Player Matchup

Atlas
Atlas
AcePhoenix21
Atlas
Level 35
God Stats
7W - 2L
1,715 SR
Queue Stats
11W - 11L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
BlueTsukuyomi
Jormungandr
Level 126
God Stats
3W - 2L
1,844 SR
Queue Stats
28W - 20L
1,592 Elo+
Party 1
Bakasura
Bakasura
CrimsonOrdeal
Bakasura
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Gildedwrath
Nu Wa
Level 106
God Stats
14W - 9L
1,646 SR
Queue Stats
42W - 51L
1,446 Elo+
Party 1
Cupid
Cupid
PiratedRum
Cupid
Level 28
God Stats
12W - 15L
1,670 SR
Queue Stats
27W - 38L
1,465 Elo+
Party 1
Team Averages
Level 88
1,675 SR
1,488 Elo+

VS

Team Averages
Level 73
1,439 SR
1,429 Elo+
Terra
Terra
Balforenn
Terra
Level 27
God Stats
4W - 1L
1,295 SR
Queue Stats
11W - 8L
1,154 Elo+
Party 3
Scylla
Scylla
DaPurplePenguin
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,625 Elo+
Party 2
Chaac
Chaac
Dabluedraguns
Chaac
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 34L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
Farcloudy
Kukulkan
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 9L
1,495 Elo+
Party 2
Izanami
Izanami
acvdenya
Izanami
Level 118
God Stats
15W - 9L
1,402 SR
Queue Stats
51W - 38L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,874
592
3,035
14,654
11,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jormungandr
BlueTsukuyomi
Jormungandr
19
5 / 5 / 7
11,618
775
18,499
22,271
23,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
CrimsonOrdeal
Bakasura
18
7 / 8 / 3
11,507
767
12,808
18,408
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 5 / 6
10,211
681
15,994
12,134
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
16
0 / 10 / 4
9,489
633
5,572
17,194
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Balforenn
Terra
17
0 / 3 / 13
10,837
722
4,903
12,632
11,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 1 / 11
12,970
865
19,991
12,438
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 1 / 14
12,722
848
24,780
26,311
33,462
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Farcloudy
Kukulkan
18
5 / 4 / 9
11,315
754
9,177
9,773
4,163
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
acvdenya
Izanami
20
8 / 4 / 10
13,082
872
16,764
14,578
5,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
13
Kills
34
34
Deaths
13
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Terra
Balforenn
Terra
0
3
13
2.17
L
Jormungandr
BlueTsukuyomi
Jormungandr
5
5
7
1.7
L
Bakasura
CrimsonOrdeal
Bakasura
7
8
3
1.06
W
10
1
11
15.5
W
11
1
14
18
W
Kukulkan
Farcloudy
Kukulkan
5
4
9
2.38
L
1
5
6
0.8
L
Cupid
0
10
4
0.2
W
Izanami
acvdenya
Izanami
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,908
Damage
75,615
84,661
Taken
75,732
54,579
Mitigated
58,860
6,946
Healing
29,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,035
1,428
270
195
14,654
11,544
0
4,679
9,601
4,984
0
W
Terra
Balforenn
Terra
4,903
817
1,571
2,918
12,632
11,765
807
5,031
6,404
10,811
0
L
Jormungandr
BlueTsukuyomi
Jormungandr
18,499
3,903
0
1,817
22,271
23,862
0
8,376
13,325
52,419
0
L
Bakasura
CrimsonOrdeal
Bakasura
12,808
8,196
0
2,967
18,408
7,848
328
9,566
8,443
0
25,687
W
19,991
2,370
0
2,452
12,438
4,348
1,272
4,551
7,341
71,808
0
W
24,780
6,821
719
14,698
26,311
33,462
2,379
9,570
16,341
0
57,967
W
Kukulkan
Farcloudy
Kukulkan
9,177
1,596
975
1,294
9,773
4,163
1,600
7,603
2,100
32,476
0
L
15,994
3,517
0
667
12,134
4,543
0
3,838
8,100
48,187
0
L
Cupid
5,572
2,201
73
957
17,194
6,782
108
6,613
10,283
0
24,083
W
Izanami
acvdenya
Izanami
16,764
8,923
0
5,026
14,578
5,122
3,231
10,773
3,671
0
78,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,699
Gold Earned
60,926
230
Minions Killed
347
0
Camps Cleared
0
1,247,128
Distance Traveled
1,466,628
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,874
592
4
0
0
215,497
1
W
Terra
10,837
722
11
1
0
289,442
0
L
Jormungandr
11,618
775
64
4
0
285,606
0
L
Bakasura
11,507
767
53
4
0
245,189
1
W
Scylla
12,970
865
98
7
0
307,991
4
W
Chaac
12,722
848
53
4
0
338,078
0
W
Kukulkan
11,315
754
50
3
0
250,581
1
L
Nu Wa
10,211
681
70
5
0
252,715
2
L
Cupid
9,489
633
39
3
0
248,121
1
W
Izanami
13,082
872
135
9
0
280,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role