Player Matchup

Geb
Geb
Peter G7
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,571 Elo+
Party 3
Nemesis
Nemesis
SOCCERdog73
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,393 Elo+
Party 3
Vamana
Vamana
Terror5299
Vamana
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 21L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ihaschoo
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,325 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 2
Merlin
Merlin
mrmeatyman23
Merlin
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 18L
1,553 Elo+
Party 2
Team Averages
Level 54
1,465 SR
1,520 Elo+

VS

Team Averages
Level 33
1,326 SR
1,234 Elo+
Vulcan
Vulcan
Elmujeriego506
Vulcan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,120 Elo+
Party 1
Agni
Agni
Jose_Dan05GC
Agni
Level 18
God Stats
1W - 6L
1,182 SR
Queue Stats
14W - 31L
1,272 Elo+
Party 1
Izanami
Izanami
samu012004
Izanami
Level 14
God Stats
3W - 7L
1,361 SR
Queue Stats
17W - 40L
1,272 Elo+
Party 1
Chang'e
Chang'e
stormravyn
Chang'e
Level 125
God Stats
12W - 12L
1,402 SR
Queue Stats
90W - 103L
1,387 Elo+
Solo
Thanatos
Thanatos
theJeff1210
Thanatos
Level 5
God Stats
0W - 4L
1,182 SR
Queue Stats
28W - 40L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 15
11,837
846
10,822
14,510
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SOCCERdog73
Nemesis
16
2 / 4 / 9
10,010
715
5,698
10,916
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Terror5299
Vamana
19
9 / 2 / 8
11,695
835
11,651
17,587
20,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ihaschoo
Ah Muzen Cab
18
0 / 1 / 12
10,542
753
6,003
8,548
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
20
13 / 0 / 7
12,416
887
22,958
6,970
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,285
735
18,665
9,591
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 4
8,550
611
4,423
12,462
7,747
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
samu012004
Izanami
15
0 / 6 / 1
8,819
630
3,744
13,795
4,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
stormravyn
Chang'e
15
0 / 7 / 2
8,681
620
6,145
15,660
12,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
theJeff1210
Thanatos
17
4 / 5 / 1
10,375
741
5,789
14,179
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
29
Kills
8
8
Deaths
29
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
0
6
4
0.33
W
5
1
15
12.5
W
Nemesis
SOCCERdog73
Nemesis
2
4
9
1.63
W
Vamana
Terror5299
Vamana
9
2
8
6.5
W
Ah Muzen Cab
ihaschoo
Ah Muzen Cab
0
1
12
6
W
Merlin
13
0
7
16.5
L
Izanami
samu012004
Izanami
0
6
1
0.08
L
Chang'e
stormravyn
Chang'e
0
7
2
0.14
L
Thanatos
theJeff1210
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,132
Damage
38,766
58,531
Taken
65,687
49,622
Mitigated
32,441
11,419
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,665
3,423
0
0
9,591
3,220
0
4,740
4,608
44,247
0
L
4,423
930
0
0
12,462
7,747
272
6,667
5,547
11,981
0
W
10,822
915
0
1,180
14,510
17,536
62
6,436
7,936
31,969
0
W
Nemesis
SOCCERdog73
Nemesis
5,698
1,478
0
686
10,916
5,421
100
6,261
4,533
0
16,906
W
Vamana
Terror5299
Vamana
11,651
3,784
0
6,555
17,587
20,545
477
5,476
10,781
0
43,752
W
Ah Muzen Cab
ihaschoo
Ah Muzen Cab
6,003
1,542
0
2,938
8,548
3,102
4,994
6,005
2,315
0
36,043
W
Merlin
22,958
787
0
60
6,970
3,018
734
4,351
2,533
63,421
0
L
Izanami
samu012004
Izanami
3,744
2,250
0
1,161
13,795
4,032
0
7,558
5,972
0
20,098
L
Chang'e
stormravyn
Chang'e
6,145
645
2,416
4,084
15,660
12,782
204
8,734
6,883
23,501
0
L
Thanatos
theJeff1210
Thanatos
5,789
1,377
0
5,040
14,179
4,660
1,212
6,081
7,919
0
22,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,500
Gold Earned
46,710
319
Minions Killed
215
0
Camps Cleared
0
1,524,334
Distance Traveled
1,301,142
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,285
735
84
6
0
274,069
2
L
Agni
8,550
611
17
1
0
249,039
0
W
Geb
11,837
846
47
3
0
302,461
1
W
Nemesis
10,010
715
33
2
0
273,918
2
W
Vamana
11,695
835
69
5
0
343,860
0
W
Ah Muzen Cab
10,542
753
78
6
0
304,936
0
W
Merlin
12,416
887
92
7
0
299,159
0
L
Izanami
8,819
630
43
3
0
235,635
1
L
Chang'e
8,681
620
41
3
0
239,592
0
L
Thanatos
10,375
741
30
2
0
302,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role