Player Matchup

Thor
Thor
JUANPA_AZ_CR
Thor
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Party 1
Ares
Ares
PanaTico09
Ares
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 28L
1,486 Elo+
Party 1
He Bo
He Bo
WinnieCR
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,486 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,486 Elo+

VS

Team Averages
Level 59
1,734 SR
1,931 Elo+
Tiamat
Tiamat
Citykingwill
Tiamat
Level 84
God Stats
6W - 5L
1,615 SR
Queue Stats
456W - 232L
1,854 Elo+
Party 2
Ymir
Ymir
Faneto1234
Ymir
Level 29
God Stats
90W - 33L
1,813 SR
Queue Stats
283W - 135L
1,961 Elo+
Party 2
Danzaburou
Danzaburou
ashilly
Danzaburou
Level 65
God Stats
16W - 1L
1,775 SR
Queue Stats
95W - 33L
1,977 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 3
10,578
661
3,534
14,056
5,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 9
10,540
659
12,491
20,795
27,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
WinnieCR
He Bo
16
7 / 7 / 4
11,618
726
17,420
13,534
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
8 / 0 / 9
13,380
836
14,263
8,561
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 6 / 11
12,529
783
12,761
17,712
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ashilly
Danzaburou
17
8 / 6 / 11
12,627
789
14,916
14,049
5,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
21
21
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
0
9
12.5
W
5
6
11
1.75
L
3
10
3
0.45
L
2
4
9
1.63
L
He Bo
WinnieCR
He Bo
7
7
4
1.29
W
Danzaburou
ashilly
Danzaburou
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,445
Damage
41,940
48,385
Taken
40,322
37,540
Mitigated
24,233
3,108
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,263
1,992
0
2,887
8,561
8,890
912
5,708
2,498
50,732
0
W
12,761
1,948
376
4,050
17,712
10,289
0
13,953
2,965
25,577
0
L
3,534
187
0
0
14,056
5,276
0
6,261
7,795
0
22,915
L
12,491
413
119
1,941
20,795
27,215
0
12,755
8,040
27,499
0
L
He Bo
WinnieCR
He Bo
17,420
1,347
0
1,048
13,534
5,049
209
8,191
5,343
47,315
0
W
Danzaburou
ashilly
Danzaburou
14,916
8,702
0
3,308
14,049
5,054
1,644
9,061
4,351
0
53,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
38,536
159
Minions Killed
171
6
Camps Cleared
9
753,732
Distance Traveled
793,762
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,380
836
67
4
3
256,021
5
W
Ymir
12,529
783
28
2
3
262,003
2
L
Thor
10,578
661
47
3
0
235,821
3
L
Ares
10,540
659
29
2
4
286,951
5
L
He Bo
11,618
726
83
5
2
230,960
1
W
Danzaburou
12,627
789
76
5
3
275,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role