Player Matchup

Anhur
Anhur
B0bLeeSw4ggcr
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,523 Elo+
Solo
Osiris
Osiris
GlRR
Osiris
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
71W - 56L
1,726 Elo+
Party 2
Ra
Ra
IYushaaI
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,650 Elo+
Solo
Ne Zha
Ne Zha
SpartanRiot5057
Ne Zha
Level 48
God Stats
10W - 15L
1,276 SR
Queue Stats
247W - 271L
1,396 Elo+
Solo
Jormungandr
Jormungandr
infomarko
Jormungandr
Level 17
God Stats
1W - 2L
1,401 SR
Queue Stats
3W - 7L
1,603 Elo+
Party 2
Team Averages
Level 46
1,392 SR
1,579 Elo+

VS

Team Averages
Level 67
1,548 SR
1,562 Elo+
Ah Puch
Ah Puch
KrazyKuz1250
Ah Puch
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 80L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
NukeSnipman
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,800 Elo+
Party 3
Mulan
Mulan
TrueWasian
Mulan
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
59W - 49L
1,442 Elo+
Party 1
Izanami
Izanami
arsenalation
Izanami
Level 66
God Stats
2W - 2L
1,740 SR
Queue Stats
4W - 7L
1,541 Elo+
Party 3
Freya
Freya
fantasticmic
Freya
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
7,823
652
2,731
13,492
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
GlRR
Osiris
16
8 / 8 / 4
9,637
803
14,195
14,777
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 2
7,680
640
5,629
8,208
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 1 / 8
9,961
830
12,163
12,250
9,114
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
infomarko
Jormungandr
14
0 / 7 / 6
7,595
633
5,770
17,304
13,168
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KrazyKuz1250
Ah Puch
17
7 / 2 / 13
9,982
832
14,980
9,904
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
4 / 6 / 10
8,743
729
7,279
10,326
3,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
11 / 1 / 14
10,681
890
15,496
15,163
8,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
arsenalation
Izanami
17
4 / 3 / 13
9,642
804
13,081
11,330
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 5
10,190
849
6,792
9,953
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
15
Kills
33
33
Deaths
15
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Osiris
GlRR
Osiris
8
8
4
1.25
L
0
7
2
0.14
W
Ah Puch
KrazyKuz1250
Ah Puch
7
2
13
6.75
W
Ne Zha
4
6
10
1.5
L
6
1
8
10
W
Mulan
11
1
14
18
W
Izanami
arsenalation
Izanami
4
3
13
3.5
W
7
3
5
3.17
L
Jormungandr
infomarko
Jormungandr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
57,628
66,031
Taken
56,676
40,585
Mitigated
24,123
8,100
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,731
1,060
34
1,000
13,492
4,222
0
4,050
9,442
0
5,949
L
Osiris
GlRR
Osiris
14,195
4,597
0
262
14,777
11,129
0
5,248
9,529
0
29,659
L
5,629
133
1,215
814
8,208
2,952
0
2,608
5,600
31,219
0
W
Ah Puch
KrazyKuz1250
Ah Puch
14,980
545
0
4,707
9,904
3,917
87
2,533
7,371
48,294
0
W
Ne Zha
7,279
1,373
0
1,033
10,326
3,982
0
1,882
8,444
0
15,569
L
12,163
1,233
0
2,699
12,250
9,114
0
3,478
8,772
0
37,635
W
Mulan
15,496
2,024
696
4,397
15,163
8,567
68
4,429
10,734
0
42,635
W
Izanami
arsenalation
Izanami
13,081
6,785
0
1,720
11,330
3,740
1,781
2,205
9,125
0
34,399
W
6,792
2,541
0
3,889
9,953
3,917
144
350
9,603
36,118
0
L
Jormungandr
infomarko
Jormungandr
5,770
2,092
0
2,076
17,304
13,168
0
6,388
10,916
13,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
49,238
181
Minions Killed
256
0
Camps Cleared
0
1,126,807
Distance Traveled
1,254,180
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,823
652
9
1
0
201,296
0
L
Osiris
9,637
803
31
3
0
224,077
0
L
Ra
7,680
640
55
5
0
240,969
0
W
Ah Puch
9,982
832
69
6
0
238,780
0
W
Ne Zha
8,743
729
16
1
0
234,888
3
L
Ne Zha
9,961
830
41
3
0
261,150
0
W
Mulan
10,681
890
52
4
0
282,716
1
W
Izanami
9,642
804
59
5
0
238,897
2
W
Freya
10,190
849
60
5
0
258,899
1
L
Jormungandr
7,595
633
45
4
0
199,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role