Player Matchup

Artio
Artio
Silver II
Toxicmen100
Artio
Silver II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,628 MMR
Party 1
Hel
Hel
Silver II
infernal9898
Hel
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,628 MMR
Party 1
Bastet
Bastet
Silver II
nic_olas123
Bastet
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,628 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,500 SR
1,628 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,615 SR
1,493 MMR
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Pat_effin_Morita
Thoth
Silver I
Level 128
God Stats
0W - 2L
1,715 SR
Queue Stats
174W - 205L
1,490 MMR
Party 2
Vamana
Vamana
Silver I
thekidwillwin
Vamana
Silver I
Level 126
God Stats
109W - 79L
1,629 SR
Queue Stats
175W - 199L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
9,230
659
11,497
24,363
27,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 9
10,799
771
15,921
13,343
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
15
10 / 2 / 4
10,941
782
13,642
14,114
5,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ZeusAchillesDanzaburouChaacGilgamesh

VS

Bans
GebCharybdisBaron SamediMulanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 4 / 5
9,229
659
13,478
18,663
15,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 9 / 4
8,547
611
7,702
12,733
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 1
9,371
669
14,117
14,194
8,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
5
0.88
L
1
9
4
0.33
W
1
3
12
2.33
W
5
1
9
9.5
W
Bastet
10
2
4
6
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,060
Damage
35,297
51,820
Taken
45,590
39,739
Mitigated
27,578
25,356
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,478
4,980
665
3,271
18,663
15,649
0
10,787
7,239
31,009
0
L
7,702
875
0
671
12,733
3,439
0
6,218
6,332
23,663
1,530
W
11,497
596
2,179
6,402
24,363
27,606
126
10,494
13,869
16,601
0
W
15,921
896
7,879
6,383
13,343
6,283
369
5,593
7,750
59,058
0
W
Bastet
13,642
1,471
346
2,167
14,114
5,850
749
5,011
9,103
0
29,091
L
14,117
7,857
0
2,657
14,194
8,490
32
9,549
4,161
0
30,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
27,147
151
Minions Killed
118
8
Camps Cleared
4
844,430
Distance Traveled
711,866
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,229
659
47
3
1
244,012
4
L
Thoth
8,547
611
40
3
2
205,591
2
W
Artio
9,230
659
11
1
1
279,081
2
W
Hel
10,799
771
106
8
4
281,462
5
W
Bastet
10,941
782
34
2
3
283,887
2
L
Vamana
9,371
669
31
2
1
262,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role