Player Matchup

Neith
Neith
Bronze III
DeeCreator
Neith
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,500 MMR
Party 3
Tyr
Tyr
Bronze III
Gengar
Tyr
Bronze III
Level 157
God Stats
0W - 1L
1,519 SR
Queue Stats
10W - 22L
1,495 MMR
Solo
Cliodhna
Cliodhna
Bronze III
KingOfPawn
Cliodhna
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,500 MMR
Party 3
Bacchus
Bacchus
Bronze III
PrimitiveKiller
Bacchus
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,456 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Sushimadness
Sun Wukong
Silver II
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
336W - 346L
1,467 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,504 SR
1,484 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 141
1,500 SR
1,481 MMR
Mulan
Mulan
Silver I
Blagick
Mulan
Silver I
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,495 MMR
Solo
Hachiman
Hachiman
Bronze III
LecheConFrijoles
Hachiman
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 MMR
Party 1
Bastet
Bastet
Bronze III
MoeChetta
Bastet
Bronze III
Level 147
God Stats
25W - 18L
1,500 SR
Queue Stats
304W - 278L
1,501 MMR
Party 2
Sol
Sol
Bronze III
Scept
Sol
Bronze III
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
239W - 237L
1,501 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
SenorPea
Kuzenbo
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 0 / 0
6,072
607
3,372
4,709
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tyr
Gengar
Tyr
9
1 / 2 / 0
5,519
552
3,792
10,184
4,584
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
KingOfPawn
Cliodhna
9
1 / 4 / 1
5,500
550
4,245
8,516
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
5,074
507
2,523
7,867
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Sushimadness
Sun Wukong
9
1 / 4 / 1
5,587
559
3,917
9,045
3,762
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasGilgameshKaliPoseidonOdin

VS

Bans
MercuryAchillesGuan YuPeleYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blagick
Mulan
11
1 / 1 / 1
6,435
644
5,659
5,306
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 1
6,369
637
2,104
3,391
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
MoeChetta
Bastet
12
7 / 1 / 4
7,153
715
5,673
6,158
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
Scept
Sol
11
3 / 0 / 5
6,831
683
9,468
6,691
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SenorPea
Kuzenbo
9
0 / 1 / 3
5,658
566
4,171
6,598
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
Blagick
Mulan
1
1
1
1.5
L
Neith
1
0
0
1
L
Tyr
Gengar
Tyr
1
2
0
0.5
L
Cliodhna
KingOfPawn
Cliodhna
1
4
1
0.38
W
1
1
1
1.5
W
Bastet
MoeChetta
Bastet
7
1
4
9
L
0
2
2
0.5
W
Sol
Scept
Sol
3
0
5
5.5
W
Kuzenbo
SenorPea
Kuzenbo
0
1
3
1.5
L
Sun Wukong
Sushimadness
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
27,075
40,321
Taken
28,144
17,414
Mitigated
15,846
14,782
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Blagick
Mulan
5,659
1,228
0
2,305
5,306
3,828
0
0
5,306
3,339
32,448
L
Neith
3,372
1,210
0
4,035
4,709
1,391
0
1,739
2,970
0
47,958
L
Tyr
Gengar
Tyr
3,792
599
0
4,987
10,184
4,584
0
590
8,879
0
25,751
L
Cliodhna
KingOfPawn
Cliodhna
4,245
278
0
2,789
8,516
2,692
0
3,246
5,270
0
32,629
W
2,104
1,055
0
1,784
3,391
764
0
689
2,702
0
36,975
W
Bastet
MoeChetta
Bastet
5,673
1,107
0
3,104
6,158
1,920
0
281
5,877
0
31,771
L
2,523
349
49
2,139
7,867
4,985
0
2,905
4,962
11,246
0
W
Sol
Scept
Sol
9,468
3,998
0
4,113
6,691
2,465
1,099
583
6,108
44,698
4,956
W
Kuzenbo
SenorPea
Kuzenbo
4,171
2,002
269
2,739
6,598
6,869
0
970
5,628
12,299
0
L
Sun Wukong
Sushimadness
Sun Wukong
3,917
829
0
783
9,045
3,762
0
4,538
4,507
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
32,446
335
Minions Killed
350
0
Camps Cleared
0
1,068,493
Distance Traveled
1,062,867
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,435
644
87
9
0
193,756
3
L
Neith
6,072
607
127
13
0
204,098
5
L
Tyr
5,519
552
58
6
0
203,922
2
L
Cliodhna
5,500
550
69
7
0
232,089
0
W
Hachiman
6,369
637
89
9
0
190,616
3
W
Bastet
7,153
715
61
6
0
250,163
2
L
Bacchus
5,074
507
9
1
0
213,268
5
W
Sol
6,831
683
98
10
0
206,034
1
W
Kuzenbo
5,658
566
15
2
0
222,298
5
L
Sun Wukong
5,587
559
72
7
0
215,116
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role