Player Matchup

Ao Kuang
Ao Kuang
ANTIxCerberus
Ao Kuang
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 134L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DKChavez
Erlang Shen
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
EscobarIxIxNe
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mtayl
Jormungandr
Level 19
God Stats
1W - 0L
1,731 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 1
Ares
Ares
TheVengeant
Ares
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Team Averages
Level 64
1,546 SR
1,500 Elo+

VS

Team Averages
Level 57
1,493 SR
1,417 Elo+
Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
FrankaDanka69
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
Kaiser058
Sylvanus
Level 54
God Stats
5W - 8L
1,704 SR
Queue Stats
12W - 33L
1,249 Elo+
Party 2
Izanami
Izanami
MastaMehel
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
andrewstoxic
Sun Wukong
Level 13
God Stats
0W - 6L
1,263 SR
Queue Stats
19W - 50L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ANTIxCerberus
Ao Kuang
18
6 / 2 / 4
11,193
589
10,691
12,487
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DKChavez
Erlang Shen
18
5 / 0 / 1
11,693
615
9,596
12,768
11,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
EscobarIxIxNe
Jing Wei
19
2 / 1 / 2
11,282
594
7,390
12,245
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Mtayl
Jormungandr
20
14 / 1 / 4
12,936
681
21,049
13,180
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
0 / 4 / 14
9,921
522
5,562
17,891
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 6 / 4
7,904
416
9,438
11,244
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 8 / 3
8,036
423
5,348
17,384
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kaiser058
Sylvanus
12
2 / 4 / 2
7,253
382
5,916
14,459
8,580
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MastaMehel
Izanami
13
3 / 5 / 2
7,738
407
6,282
13,075
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
andrewstoxic
Sun Wukong
11
0 / 4 / 2
6,851
361
4,656
11,515
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
27
Kills
8
8
Deaths
27
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
4
0.5
W
Ao Kuang
ANTIxCerberus
Ao Kuang
6
2
4
4
W
Erlang Shen
DKChavez
Erlang Shen
5
0
1
5.5
W
Jing Wei
EscobarIxIxNe
Jing Wei
2
1
2
3
L
2
8
3
0.44
L
Sylvanus
Kaiser058
Sylvanus
2
4
2
0.75
L
Izanami
MastaMehel
Izanami
3
5
2
0.8
W
Jormungandr
Mtayl
Jormungandr
14
1
4
16
W
0
4
14
1.75
L
Sun Wukong
andrewstoxic
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,288
Damage
31,640
68,571
Taken
67,677
44,078
Mitigated
29,036
24,305
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,438
795
4,154
4,002
11,244
3,644
0
8,550
2,694
47,593
0
W
Ao Kuang
ANTIxCerberus
Ao Kuang
10,691
1,740
0
6,438
12,487
4,985
611
1,703
10,742
74,995
5,581
W
Erlang Shen
DKChavez
Erlang Shen
9,596
4,557
232
6,652
12,768
11,187
1,149
488
11,904
0
93,774
W
Jing Wei
EscobarIxIxNe
Jing Wei
7,390
5,185
0
7,971
12,245
4,410
2,660
3,362
8,680
0
101,584
L
5,348
1,380
0
3,602
17,384
5,942
0
8,469
8,915
0
38,125
L
Sylvanus
Kaiser058
Sylvanus
5,916
1,165
2,001
4,542
14,459
8,580
0
9,366
5,093
18,896
0
L
Izanami
MastaMehel
Izanami
6,282
5,195
0
1,917
13,075
3,993
0
7,582
5,493
0
41,697
W
Jormungandr
Mtayl
Jormungandr
21,049
2,942
0
1,947
13,180
6,854
1,637
4,644
8,407
104,454
0
W
5,562
123
0
1,065
17,891
16,642
257
5,486
12,321
26,690
0
L
Sun Wukong
andrewstoxic
Sun Wukong
4,656
1,001
0
1,532
11,515
6,877
0
2,215
9,300
589
27,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,025
Gold Earned
37,782
662
Minions Killed
293
0
Camps Cleared
0
1,921,065
Distance Traveled
1,693,044
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,904
416
81
4
0
324,895
2
W
Ao Kuang
11,193
589
121
6
0
376,588
1
W
Erlang Shen
11,693
615
154
8
0
413,105
2
W
Jing Wei
11,282
594
172
9
0
363,963
2
L
Susano
8,036
423
71
4
0
343,261
2
L
Sylvanus
7,253
382
23
1
0
394,765
0
L
Izanami
7,738
407
75
4
0
306,020
0
W
Jormungandr
12,936
681
180
9
0
401,287
2
W
Ares
9,921
522
35
2
0
366,122
1
L
Sun Wukong
6,851
361
43
2
0
324,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role