Player Matchup

Xing Tian
Xing Tian
ALB3RT1K1NG
Xing Tian
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 85L
1,257 Elo+
Party 3
Achilles
Achilles
LCBRAVOC
Achilles
Level 63
God Stats
2W - 1L
1,191 SR
Queue Stats
103W - 113L
1,449 Elo+
Party 1
Fenrir
Fenrir
Nacho_Aldana01
Fenrir
Level 101
God Stats
6W - 7L
1,632 SR
Queue Stats
93W - 94L
1,379 Elo+
Party 1
Skadi
Skadi
Tanqsam13
Skadi
Level 68
God Stats
102W - 105L
1,446 SR
Queue Stats
107W - 113L
1,365 Elo+
Party 3
Ra
Ra
TheCEUP
Ra
Level 87
God Stats
8W - 1L
1,500 SR
Queue Stats
70W - 75L
1,401 Elo+
Party 1
Team Averages
Level 80
1,454 SR
1,370 Elo+

VS

Team Averages
Level 64
1,469 SR
1,556 Elo+
Neith
Neith
AddieVenture
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Lunific
The Morrigan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,491 Elo+
Solo
Ares
Ares
UrShadyNeighbor
Ares
Level 48
God Stats
4W - 7L
1,751 SR
Queue Stats
49W - 53L
1,716 Elo+
Party 2
Awilix
Awilix
savajudah555
Awilix
Level 101
God Stats
6W - 7L
1,096 SR
Queue Stats
461W - 457L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
silent_death957
Sun Wukong
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 24L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALB3RT1K1NG
Xing Tian
11
2 / 1 / 7
8,368
492
4,151
10,655
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
LCBRAVOC
Achilles
15
2 / 2 / 6
9,399
553
8,060
11,108
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
10 / 4 / 3
10,776
634
11,150
13,971
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Tanqsam13
Skadi
17
13 / 4 / 2
11,310
665
19,577
12,936
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 1
9,462
557
6,263
8,060
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,378
375
2,008
8,864
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
Lunific
The Morrigan
15
1 / 3 / 3
8,948
526
6,055
8,993
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 7 / 1
7,708
453
7,019
17,956
12,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
16
8 / 5 / 1
10,250
603
10,092
14,477
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
silent_death957
Sun Wukong
13
0 / 9 / 3
7,525
443
3,864
15,524
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
30
Kills
12
14
Deaths
31
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ALB3RT1K1NG
Xing Tian
2
1
7
5.5
L
0
7
1
0.07
W
Achilles
LCBRAVOC
Achilles
2
2
6
2.5
L
The Morrigan
Lunific
The Morrigan
1
3
3
0.83
W
10
4
3
2.88
W
Skadi
Tanqsam13
Skadi
13
4
2
3.5
W
3
3
1
1.17
L
3
7
1
0.5
L
Awilix
8
5
1
1.7
L
Sun Wukong
silent_death957
Sun Wukong
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,201
Damage
29,038
56,730
Taken
65,814
30,789
Mitigated
31,336
20,321
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ALB3RT1K1NG
Xing Tian
4,151
664
110
4,195
10,655
5,508
658
2,365
8,290
25,961
0
L
2,008
1,009
0
756
8,864
2,438
0
1,892
6,972
0
16,263
W
Achilles
LCBRAVOC
Achilles
8,060
1,859
0
1,856
11,108
12,003
729
0
11,108
0
45,971
L
The Morrigan
Lunific
The Morrigan
6,055
762
0
2,765
8,993
3,104
636
4,272
4,679
56,546
1,980
W
11,150
2,604
0
5,196
13,971
5,669
2,893
1,768
12,127
0
53,930
W
Skadi
Tanqsam13
Skadi
19,577
13,392
35
5,634
12,936
4,347
8,137
3,884
9,038
0
85,223
W
6,263
613
1,090
2,205
8,060
3,262
1,686
3,853
3,815
60,735
1,454
L
7,019
361
1,065
2,081
17,956
12,423
0
2,010
15,946
26,440
0
L
Awilix
10,092
4,584
0
1,551
14,477
5,535
0
2,056
12,249
0
58,512
L
Sun Wukong
silent_death957
Sun Wukong
3,864
1,166
72
3,643
15,524
7,836
637
0
14,824
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
40,809
455
Minions Killed
347
0
Camps Cleared
0
1,554,206
Distance Traveled
1,508,842
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,368
492
34
2
0
244,008
1
L
Neith
6,378
375
36
2
0
258,566
2
W
Achilles
9,399
553
80
5
0
318,128
0
L
The Morrigan
8,948
526
118
7
0
298,926
1
W
Fenrir
10,776
634
102
6
0
375,243
4
W
Skadi
11,310
665
130
8
0
298,101
2
W
Ra
9,462
557
109
6
0
318,726
3
L
Ares
7,708
453
32
2
0
309,234
5
L
Awilix
10,250
603
99
6
0
350,927
0
L
Sun Wukong
7,525
443
62
4
0
291,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role