Player Matchup

Sol
Sol
Feli7
Sol
Level 121
God Stats
6W - 1L
1,456 SR
Queue Stats
109W - 130L
1,395 Elo+
Solo
King Arthur
King Arthur
Frasier4
King Arthur
Level 108
God Stats
6W - 6L
1,590 SR
Queue Stats
62W - 76L
1,365 Elo+
Party 2
Sobek
Sobek
GodOnlyFearsMe
Sobek
Level 70
God Stats
5W - 15L
1,315 SR
Queue Stats
56W - 82L
1,319 Elo+
Party 2
Team Averages
Level 100
1,454 SR
1,360 Elo+

VS

Team Averages
Level 48
1,532 SR
1,401 Elo+
Hercules
Hercules
Comoko
Hercules
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 55L
1,552 Elo+
Party 1
Poseidon
Poseidon
OutRatted
Poseidon
Level 4
God Stats
5W - 4L
1,603 SR
Queue Stats
5W - 4L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
lexhidal
Cliodhna
Level 35
God Stats
1W - 1L
1,492 SR
Queue Stats
9W - 15L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Feli7
Sol
16
12 / 3 / 3
11,612
968
22,236
15,106
5,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Frasier4
King Arthur
11
0 / 3 / 9
8,876
740
7,955
17,415
12,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 0 / 8
9,168
764
5,184
13,960
16,096
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Comoko
Hercules
13
5 / 4 / 0
9,325
777
16,845
21,768
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
OutRatted
Poseidon
12
1 / 4 / 2
7,641
637
7,535
7,142
2,140
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
lexhidal
Cliodhna
11
0 / 7 / 3
7,382
615
6,135
14,241
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
6
6
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Comoko
Hercules
5
4
0
1.25
W
Sol
Feli7
Sol
12
3
3
4.5
W
King Arthur
Frasier4
King Arthur
0
3
9
1.5
W
3
0
8
7
L
Poseidon
OutRatted
Poseidon
1
4
2
0.5
L
Cliodhna
lexhidal
Cliodhna
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
30,515
46,481
Taken
43,151
34,648
Mitigated
22,405
17,597
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Comoko
Hercules
16,845
4,748
0
3,585
21,768
16,040
0
12,618
9,150
4,252
26,109
W
Sol
Feli7
Sol
22,236
12,074
0
6,110
15,106
5,972
2,439
2,491
12,243
69,158
0
W
King Arthur
Frasier4
King Arthur
7,955
954
1,470
6,075
17,415
12,580
177
3,919
13,047
0
19,350
W
5,184
645
518
3,424
13,960
16,096
0
3,957
9,574
11,678
0
L
Poseidon
OutRatted
Poseidon
7,535
1,456
0
230
7,142
2,140
0
5,310
1,832
33,843
0
L
Cliodhna
lexhidal
Cliodhna
6,135
895
0
118
14,241
4,225
0
10,163
4,078
0
18,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
24,348
117
Minions Killed
103
7
Camps Cleared
3
640,023
Distance Traveled
618,349
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,325
777
36
3
0
203,890
2
W
Sol
11,612
968
94
8
3
191,036
2
W
King Arthur
8,876
740
15
1
3
227,236
2
W
Sobek
9,168
764
8
1
1
221,751
2
L
Poseidon
7,641
637
40
3
1
195,560
1
L
Cliodhna
7,382
615
27
2
2
218,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role