Player Matchup

Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Ch0debagJones
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,150 Elo+
Party 1
Sun Wukong
Sun Wukong
Cheeky Munkey23
Sun Wukong
Level 89
God Stats
0W - 1L
1,369 SR
Queue Stats
19W - 16L
1,643 Elo+
Party 1
Terra
Terra
HitherHaddok32
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
jrmaddog2018
Fenrir
Level 44
God Stats
6W - 4L
1,807 SR
Queue Stats
13W - 11L
1,611 Elo+
Party 1
Team Averages
Level 64
1,535 SR
1,481 Elo+

VS

Team Averages
Level 82
1,616 SR
1,482 Elo+
Hou Yi
Hou Yi
AnbuVic
Hou Yi
Level 153
God Stats
2W - 1L
1,746 SR
Queue Stats
212W - 221L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
Thy Reina
Nu Wa
Level 67
God Stats
4W - 6L
1,263 SR
Queue Stats
8W - 19L
1,500 Elo+
Solo
Ymir
Ymir
mmcdonagh15
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,375 Elo+
Party 2
Zeus
Zeus
ogmutt
Zeus
Level 58
God Stats
11W - 7L
1,920 SR
Queue Stats
144W - 107L
1,596 Elo+
Party 2
Terra
Terra
th3m3anb3an
Terra
Level 28
God Stats
5W - 5L
1,649 SR
Queue Stats
219W - 194L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
5 / 4 / 4
11,775
785
16,425
14,025
6,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Ch0debagJones
Discordia
17
1 / 8 / 3
10,173
678
6,622
13,122
10,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Cheeky Munkey23
Sun Wukong
17
2 / 5 / 6
10,836
722
11,070
18,984
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 5 / 4
10,124
675
3,320
17,416
23,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
9 / 7 / 2
12,348
823
9,454
16,219
7,182
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AnbuVic
Hou Yi
20
20 / 4 / 6
13,441
896
28,287
16,782
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Thy Reina
Nu Wa
18
3 / 2 / 11
11,368
758
14,852
11,656
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 17
11,461
764
8,355
17,671
25,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
ogmutt
Zeus
17
2 / 5 / 6
11,027
735
13,312
8,906
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 3 / 17
11,856
790
5,240
16,184
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
17
Kills
29
29
Deaths
17
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
4
4
1.75
W
Hou Yi
AnbuVic
Hou Yi
20
4
6
5.75
L
Discordia
Ch0debagJones
Discordia
1
8
3
0.31
L
Sun Wukong
Cheeky Munkey23
Sun Wukong
2
5
6
1
L
0
5
4
0.4
W
Nu Wa
Thy Reina
Nu Wa
3
2
11
4.25
L
Fenrir
9
7
2
1.43
W
1
3
17
3.17
W
Zeus
ogmutt
Zeus
2
5
6
1
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,891
Damage
70,046
79,766
Taken
71,199
65,283
Mitigated
60,908
6,918
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,425
5,351
0
562
14,025
6,710
1,993
6,832
7,027
0
57,952
W
Hou Yi
AnbuVic
Hou Yi
28,287
16,133
0
4,740
16,782
8,084
2,134
2,400
14,098
0
54,851
L
Discordia
Ch0debagJones
Discordia
6,622
828
0
0
13,122
10,901
536
6,384
6,712
22,854
0
L
Sun Wukong
Cheeky Munkey23
Sun Wukong
11,070
2,419
153
2,149
18,984
17,353
0
12,183
6,514
0
29,990
L
3,320
151
305
1,509
17,416
23,137
174
8,041
9,269
14,738
0
W
Nu Wa
Thy Reina
Nu Wa
14,852
4,129
122
3,538
11,656
4,146
2,403
2,077
9,415
57,639
0
L
Fenrir
9,454
1,960
158
2,082
16,219
7,182
288
7,602
8,485
0
37,333
W
8,355
1,196
1,199
2,699
17,671
25,143
313
3,578
13,943
22,798
0
W
Zeus
ogmutt
Zeus
13,312
826
0
391
8,906
3,192
946
762
8,101
46,396
0
W
5,240
429
2,806
3,730
16,184
20,343
601
1,125
14,797
14,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
59,153
231
Minions Killed
244
0
Camps Cleared
0
1,433,198
Distance Traveled
1,413,811
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,775
785
102
7
0
291,443
7
W
Hou Yi
13,441
896
57
4
0
266,946
1
L
Discordia
10,173
678
39
3
0
219,773
0
L
Sun Wukong
10,836
722
34
2
0
329,488
0
L
Terra
10,124
675
12
1
0
281,262
0
W
Nu Wa
11,368
758
72
5
0
274,416
2
L
Fenrir
12,348
823
44
3
0
311,232
0
W
Ymir
11,461
764
25
2
0
280,923
2
W
Zeus
11,027
735
66
4
0
276,975
0
W
Terra
11,856
790
24
2
0
314,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role