Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bazanta06
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Odin
Odin
Reinols28
Odin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,167 Elo+
Party 2
Scylla
Scylla
grockerdiaz2015p
Scylla
Level 89
God Stats
6W - 6L
1,494 SR
Queue Stats
19W - 17L
1,248 Elo+
Solo
Team Averages
Level 112
1,499 SR
1,383 Elo+

VS

Team Averages
Level 96
1,478 SR
1,531 Elo+
Neith
Neith
Alemp
Neith
Level 160
God Stats
9W - 2L
1,512 SR
Queue Stats
93W - 10L
1,787 Elo+
Solo
Loki
Loki
Ferpilibauti
Loki
Level 89
God Stats
2W - 3L
1,378 SR
Queue Stats
3W - 5L
1,522 Elo+
Party 1
Osiris
Osiris
Sinkkra_
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tomissei212
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,452 Elo+
Party 1
Atlas
Atlas
handro04
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 2 / 9
9,410
941
10,214
9,081
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
 
Charybdis
16
6 / 1 / 11
8,842
884
10,176
7,821
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Bazanta06
Zhong Kui
16
4 / 2 / 10
8,676
868
9,131
7,909
4,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
13
3 / 6 / 3
7,721
772
5,259
11,435
9,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 2 / 7
9,404
940
11,657
7,263
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alemp
Neith
17
10 / 1 / 2
9,509
951
12,884
9,703
3,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 4 / 4
7,151
715
3,950
8,079
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Sinkkra_
Osiris
13
1 / 7 / 4
7,142
714
5,996
12,258
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Tomissei212
Cu Chulainn
13
1 / 7 / 3
7,132
713
6,078
12,467
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
handro04
Atlas
14
1 / 6 / 5
7,851
785
5,545
11,740
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
25
Kills
13
13
Deaths
25
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
9
5.25
W
Charybdis
 
Charybdis
6
1
11
11.5
L
Neith
Alemp
Neith
10
1
2
11
W
Zhong Kui
Bazanta06
Zhong Kui
4
2
10
4.5
L
0
4
4
0.5
W
Odin
3
6
3
0.75
L
Osiris
Sinkkra_
Osiris
1
7
4
0.43
L
Cu Chulainn
Tomissei212
Cu Chulainn
1
7
3
0.36
W
6
2
7
4.75
L
Atlas
handro04
Atlas
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,437
Damage
34,453
43,509
Taken
54,247
22,725
Mitigated
31,453
12,090
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,214
8,385
0
1,793
9,081
3,266
968
388
8,330
0
30,260
W
Charybdis
 
Charybdis
10,176
5,296
0
3,546
7,821
2,819
1,452
2,157
5,635
0
28,737
L
Neith
Alemp
Neith
12,884
5,896
0
2,797
9,703
3,396
490
5,215
4,488
0
40,614
W
Zhong Kui
Bazanta06
Zhong Kui
9,131
870
0
4,104
7,909
4,569
0
930
6,869
29,762
0
L
3,950
745
0
308
8,079
2,744
0
3,071
5,008
0
20,948
W
Odin
5,259
1,470
143
1,332
11,435
9,613
0
1,938
9,184
0
16,948
L
Osiris
Sinkkra_
Osiris
5,996
1,526
0
1,484
12,258
12,177
0
4,077
8,181
0
7,222
L
Cu Chulainn
Tomissei212
Cu Chulainn
6,078
1,901
0
2,123
12,467
8,025
0
4,793
7,674
0
15,393
W
11,657
1,772
84
1,088
7,263
2,458
376
132
7,131
39,967
0
L
Atlas
handro04
Atlas
5,545
1,218
0
384
11,740
5,111
0
3,632
8,108
22,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
38,785
239
Minions Killed
192
0
Camps Cleared
0
1,073,401
Distance Traveled
1,059,645
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,410
941
48
5
0
215,361
1
W
Charybdis
8,842
884
42
4
0
206,938
3
L
Neith
9,509
951
76
8
0
219,523
2
W
Zhong Kui
8,676
868
53
5
0
229,619
2
L
Loki
7,151
715
35
4
0
219,056
6
W
Odin
7,721
772
21
2
0
218,612
2
L
Osiris
7,142
714
6
1
0
218,711
1
L
Cu Chulainn
7,132
713
32
3
0
209,943
0
W
Scylla
9,404
940
75
8
0
202,871
2
L
Atlas
7,851
785
43
4
0
192,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role