Player Matchup

Sobek
Sobek
Bronze III
DrunkAsianTTV
Sobek
Bronze III
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 5L
1,554 MMR
Party 1
Thanatos
Thanatos
Gold V
VanillaGuapo
Thanatos
Gold V
Level 120
God Stats
3W - 3L
1,804 SR
Queue Stats
38W - 32L
1,554 MMR
Party 2
Neith
Neith
Bronze III
cowgirlshaquita
Neith
Bronze III
Level 68
God Stats
0W - 3L
1,654 SR
Queue Stats
21W - 30L
1,548 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
krod562
Zhong Kui
Gold IV
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
40W - 36L
1,615 MMR
Party 2
Cerberus
Cerberus
Silver I
sarti2468
Cerberus
Silver I
Level 104
God Stats
0W - 1L
1,753 SR
Queue Stats
45W - 42L
1,639 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,685 SR
1,582 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,521 SR
1,562 MMR
Athena
Athena
Silver II
BDNMXL7
Athena
Silver II
Level 58
God Stats
1W - 6L
1,128 SR
Queue Stats
66W - 60L
1,490 MMR
Party 3
Thoth
Thoth
Bronze III
BlackSavage1230
Thoth
Bronze III
Level 146
God Stats
1W - 1L
1,283 SR
Queue Stats
15W - 11L
1,546 MMR
Party 4
He Bo
He Bo
Gold V
Nehlzer
He Bo
Gold V
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 37L
1,711 MMR
Party 3
Anhur
Anhur
Gold IV
VertigoMessi
Anhur
Gold IV
Level 109
God Stats
5W - 3L
1,709 SR
Queue Stats
205W - 201L
1,553 MMR
Solo
Rama
Rama
Silver II
oogglieboogglie
Rama
Silver II
Level 147
God Stats
13W - 12L
1,987 SR
Queue Stats
106W - 99L
1,508 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
9,835
447
11,277
28,513
29,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
VanillaGuapo
Thanatos
19
9 / 8 / 6
12,087
549
13,874
20,135
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 8 / 2
12,051
548
9,516
19,674
6,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
krod562
Zhong Kui
17
4 / 5 / 7
10,641
484
13,357
18,429
11,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
sarti2468
Cerberus
18
4 / 2 / 9
11,900
541
16,172
20,524
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BastetAtlasGebCliodhna

VS

Bans
ArtioSerqetFenrirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BDNMXL7
Athena
16
2 / 5 / 15
11,388
518
9,590
24,009
24,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 7 / 4
11,989
545
8,957
11,680
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Nehlzer
He Bo
19
5 / 7 / 4
12,922
587
16,777
17,316
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 3 / 9
13,633
620
22,682
21,799
10,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 8
14,283
649
18,884
17,083
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
24
Kills
29
29
Deaths
24
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Athena
BDNMXL7
Athena
2
5
15
1.9
W
3
7
4
0.71
L
3
6
7
1.08
W
He Bo
Nehlzer
He Bo
5
7
4
1
L
Thanatos
VanillaGuapo
Thanatos
9
8
6
1.5
W
11
3
9
5.17
L
4
8
2
0.63
L
Zhong Kui
krod562
Zhong Kui
4
5
7
1.5
W
8
2
8
6
L
Cerberus
sarti2468
Cerberus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,196
Damage
76,890
107,275
Taken
91,887
73,533
Mitigated
50,375
44,960
Healing
31,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BDNMXL7
Athena
9,590
2,861
982
5,258
24,009
24,013
180
11,139
12,575
28,090
0
W
8,957
74
0
2,736
11,680
4,445
548
7,402
4,229
78,358
0
L
11,277
739
349
9,352
28,513
29,549
0
9,896
18,617
34,006
0
W
He Bo
Nehlzer
He Bo
16,777
1,396
134
4,265
17,316
4,287
445
9,474
7,087
85,481
0
L
Thanatos
VanillaGuapo
Thanatos
13,874
2,101
0
15,894
20,135
8,043
34
6,917
13,218
0
93,508
W
22,682
14,451
0
6,631
21,799
10,675
1,955
9,886
11,759
0
93,040
L
9,516
5,180
0
6,238
19,674
6,247
0
3,154
16,520
0
88,913
L
Zhong Kui
krod562
Zhong Kui
13,357
1,650
0
7,559
18,429
11,414
268
6,933
11,496
66,694
0
W
18,884
16,292
0
11,307
17,083
6,955
2,514
2,507
14,032
0
132,545
L
Cerberus
sarti2468
Cerberus
16,172
1,143
0
5,568
20,524
18,280
0
8,595
11,929
77,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
64,215
610
Minions Killed
624
0
Camps Cleared
0
1,969,710
Distance Traveled
2,004,727
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,388
518
28
1
0
423,208
8
W
Thoth
11,989
545
139
6
0
394,722
6
L
Sobek
9,835
447
48
2
0
422,301
0
W
He Bo
12,922
587
145
7
0
354,576
1
L
Thanatos
12,087
549
115
5
0
437,552
6
W
Anhur
13,633
620
118
5
0
412,939
9
L
Neith
12,051
548
146
7
0
346,762
2
L
Zhong Kui
10,641
484
131
6
0
383,119
7
W
Rama
14,283
649
194
9
0
419,282
4
L
Cerberus
11,900
541
170
8
0
379,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role