Player Matchup

Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
ArthurV4704
Cerberus
Bronze III
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 22L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
BlazenMan1321
Zhong Kui
Bronze III
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 74L
1,501 MMR
Solo
Loki
Loki
Bronze III
Conyerkillss
Loki
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Uniicorn Daddy
Khepri
Bronze III
Level 136
God Stats
30W - 23L
1,732 SR
Queue Stats
210W - 216L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,546 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,508 SR
1,501 MMR
Artemis
Artemis
Silver I
Barbler57
Artemis
Silver I
Level 128
God Stats
32W - 27L
1,538 SR
Queue Stats
462W - 461L
1,505 MMR
Solo
Achilles
Achilles
Bronze III
C4MpB3LLto3
Achilles
Bronze III
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
122W - 113L
1,500 MMR
Solo
Thor
Thor
Bronze III
Its x Luther
Thor
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 MMR
Solo
Hades
Hades
Bronze III
RYAN_BUNNUN
Hades
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Z_Chance-_-
Sun Wukong
Bronze III
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 40L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
1 / 3 / 7
13,243
509
15,554
17,872
7,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
ArthurV4704
Cerberus
20
4 / 0 / 10
14,181
545
20,470
28,167
33,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
BlazenMan1321
Zhong Kui
18
4 / 7 / 7
12,501
481
26,122
23,266
20,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 7 / 8
14,696
565
12,595
17,108
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 11
13,089
503
6,978
21,090
26,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaScyllaGebArtio

VS

Bans
MulanAtlasBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barbler57
Artemis
20
1 / 4 / 8
13,560
522
24,343
23,066
9,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
C4MpB3LLto3
Achilles
16
0 / 4 / 9
10,551
406
6,839
29,536
25,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 6 / 6
12,329
474
11,572
21,620
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 3 / 2
13,907
535
14,685
21,199
16,213
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Z_Chance-_-
Sun Wukong
20
4 / 4 / 3
13,343
513
17,045
30,480
20,100
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
21
Kills
19
19
Deaths
21
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
3
7
1.5
W
Cerberus
ArthurV4704
Cerberus
4
0
10
9
L
Artemis
Barbler57
Artemis
1
4
8
1.25
W
Zhong Kui
BlazenMan1321
Zhong Kui
4
7
7
1.07
L
Achilles
C4MpB3LLto3
Achilles
0
4
9
1.13
W
8
7
8
1.71
L
5
6
6
1.33
L
9
3
2
3.33
W
4
2
11
4.75
L
Sun Wukong
Z_Chance-_-
Sun Wukong
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,719
Damage
74,484
107,503
Taken
125,901
95,016
Mitigated
78,840
36,670
Healing
44,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,554
6,877
0
2,544
17,872
7,638
4,581
0
17,872
0
120,267
W
Cerberus
ArthurV4704
Cerberus
20,470
1,384
1,302
14,238
28,167
33,305
478
2,599
25,568
100,947
0
L
Artemis
Barbler57
Artemis
24,343
14,807
0
11,230
23,066
9,026
1,678
6,887
15,941
0
124,969
W
Zhong Kui
BlazenMan1321
Zhong Kui
26,122
3,133
0
6,568
23,266
20,008
1,818
8,114
15,152
94,233
0
L
Achilles
C4MpB3LLto3
Achilles
6,839
1,530
1,115
3,809
29,536
25,960
166
14,405
14,245
535
42,930
W
12,595
2,617
0
4,964
17,108
7,372
1,935
1,942
15,166
0
78,330
L
11,572
3,044
0
7,738
21,620
7,541
354
9,177
12,206
0
88,065
L
14,685
536
1,307
9,703
21,199
16,213
1,044
8,666
12,382
117,719
0
W
6,978
692
1,244
5,810
21,090
26,693
300
3,118
17,972
27,781
0
L
Sun Wukong
Z_Chance-_-
Sun Wukong
17,045
4,698
0
9,121
30,480
20,100
0
17,803
11,549
0
106,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,710
Gold Earned
63,690
662
Minions Killed
697
0
Camps Cleared
0
2,456,236
Distance Traveled
2,366,081
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,243
509
183
7
0
486,415
4
W
Cerberus
14,181
545
222
9
0
495,011
9
L
Artemis
13,560
522
188
7
0
440,032
9
W
Zhong Kui
12,501
481
123
5
0
434,346
9
L
Achilles
10,551
406
59
2
0
513,861
10
W
Loki
14,696
565
104
4
0
525,917
7
L
Thor
12,329
474
121
5
0
454,671
4
L
Hades
13,907
535
181
7
0
483,728
2
W
Khepri
13,089
503
30
1
0
514,547
7
L
Sun Wukong
13,343
513
148
6
0
473,789
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role