197
28,593
9,768
0
17,996
10,398
0
48,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,699
Gold Earned
76,730
292
Minions Killed
266
7
Camps Cleared
14
1,501,432
Distance Traveled
1,375,089
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
16,377
1,092
71
5
0
278,704
0
W
Tiamat
18,307
1,220
111
7
3
292,064
0
L
Chang'e
15,133
1,009
105
7
1
279,233
0
W
Gilgamesh
17,387
1,159
42
3
1
312,098
0
W
Geb
15,771
1,051
24
2
0
305,528
0
W
Aphrodite
15,802
1,053
45
3
1
277,752
0
L
Ravana
15,441
1,029
32
2
2
299,188
0
L
Horus
14,653
977
22
1
0
204,352
2
W
Medusa
16,432
1,095
70
5
2
313,990
0
L
Loki
15,126
1,008
36
2
11
313,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role